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  1. #57: Things Come Full Circle
  2. #58: Goodbye Problems, Hello Joe and Valerie!
  3. I look forward to it
  4. I'm Curious :: Diversity
  5. A suggestion from a customer perspective...
  6. Easy Things Game Stores Can do To Increase Profits
  7. Optimal store size for long term survival
  8. "preemptive" action
  9. Recursive Links
  10. Good customers = free labor?
  11. Helping New Stores
  12. Good Customers = Guys?
  13. All things considered
  14. Excellent Store
  15. Now I know why RPGs are dying
  16. Jesus Christ, Marcus.
  17. Welcome to MichiCon
  18. Can I work for you?
  19. Yes.
  20. RPG Product Deathwatch and sales
  21. Scrapbooks!
  22. Why not let the customers benefit some?
  23. Discount Death
  24. ABC/Pareto Analysis
  25. My gripe with retailers
  26. ACTUALLY ORDERING SPECIAL ORDERS
  27. Which 'Top 5'?
  28. Too much manufacturers
  29. Suggestion: Bundling
  30. Tragedy of the Commons
  31. I'm rather shocked
  32. Dutch sale?
  33. Indeed
  34. Some food for thought
  35. Wow!
  36. Out with the ingrates in with the cash!
  37. Types and Models
  38. Gamers vs Business Sense
  39. Be careful ...
  40. Around here.
  41. some ideas for you...
  42. How Much Rent Should We Charge?
  43. Gamer's Shop **and** Store
  44. i don't like your attitutde
  45. marcus king is dizgusting....
  46. I'm going out on a limb here....
  47. Why I dont bother with the FLGS any more....
  48. I'm pleasantly surprised
  49. FLGS need to do this!
  50. well
  51. World has and hasn't changed...
  52. Accused -> not guilty
  53. My Vision of a Friendly Local Gaming Store
  54. reply: "on a serious note"
  55. Explain gaming space to me
  56. Safe Haven in the Game store
  57. Damaged Stock.
  58. Photocopies and Used Games
  59. "Originals only". pah.
  60. RPG/comic store crossovers...
  61. "Lowering cost of printing" ?
  62. Good Job on the Legwork!
  63. Retailer to broker
  64. What you can't do online
  65. I hate windshield flyers
  66. Elephant Ears
  67. Waffle House
  68. Nice Article
  69. Don't skimp on your car maintenance!
  70. Like the article.
  71. So many conventions
  72. Where do you find a distributor?
  73. Don't forget college towns
  74. Like most business advice...
  75. Predatory Practices
  76. Attendance and the market...
  77. Serenity
  78. A bit of Hyperbole I thinks
  79. Beware Knights' Inn!
  80. Hooray!
  81. ? for Marcus - Forum Resources
  82. Good Column
  83. be fair
  84. #31: Happenings at Titan Games
  85. #32: The GAMA Trade Show: A Working Vacation
  86. #33: GAMA Trade Show in Review
  87. #34: Business Management 101.5
  88. #35: A Busy Season
  89. #36: The Best Demo I Ever Got
  90. #37: GenCon '06: A Vendor's Perspective
  91. #38: The Changing Nature of the Game Industry
  92. #39: The Changing Customer Profile in the Game Industry
  93. #40: Retailer Perspective from the Other Side of the Counter
  94. #41: The Christmas Season, Happy Holidays, and the Ghost (or is it the Spirit) of Christmas
  95. #42: Every Once in a While
  96. #43: Refocusing for Success
  97. #44: Behind Titan Game's Counter
  98. The most amazing thing in this column to me
  99. free game day at Titan Games
  100. #45: GAMA Dues, Wizards, and the Industry
  101. Wizards and D&D4
  102. #46: Origins '07
  103. #47: Getting Out from Behind the Counter
  104. #48: Looking with Fresh Eyes
  105. #49: 10 Things Every Game Retailer Needs To Do!
  106. #50: Customers
  107. #51: Behind the Retail Counter & Somewhere over the Rainbow
  108. #52: Price Fixing, Retail Operations, and Expansion
  109. #53: The More Things Change
  110. #54: Behind the Retail Counter
  111. #55: Marcus King, owner of Titan Games
  112. #56: Comics and the Retailer