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  1. Bookworms and Bastards
  2. System X
  3. S - the roleplaying system
  4. Conflicts and Time
  5. Slayer of Dragon
  6. The Faln...again!
  7. Why your game sucks...
  8. Free Trader Game
  9. An exercise
  10. Attribute + Skill Systems
  11. SOAP rides again...
  12. Which should come first? Character Creation or Background?
  13. Setting or Style?
  14. Attribute points and how you get them
  15. pbEms
  16. RPG's with progressive timelines
  17. "Grow-as-You-Go" Chargen
  18. Random Game-Design Challange!
  19. No Dice, No Stats, Just Character background
  20. Charachter Sheets
  21. Math *shudder*
  22. Latin
  23. Idea of the Moment
  24. Secret Wars, just another stupid idea?
  25. Champions Fans!!!
  26. Getting new people into RPGs
  27. Define Your Sandbox. Do Not Build A Sand Castle.
  28. FOR GOD'S SAKE...Please tell me I'm not the only gamer in Florida!!!
  29. Why RPGs go unnoticed?
  30. The Blowjob Smiley
  31. Fun explanations (Belac)
  32. Speed Based Melee [speculative, cards?]
  33. Aspects.
  34. System form game
  35. Training vs. Experience
  36. The play is the thing...
  37. d20 additions
  38. Democracy
  39. About Linking Stats and Skill :
  40. Game Board Design
  41. Charachter Triangle
  42. Geometry Game Challenge
  43. Setting Creation
  44. The frame for a sandbox
  45. Antediluvian Earth
  46. Settings
  47. Fun with Core Mechanics and other such stuphs
  48. How Useful Is This?
  49. Fortune in the Middle
  50. Random Game-Design Challange
  51. Game idea....HELP!!!!
  52. Altered States
  53. Zero System - Resolution (In Progress)
  54. Question...
  55. Bring new players to the industry.
  56. Turnless Combat
  57. The Enlightened One
  58. Suburban Horror
  59. Realistic Combat - A Thought
  60. Starchild, the hoobalicious thread-killa
  61. Universal RPG Systems
  62. The Future is Blank!
  63. What's your definition of...
  64. All this talk of generic systems...
  65. How to balance wizards?
  66. CD game supplements.
  67. Dueling Systems
  68. What do you think of my game?
  69. Dice Sides
  70. Freedom of Speech
  71. Bare Minimum, what is it?
  72. African Mythology
  73. An Unlikely Exercise
  74. PC Fatalities
  75. Random question
  76. System creation guides
  77. The dreaded Cumulative roll
  78. 'Fake Stuff'
