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  1. Oh god another Talent vs Experience thread
  2. SAS Quick Damage Fix
  3. my system
  4. Dwarf magic: Dark Art of the Eitri
  5. Transplanted History
  6. Aren't They All Percentile?
  7. A New Game I'm Working On
  8. What do you hate about current Game Books?
  9. Daytime: a soap opera RPG
  10. Epic Fantasy Engine
  11. Icar: Science Fiction and Free
  12. Simple Superhero System
  13. Gun advice, anyone?
  14. Legal Question
  15. my d20 mods
  16. Would you hit me in the face if I did this ?
  17. Unified Numerical Range
  18. Skills for ANYONE
  19. The purpose?
  20. FUDGE Question/Problem
  21. the sense of dread
  22. Whee! More of my crappy game!
  23. hah... classes.
  24. Weapon Speeds or Attack Segments?
  25. New Idea...got Advice?
  26. Delta: Introduction and first rules question
  27. Foreign Elements (Scifi Game In Progress)
  28. "Range Band"-style combats: Problems?
  29. Shattered Prism - Comments and Advice
  30. OSS (open source system)
  31. Maps, Geography
  32. Tabletop Wargame
  33. Random thought regarding HPs, damage, and stuff
  34. Hit points and Game Realism
  35. Brainstorm: Final Fantasy Pen-and-Paper
  36. Say it as you see it - Problems with rpg games
  37. TToMP Character creation draft
  38. currency
  39. My Take on Post-Apocalypse
  40. Secret Masters
  41. Magic system & power points
  42. bare bones
  43. Abstract superpowers
  44. Question about the dreaded table...
  45. Fast Combat
  46. Realistic (sic) d20 damage
  47. historical roleplaying?
  48. d20 Without HP
  49. d20 Weapon Skills
  50. Polyhedral dice - yes or no?
  51. Who hates heroes?
  52. Character creation for Free Lances & Loose Cannons
  53. Fast Combat 2
  54. Unspeakable Mechanisms
  55. Realistic Wound System Theories
  56. Standard Fantasy using Talislanta rules
  57. Ed Would?
  58. Flaws as Bonuses?
  59. Updated Site
  60. Calculus?
  61. game idea; bizarre?
  62. System/Attribute(or not to Attribute) Questions...
  63. Alignment based magic
  64. Wherefore the Clan/Tradition/Tribe
  65. 'Ginching' - A Rough-Draft Damage System
  66. Combined actions...
  67. pick your skills
  68. How much is too much?
  69. First Draft - A Dominoes Macro-System
  70. A question of class
  71. Skills/Experience/Dice Mechanics
  72. Criticism needed... suggestions welcome. :)
  73. fudge corrections
  74. a free, simple but realistic, easy to learn, consistent, universal RPG-System?
  75. What's wrong with WEG Starwars?
  76. Need some cool names!
  77. Skill system example
  78. Criticism wanted, apply within :)
  79. 'The Enders' - Rough-Draft Tabletop Combat Game
  80. bored game
  81. Statless experiment
  82. 2d6 or d10-d10?
  83. Game Mechanic Question
  84. The Greatest Dice Mechanic Ever!!
  85. World Source Books
  86. Review of RuneBearer
  87. Cop RPG, anyone?
  88. Pendragon-sama (aka Genpei)
  89. ethnic name generator/list?
  90. Sci-Fi skills question
  91. Archery - help!
  92. Battle equations
  93. What do you want out of a game book/game company?
  94. Request to all Game Companies
  95. Are any homebrew developers looking for exposure?
  96. Summon Math geek
  97. Skill Costs and Improvement Costs
  98. Chicken standard?
  99. D6 probability question
  100. Playtesting: How Essential?
  101. Rules on Drugs and Narcotics. Seriously.
  102. Dice, dice, dice
  103. Character and game design
  104. # of systems VS setting
  105. So... what happens with large battles?
  106. Bound Characteristics
  107. Calendar Makers?
  108. Playing Card based Resolution
  109. Mekton Math Help Needed!
  110. Fluid and Narrative In-Game Character Creation/Advancement
  111. Digital Gods
  112. combat chains - a flexible combat system idea
  113. Nautical questions
  114. Help - Need a system to fit a mood
  115. How Annoying Is This?
  116. help please: new(?) chargen idea
  117. Help name a monstercard
  118. Urban Fantasy in the Eternal City
  119. Yay or Nay. Does this system have potential?
  120. is this range mechanic clumsy?
