View Full Version : Finding game designers or investors. Does any one have any advice?
vulcanraven81
08-21-2004, 10:20 AM
IM currently working on my own Fantasy roleplaying game and i would eventually like to get it published, but i am only one person working on it and at the rate im going i dont think I'll ever get it done do to the vastness of the world that im creating.
I would like to have some other people that share my vision to help me with the rest of the game design. So what i was wanting to know is how would I go about finding someone or a group of people to help me with this.
I really believe that some of the concepts im working on are really unique and I beileve in the game that i am developing. Ive already went through 3 different drafts of my system before i came up with one that i was happy with.
SO Please does anyone out there have any advice
Ancient History
08-21-2004, 01:58 PM
Your best bet is probably to present your project proposal to an established company--they might pick it up, miracles happen.
Otherwise, you'll have to start your own independant company with a few credit cards and a bank loan. Higher a couple of grad students for art and additional writing at intern-salaries; if you pick up a few idealists you might be able to get an investor with rich parents. With the type of budget you're looking at, you can maybe print off a thousand or so copies and distribute them (probably through solicitation) to individual game stores.
GRIMJIM
08-21-2004, 03:57 PM
Fantasy, unless you have a unique or popular take on it, is likely a dead-end in any case.
If you can afford to pay a half decent rate I may be interested in freelancing to assist the project but would have to know more about it.
Good luck in any case.
vulcanraven81
08-21-2004, 05:58 PM
Fantasy, unless you have a unique or popular take on it, is likely a dead-end in any case.
If you can afford to pay a half decent rate I may be interested in freelancing to assist the project but would have to know more about it.
Good luck in any case.
Ive been working on this game for several years now. Ive redone the system 3 times do to the fact that it felt to much like other fantasy games out their. So i decided to do some research and play some other games to get some ideas on some things i didnt see in those games, in order to improve my own.
I have come up with some game mechanics that I feel are unique and will over all improve the quality of my game and universe. I do have some people who are willing to go through the play testing with me when i get the rules done.
As far as money goes I dont have any. I am currently a college student and I am looking for work but have been unsuccessful at my attempts, and am down to the last penny of my student loan. I would love to hire a freelancer if I had the cash, but i do not.
I have discussed my game with the play testers and they all are very pleased with the stuff I have come with and are constantly bugging me about getting it done so the can play. So I feel very confident and determined in my quest,
So If i had money I might be interested in hiring you, but I would need a list of some publications that you have worked on. I might be getting some money soon so maybe we could stay in contact.
Later and thanks four your advice I appreciate it
BiggusGeekus
08-23-2004, 08:35 AM
Go to http://www.rpgnow.com
Write your product as a PDF. This will require minimum investment and you'll be able to make a very nice looking book for under $500. If you sell over a hundred copies then you can think about a paper product.
If you want to go cheaper, find an artist who is willing to draw you a cover for free Black and white line drawing for a PDF is low-end but acceptable. Then just write it up and convert the file to PDF. You won't have any art in your book, but no art is better than bad art. Note that asking for free art from an artist is a really, really big favor. You're basically asking the artist to give you $200.
If all of this still sounds like too much money and effort, then you are not currently in a position to sell your product. Just keep writing and editing your manuscript. A year or two from now, when you have the money and time to spend, you'll have a fantastic manuscript on hand and you'll blow people's socks off.
Best of luck!
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