  79. Best Adventure Designs
  80. Dice pool with up to 10 dice done very fast, and why.
  81. conspiracies and superheroes
  82. A problem of daggers
  83. Do you like funky weapons?
  84. The First Thing...
  85. A Question of Size
  86. Fun with Statistics
  87. And I Shall Rise Up Like The Groggy Vampire
  88. Eat Drink d6 d12
  89. It starts with an idea...
  90. Has Anyone Stolen My "Craps" System Yet?
  91. Spells - a Novel approach??
  92. Wacky New Idea: DieselPunk!
  93. Another bout from yours truly, Desperado the truble maker.
  94. RPGs as toys
  95. Dice roll idea...would this work? (WIP)
  96. Magic System Concept [LONG]
  97. Self-fulfilling Magic
  98. d20 OGL
  99. Need help with a map
  100. Hard Time (Prison RPG)
  101. Stash for solving game mechanics
  102. System Question: Which Dice to Use?
  103. Feedback wanted for new game system
  104. Lazy Game Designer Questions pt. 1
  105. Clerical matters
  106. World Building Programs
  107. Motivation Mechanics
  108. Chapter sequence...What do YOU prefer?
  109. The Name's The Thing
  110. Holy wizards
  111. Paranoia O: Rolls, Rolls, Rolls!
  112. Idea for System... Would This Fly?
  113. Calculation Science (lazy designer pt.2)
  114. Moral Implications of Plot
  115. To shoot or not to shoot
  116. System monkeys wanted
  117. Summoning the Name Squad...
  118. Before you Begin
  119. Check for Combat System Reactions
  120. RPG rules, need opinions
  121. Can one get away with requiring a calculator?
  122. Social Mechanics
  123. What is first, setting or system?
  124. Mr X
  125. Traveling Alchemist
  126. Question about SWd20's Vitality/Wounds System
  127. Degree of Success/Failure
  128. Modern Armour
  129. SAGA system tweaking.
  130. System Swapping
  131. Cgi Help!!!
  132. [D20] Hidden Magic
  133. city of the reich
  134. Group Dynamics and Gender
  135. Cover art: Beef or Cheese?
  136. Organization Help
  137. GURPS house rules: ideas/observations?
  138. Power Balance in a Magic/Ability Heavy System
  139. Playtesting
  140. Number and Types of Buildings in RPG Communities
  141. Question about Permutations
  142. d6 probability help
  143. Vocabulary
  144. Name my RPG! [Malefic Sorcery?]
  145. FUDGE Masters of the Universe rough cut
  146. How detailed are your skills?
  147. Working Backwards; Abilities vs. Situation
  148. Player Designing System of Character Advancement During Creation
  149. The Solution to Mental Disadvantages!!!!!!
  150. Napoleonic Role-Playing and Feng Shui
  151. twilight of heroes
  152. Elan Vital (Lazy Game Designer 3)
  153. Heroes of Delphi
  154. My Turn for Game Term Help! My Turn! My Turn!
  155. Contact Address for the Artist Jim Holloway
  156. Paranoia O
  157. Chevalier - Work in Progress.
  158. The system I'm working on...
  159. Ways to program
  160. How about sub-specializations for skills?
  161. Blasted rounds...
  162. Funny stuff Jack
  163. Robot Empire
  164. where to start
  165. More Fantasy Mecha
  166. Mkaing Wargame need help with Movement please...
  167. Alchemical Talents
  168. Failure = XP's (long but fascinating)
  169. Collaborative efforts
  170. The City
  171. Bastardized system, New Free RPG
  172. Need some mechanics ideas
  173. Dice Mechanic Story & Question
  174. The City: Characters
  175. The way the world goes round.
  176. Mythic Space- long and rambly
  177. Writing a Storyguide section
  178. What's your favorite RP system?
  179. The City: System (overview)
  180. If you could design a free-form RPG . . .
  181. Online journal on making my RPG...have a look?
  182. The Mother of All Game Indexes
  183. Wound Level descriptions
  184. How to measure disease...
  185. Percentile Mania!
  186. Custom d6 idea
  187. Yet another dice mechanic - Swift
  188. Chick Powah!
  189. A question of attributes
  190. Fudge Question...
  191. How many races needed?
  192. Cartesian Islamic Bronze Age Apocalyptic Swashbuckling!
  193. . unlearn from the best .
  194. AU Roleplaying system ?
  195. Setting Idea
  196. Help needed
  197. Magic
  198. Magic System and assorted historical snippets
  199. Bisexual die mechanics
  200. New system linking attributes and skills
  201. 4d10 Combat Damage Question
  202. Opinions on new system craved!
  203. spell mechanic concept may be impossible...
  204. Twilight Man skills outline
  205. Dust Devils, wild west RPG
  206. Tables
  207. The Sporting Life
  208. Alternative D666 mechanic for In Nomine
  209. Bullet dodging, wall running, sword fighting, supernatural action!
  210. Munchkinism?
  211. Website conversions for published games
  212. Extraordinary Men
  213. Thoughts on character creation
  214. Refined 2d6 Mechanic
  215. Stats for cyberfunk game
  216. Firearms for the Modern Day
  217. dynamic stats
  218. Re: dynamic stats
  219. What color is magic?
  220. Character stat ideas...
  221. One Roll to Rule Them All....
  222. Example Placement
  223. Formatting
  224. Game Themes
  225. Dice Mechanics and Probability
  226. A question about skills
  227. New? system ideas/help
  228. Free Lances & Loose Cannons
  229. Silhouette system variant - RFC
  230. Names...
  231. System frustration (superhero)
  232. Baby Combat Mechanic (*long*)
  233. 11 Paranoia R&D Items!
  234. Dice Probability Question for Math-Minded RPGers
  235. Writing Partner Needed For Pulp Magic System!!!
  236. To Dis or not to Dis?
  237. Dice Probaility Question
  238. Help with UnderWorld Second Edition....
  239. Action points (Hero Wars style)
  240. Calenders for worlds
  241. CotS by Misguided
  242. What do you want in the Layout?
  243. Combat mechanics - rolls vs fixed modifiers
  244. Deciding on Magic System Dynamics...
  245. Magic... again
  246. Exercise: no combat
  247. Questions
  248. Magic system riff
  249. A question about thread relevancy
  250. Psychic Abilities....