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  #1  
Old 06-02-2009, 01:00 AM
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#27: Clockwork Wuxia

http://www.rpg.net/columns/wushuskid...skidoo27.phtml

Summary:

The Tao of Steam.

Go to the column for more information.
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  #2  
Old 06-02-2009, 09:20 AM
Braydz Braydz is offline
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Re: #27: Clockwork Wuxia

Wonderful good stuff. Outlines an intriguing and colorful world situation well suited to lots of common and fashionable adventure story elements/structures. Not that that's anything new for these articles, but I feel that this one fits the formula particularly nicely.

With the incorporation of steampunk and certain anime-ish elements (swords as big as galley oars), I keep seeing illustrations from G.M. Skarka's "Underworld" RPG book.

As always, nicely done.
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Old 06-02-2009, 05:39 PM
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Re: #27: Clockwork Wuxia

YES! This. Is. AWESOME!

And very much not what I expected. The next one sounds awesome, too.
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Old 06-03-2009, 06:24 PM
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Re: #27: Clockwork Wuxia

These genres fit together surprisingly well, once I struck upon the alt-history angle. Taoism + science + kung-fu = awesome

My playtest session was unrestrained, over-the-top, pulpy fun. I'll have to post a quick AP report...
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Old 06-04-2009, 02:11 AM
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Re: #27: Clockwork Wuxia

With the big clunky cyborgs you can use all the "giant robot" tropes without the disconnect of actual giant constructs

Plus you can use my favourite tactic of crashing right through the wall to surprise your opponent!
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Old 06-08-2009, 03:45 PM
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Ideas

I like, but here are a few more ideas


With My Mind

people are born with psychic power so massive it breaks their sanity, reshaping reality around them to the whims of their subconcious. Who can stand against absolute power when even those who weild it can't?


Super School

Retired super heroes train those who inherit their powers young, grades K-12, need I say more? Can be done as students or teachers.
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Old 06-11-2009, 01:48 PM
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Re: Ideas

I've got a crazy idea that I'd love to develop myself, but I know you would do so much better with it:

A Zombie apocalypse, in which the PCs play the ghosts of those whose bodies have turned into zombies. Only the restless spirits can stop the walking dead. It'd be White Wolf's Orpheus meets Resident Evil. ^____^
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Old 06-18-2009, 01:56 PM
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Re: #27: Clockwork Wuxia

Coolness. For some reason I want to pull elements of this and shove them into the Celestial setting you came up with back in the day.
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Old 09-10-2009, 03:35 PM
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Re: #27: Clockwork Wuxia

Quote:
Originally Posted by Pilgrim View Post
Coolness. For some reason I want to pull elements of this and shove them into the Celestial setting you came up with back in the day.
I am thinking of taking this, and Badlands Alchemy, and spinning them together for some interesting outcomes.
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Old 09-10-2009, 11:08 PM
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Re: #27: Clockwork Wuxia

Quote:
Originally Posted by LordDraqo View Post
I am thinking of taking this, and Badlands Alchemy, and spinning them together for some interesting outcomes.
That sounds like two highly compatible flavors of awesome. You may also find inspiration material in November's installment: Industrial Revolution. It deals with the mechanology and the union movement. And claw hammer escrima

--Dan
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