  121. Diceful Mass Combat Mechanic (?)
  122. Tactical settings to RPG conversion?
  123. Single Die Bell Curve
  124. Pushing realism too far
  125. Experience
  126. Characters and their chances...
  127. Ebon Dee's Co-op world project: Result
  128. Finity
  129. New D&D3E magic system
  130. Armor and Grappling
  131. New system
  132. I need a name.
  133. Academy of Natural and Mystical Philosophy
  134. Less violence in games - more scheming
  135. too much all at once?
  136. Single Die Combat Mechanic
  137. The "Logic" of Magic
  138. Realistic Combat references
  139. Untitled -- A modern horror setting
  140. engaging challenges
  141. A Few Ideas
  142. Everyman skills/abilities
  143. Players Guides vs. Players Guides + GM Guides
  144. Fudge superheroes, mega stats
  145. Deck "M" - RPG/LARP/card game WIP
  146. Beyond the Tattered Veil
  147. Players Guides vs. GM Guides
  148. Depth v6.0
  149. Card based d20
  150. Spell casting druids
  151. Personality Traits: Plus, Minus, Both?
  152. LotR rules mods
  153. Yet another attempt at hacking the D&D magic classes.
  154. Autofire Blues
  155. Card game (first draft of the alpha version)
  156. sword combat mechanics
  157. TToMP revised character creation
  158. Monsters for Saxon-Norse World
  159. Yet Another Die Mechanic?
  160. Another Historical Analogue - Marius the Dwarf and Leonidas the Elf
  161. Printing Cards
  162. Games, games, games
  163. LotR RPG... How?
  164. Need help on world design
  165. Positioning in Melee
  166. Skills (brought up again)
  167. City creation help
  168. Help - Time Travel RPGs
  169. Master skills vs 450+ skills
  170. My game system -- give me your opinion
  171. Tribe 8/Sil to Fading Suns..enuff magic?
  172. character generation by history
  173. D(20)-Liberation
  174. New RUNEMASTER Class looking for game system
  175. I want to design a game set in Mythic China
  176. Opportunity for Homebrewers
  177. Combat Styles
  178. Hi
  179. Alright, Combat Mechanics then...
  180. Character Creation Pool
  181. A complete mini FRP game just for fun
  182. Mythpower of Items - an idea or 2
  183. Storyteller
  184. New System...need help
  185. Mechanics Idea
  186. Dice - friend or foe
  187. Two questions on OGL
  188. Magic Systems and Spells
  189. Action movie system
  190. [D&D: Oriental Adventures] Need sage input!
  191. Game Settings...
  192. Guns in Pendragon
  193. How much Math is too much?
  194. Explaining rules without being an @$$
  195. OGL and d20 STL
  196. Exalted To FUDGE Conversion?
  197. Two links on martial arts
  198. New RPG (rules & world) from scratch!
  199. Armor and Armor Piercing
  200. Combat Mechanic
  201. Shattered Prism Redux
  202. Fairy Stories
  203. Sorcery makeover for Wayfarer's Song
  204. side effects of a resolution system
  205. Help unifying dice mechanics?
  206. Agressive Spells
  207. Fortune-Cookie Magick
  208. Time away from designing
  209. Its Not the Setting Stupid
  210. Outlines
  211. New System - Thoughts Concerns?
  212. HELP!!! - Catagories of Success with Abilities
  213. Nothing New
  214. Game System THEORY, Questions & Rambling
  215. Ffirst homebrew system. Some advice?
  216. Totem Sorcery
  217. Magic: asking the right questions
  218. Success Systems
  219. Pixies: The Gleaning (simple beginings)
  220. 2500AD What?
  221. Plotting?
  222. Fudge Esper Powers
  223. Setting Idea
  224. would it work?(propably long)
  225. Thug Life - The Boardgame
  226. what to avoid in pulp SF?
  227. Big Trouble In High School
  228. Mass enemies, minimal rolls
  229. Request for your assistance.
  230. Over the Edge
  231. Limited Progression
  232. Help With Galatea: Kinda Kitchen Sink
  233. That's Impossible!
  234. A Dice Question
  235. Role playing with Wit And Skill
  236. Dwarven war elephants!
  237. Quick Terminology Question
  238. Aliens in our Solar System
  239. The most obvious D&D mod ever.
  240. MOG with a twist.
  241. stimulating interest in non combat conflict
  242. Foreign Element: Revisited
  243. Micro Slush: A Beer & Pretzels freebie
  244. Concept Help: A PC bashing RPG
  245. Evil Tales a horror RPG
  246. Would This Work?
  247. Deadlands Replacement System
  248. Potential RPG in the making
  249. Magical theory
  250. A Different Way of Looking at RPGs