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View Full Version : [Burning Wheel] The Gift played at G.Y.G.O.-a-thon 1


Paka
11-22-2004, 10:52 PM
The Gift is an odd adventure to me. Luke was kind enough to e-mail me the character sheets and some hints as to how to play it.

I played it at Gen Con and it is entirely run by the players. While I love the idea of a game like that and it is great for a demo, really making the players feel like they were the authors of their adventure, the role of the GM in this game is subtle. There were few NPC's for me to play. I'm used to games being made on the strength of my believable NPC's.

But it works. You tell the players to read the histories on their sheets, pay attention to their BIT's and if they want something, to GO FOR IT and LEAVE NOTHING ON THE TABLE at the end of the session.

We began at around 1 p.m. and ended between 6 and 7.

The game was played at a gaming event I coordinated called the Get Your Geek On-a-thon 1 in conjunction with our FLGS, Odyssey Games.
http://s7.invisionfree.com/IthacaGamers/index.php?showtopic=44

There were five players, one of whom was supposed to be running Vampire: The Requiem and played the Dwarven Drunk Uncle when I played the Dwarven Prince at Gen Con with Luke running the game at the last Gen Con. It was an amazing session but I realized fast that this game is made or broken on the proactivity of the players.

When I played, there was a funny moment when one of the players whispered to me, very concerned, "I don't think this was where he thought the adventure would go."

I responded, "I don't think he comes in with a pre-determined idea. That's the beauty of it, man."

I impressed on this group, quickly and briskly that they would make this adventure and Orcs weren't going to jump out of the shadows to arbitrarily attack them.

Key Moments:

* The players took the roles of the Dwarven Prince, the Seneschal, The Elven Princess, The Loremaster, The Swordsinger. We decided the Ranger was killed in the journey, slaughtered by Orcs.

* I aquired another walk-in player as the Drunk Uncle, a few hours into the game.

* At the feast the Elves gave the Dwarves the gift of a tome of their lore. The Gift of knowledge. The Dwarves were downright insulted and announced that tomorrow would be a hunt. The prince elected to go into the tunnels. When given an array of things to hunt he elected giant spiders. The Elves let it be known that they wanted some Orc, since they had killed their comrad.

Orcs it was, off they went into the heavily sealed with iron tunnels where the Orcs nest.

* They quickly realized they were in over their head after their first battle with a few goblins. Though the Swordsinger was loving it, having done the Song of the Sword to make all of his dice for swordplayer EXPLODE. He was positively giddy. "I wish all of my characters were just like this."

The game became a run back to the surface, outrunning a horde of angry Orcs who realized that an important hunting party of Elves and Dwarves were deep in the tunnels.

* The orcs set a troll on a nexus of tunnels that led back to the Dwarven hold to collapse it. The Dwarven Prince made it through the battle, killed the Lash Bearer and took up the lash for himself. One lash, a dodged Trollish Maul swing and a ob 3 Command roll later, the Troll was in the thrall of the Dwarven Prince. He hadn't ever played Poisoned Ambition but the three players (myself included) who knew the significance of He Who Bears the Lash to Orc Tribes in BW were all dazzled. In retrospect, I should have given him an Artha.

* The Uncle died at the jaws of a Black Wolf.

* A fun time was had by all.

Thanks, Luke.

travis
11-22-2004, 11:57 PM
I played the Loremaster in Luke's game at Mace two weekends ago and it was way, way fun. You're right that it takes a group who's not afraid to grab the idea and run with it the distance. We were talking about the scenario afterward, and agreed that only really shy, quiet people would pull down the game. It's not for the timid.

There are some convention games that you'll talk about for years -- if you're lucky enough to play it, "The Gift" will be one of them.

-travis
really impressed by BW, too

arnon
12-08-2004, 06:05 AM
This will be the second time that I played The Gift. The first being the one at GenCon with Paka. This particular session I played the Elven Loremaster after expressing my wishes not to play the Elven Prince (or Princess).

At our first break the player of the Dwarven Seneschal and I discussed the motivations of the game and agreed to step it up a notch. Primarily we played off of the prejudices of each race. It worked well and after a few minutes things were hopping. That Sword Singer really lived up to his name as well.

In both versions of The Gift that I have played in the races' prejudice played a fair part in stimulating the game. I wonder if there were games of this run where the Elves and Dwarves had no grudges against one another, and what things stimulated those sessions.

The Lost GM
Ithaca Gamers (http://www.ithacagamers.com)

urbwar
12-08-2004, 07:32 AM
I played the Elven Sword master at Gazebo of Games back in March. We came very close to conflict, but my character saved the day by convincing the Elven prince to name the Dwarven prince an elf-friend. Worked out real well, even though the ranger tried his best to derail the peace effort

El Bob
12-09-2004, 02:32 PM
I was the Dwarven Seneschal at the same con as Travis. I've got to say that "The Gift" was one of the most memorable scenarios I've encountered. You could play it a dozen times and not get tired of it. The thing I was most impressed with was Burning Wheel's social mechanics. Genius.

travis
12-09-2004, 03:59 PM
We *almost* escaped with the altered contract intact -- then El Bob caught wise to our little plan. You clever bastard :D

Burning Luke
12-09-2004, 05:22 PM
Hey guys!

Glad to hear you had a good time with the Gift. I really enjoy running it -- very easy on me as you guys do all the work! ;)

I had a great time at MACE, Travis and Bob. The doctored contract plan was great, but the fact that you caught it, Bob, was even better!

TIn both versions of The Gift that I have played in the races' prejudice played a fair part in stimulating the game. I wonder if there were games of this run where the Elves and Dwarves had no grudges against one another, and what things stimulated those sessions.


Hi Arnon,

the only character written as prejudiced in the game is the Ranger. The other character's BITs are mute when it comes to "race relations". It's the players who bring this baggage to the table. Which I think is great! It is, in fact, one the themes of that game. Can you overcome prejudice? And players do. We've had a number of games end peacefully, and to the satisfaction of both sides. In fact, Urbwar's game ended peacefully after he sliced some bread. :cool:

But the prejudice really heats up when one of the players realizes that the others have these kind of built in buttons to push. Once he or she starts pushing, if you don't push back, it can get very ugly very fast. I've had players looking at me helplessly as the scenes flew by, and all I could do was shrug my shoulders and give them advice: Get in there! Find a pretext and start a duel of wits with them! Sometimes it works, sometimes it doesn't.

Anyway, thanks all for the kind words.

-L

Paka
12-09-2004, 06:01 PM
The Gift changed the way I think about designing scenarios, particularly ones with pre-made characters. With Beliefs and Instincts (and Riddle of Steel's Spiritual Attributes) the GM can really start the game ready to explode and let the players light the fuse.

I was amazed at how few NPC's I ran in the Gift, a few servants here and there, while the players entertained themselves. It honestly made me uneasy. I'm not used to that kind of GMing but I think the best games I've run have utilized that kind of idea: Get the players into a series of situations that they have to react to and allow their reactions to create the scenario.

It is a great scenario and one I wouldn't mind running again.

Thanks, Luke.

ubermosher
12-10-2004, 11:52 AM
The best part of the MACE game that no one really knew about though was that the Dwarven Prince kept asking me, the Dwarven warden, if we should just kill the elves.

Prince: Do you think we should just kill them?

Warden: Ah, sire, I do not think that will result in anything good.

Prince: C'mon... let's just do it.

Warden: If you order it I will obey sire, but I do not think you should...

Our prince rocked!

Xolis
12-12-2004, 10:14 PM
Sounds like a cool scenario! Where might one procure a copy?