- Thoughts on Handling Youth/Veteran Concept
- Weird Statistics for a System
- Experience Points
- BG for my gaming site
- Editing Frenzy
- A Wrestling RPG?
- Well its almost done......
- Need advice on an ability list
- How would magic affect OUR world - help me with a setting
- Also looking for a system
- Ah the wonders of playtesting
- What makes an RPG design elegant?
- Design Anxiety
- Damage System
- What do you think of this concept for combat
- just another resolution system
- Making a New Super Hero RPG
- Movement without miniatures.
- Charges, Drama Points and other expendable resources.
- Headdesk...repeat, repeat.
- Single class for D20 modern.
- [Monday Riff]Beer, Babes, Blastoff- The Cosmic Road Trip
- The Lethal Nature of Combat
- Hursagmu v4
- Axis & Allies - Inspired Combat as X-Com Minigame
- 3d20 pick middle biased low, or just bad code?
- Critique this mechanic
- Supercards! supers RPG play aid
- Mapping
- Chance of Dice Matching?
- Help me examine a System? Usus20
- Rome wasn't built in a day...(world building)
- Random combat idea.
- Reinventing the Cyberpunk genre!
- Charisma and Willpower rolled up into one.
- M&M Damage saves and hit points-- combining.
- Skill Difficulty; is this confusing?
- Twelvecount: a wrestling dice game
- IS making a free netbook for exalted illegal?
- [Terminal Velocity] Chapter Intro Fic
- Some ideas I've been thinking about...
- Question about OGL??
- [Codex] Precognitive Resolution
- at what point is it copyright infringement?
- [Restaurant of the Jade Dragon] - my first try at design
- Average human capacity
- [Brimstone] Which of these overviews is better?
- Weird Names in RPGs
- Dice Mechanics and Play Style
- Wayfarer's Song - The Ettin Kithbook
- Yet Another Damage System
- GODSEND Agenda glory attribute
- Need help with d3 Probabilities
- I’d be very glad and thankful if anybody could...
- Roll Multi Dice, Take High Probs
- [Brag, Boast & Screw] free game, critique wanted
- How to come up with new races?
- (a mechanic) They Came From Beyond The Stars
- Task/Combat Dice Mechanic: My Own Take
- ("critical" mechanic) Lucky Number
- Your Challenge should you choose to accept it....
- New 3D MMORPG needs team members
- Epic Fantasy economy/stock market
- Resolution mechanic (and kungfu)
- Comprehensive System In Dev - Req. Critique
- Cold feet - reassurance or damnation sought
- Voting and narrative based conflict resolution.
- d20 CR/EL math help
- Hyperborean Mice
- Diceless Horror?
- Illustrator available
- Core Classes
- What's so funny? Humour or no?
- Yet another Critique My System thread (Reimos)
- Killing mechanics
- Wrestling RPG
- Initiative, it's not something you roll, it's something you take
- My system ridesigned...
- Info about creating a new D20 Game
- [Terminal Velocity] Throwdown! Combat rules
- [Brimstone] Run my character classes through the Chupp test
- Would you even consider . . . ?
- [d20] Fed up of waiting...
- Generic High Fantasy Player Races
- Survival dice - Dice mechanics
- I've just about had enough of d20
- (Old WoD) Running Huge Fights (Riots, Gun Battles, etc...)
- The Ebb and Flow of Fate
- On Symmetry
- Developing cultures
- Problems with game system building
- The Noble Fiends of our Empire (Introduction)
- The Noble Fiends of our Empire (Mechanics)
- 3d combat
- A ship to ship battle system
- A System... Not Nearly Done...
- Scourge, a game I'm working on
- D6ing the Force...
- Diagnostics : Sidereals + The Matrix + Einstein
- Working for the FBI
- Please help my General Mechanic...
- Comments on my first 24 hour game
- Squared Circle RPG
- Looking for Crit of Combat Mechanic
- Critique Discord's Mechanic
- Home-Made RPG
- Family-style Roleplaying
- Social Standing as part of character attributes
- Magical Terminology Assisstance
- FANGS Posted on Wiki
- Some ideas for my game
- Game Chef contest is coming soon- Make an RPG in a week
- Gamers the RPG
- Point Cost Factors
- Why We Play
- A complete (If very short) RPG in an evening? You be the judge.
- basic struggles
- Dungeons and Dragons - YOUR 3rd Edition
- Too complicated?
- What do people want in an RPG?
- Yet Another Dice Mechanic - wot no fumbles?
- please delete this
- What's a good writing style?
- How Much In A Turn?
- Ideas on Fantasy Professions
- Combat Actions
- Combat Resolution/Mechanics
- Comunal RPG rethink
- Japanese-style computer-rpg mechanics? [ot?]
- Whispers...
- Communal RPG Basic structure
- Good versus Great
- Game Needs a Name
- Roll Under, Roll Over
- Game mechanic using cards to (literally) replace dice?
- A Small Question Concerning Skills
- Ninja Scroll the RPG
- [The Good Fight] Help...
- Social Combat
- Doubles Probability?
- Fighting Spirit: d20 Anime / Video Game Martial Arts
- Asking for help with a combat system
- Rewarding character motivations
- Actions, Actions, Who's Got The Actions...
- Handling guns in RPG
- Social Combat, Redux
- [Motivational Mechanics]Why do you adventure?
- Sticks instead of dice
- Any fair Die with >= 3 sides is possible, but how expensive?
- Another D6 die mechanic
- Damage (Types?) - does there need to more then one?
- Balance between Species
- Why doesn't fear last?
- Fatigue levels, armor differences, ramblings of a meandering mind
- Character Virtues /Natures as Mechanics
- Yet Another Fantasy Heartbreaker
- Some vague ideas for psychological mechanics...
- How to handle damage rolls?
- What makes a setting great?
- So, I've decided to make a D20 game...
- Human Augmentation...
- Looking for a dice mechanism
- CCG How to - Anyone interested?
- ISTAGD Knowledge of 50's Cars
- a board game like age of wonders?!
- Game Design Newbie Here Pelase Advise
- [A little off topic...] How do I access archived "Art of..." threads?
- Autism RPG?
- BPRD homebrew & grid-based combat
- Scale for weapons?
- Rock and Roll Will Never Die
- Cinematic Action System
- How many stats is enough?
- Combat Board/Card Game
- need a rpg.net review: Empire of Satanis
- Combat Focused RPG - Skills or Fields?
- Mythic Asian RPG (in need of a better name)
- human centric games
- Scarface, The Untouchables, The Sting, The Godfather... game design elements?
- Critique my gun damage mechanic
- A Council of Dragonflies - Epic fantasy for grown-ups
- Sweet Dreams - seeking reviews
- Skills first, then attributes...
- Resolution idea
- [VD] Techniques for Fast Action System Design
- help me Wing a Narnia Game
- Military Character Generation...
- OGL Star Wars Game
- Hi, question for layout-ers...
- Reverse Bell Curves
- My half-finished game: Devil May Cry RPG
- Implications of human-rare settings
- Rebuilding from the ground up... Attribute+Skill+Roll
- How Is C&C Any More Modular?
- Classes-based game vs. SKill-based game
- Pulling My Hair Out trying to invent a new game system. HELP!!!
- Languages in RPGs
- Die resolution mechanic - for critique
- new game critique
- Running with it
- Idea Gumbo
- Stats question
- Attribute + Skill: What's the right mix?
- How do you shake the Game Design Blues?
- The difference between a 5 and a 6.
- Need Suggestions for Resolution Descriptions
- Prelim Super Hero card game idea
- Looking for system feedback
- % Based Systems ?
- LotFP: RPG, another attempt (long)
- Some ideas on over-generalised attributes
- Newbie Roleplay System Designer
- Dice Pools and Extra Successes
- “Hang on Travellers” – The Firefly/Traveller RPG
- Critique my Quick10 System
- Size Matters: How big is just right?
- [Sufficiently Advanced] quickstart
- A Question of Setting
- Research mechanic help
- Minis game idea
- the difference between an 8 and a 10
- Need a Probability master
- Skills and Specializations: Dice Pool Cap?
- Is this your system (Blacksheep?)
- Even more fun with bizarre probabilities.
- Changing My Die Mechanic, Sort of: How Does It Affect Probability?
- [D&D] Two ideas...
- setting idea
- Your favourite 2d6 mechanic ?
- Creating character sheets
- Social Status, Military Ranks and Adventure.
- TinY/Tin*: mechanics
- Critique my task resolution system...
- Merits and Flaws of Various Randomizer Methods?
- Advancement design problem.
- How to calculate probability for exploding dice?
- Fantasy/SciFi/Stargate/DnD...
- [Ramble] Percentiles, skills, and new characters
- A New Game Mechanic
- TINS Supers
- critique this combat system
- Why is combat divided into rounds?
- A new take on skills?
- Traits: Usage and Ranking
- Help me name my new game!
- looking for a probability distribution
- Mechanics for Long-Term Events?
- 'Major' Resolution Methods
- My RPG is too wierd for most people to grasp
- 24 Hour RPG Project: The Grand Act is Nigh!