View Full Version : [necro] Mutants & Masterminds - What should Green Ronin write next?
johnnype
02-02-2005, 12:52 PM
So far I've bought most of the books published for M&M. My favorite has to be Freedom City but I've enjoyed all the others as well. I see that Steve and the gang have a full plate of new books on the horizon including a tech book (Gimmick's Guide to Gadgets) and a super-prison sourcebook (Lockdown).
What would you have them work on next?
After thinking about this for a bit I thought another city book like Freedom City might be nice but maybe in Europe instead of the US. there was talk for a while about a book that described the iconic heros in the rulebook but so far I haven't seen any detailed writeups. When can we expect to see them?
Emirikol the Chaotic
02-02-2005, 12:54 PM
I'd like to see the M&M rules revised and expanded into a "generic" form. Superheroes are not my thing, but they have some good ideas. I think M&M Noir was a big enough departure from the comics style to show that it's definitely doable...
Ghostwind
02-02-2005, 01:00 PM
I want a licensed Marvel and DC superheroes and villains books containing the official stats for the characters in both universes.
Yeah, I know it's a pipe dream... :D
DanMcS
02-02-2005, 01:01 PM
Medieval Supers, like Marvel's 1602. You can already do it, but if they published a book for it I'd buy it.
Wookie
02-02-2005, 01:02 PM
They should get Blue Rose onto bookshelves. I think fantasy is a huge seller and if they could take half the fantasy games market share they got from superhero games on M&M they'd be very happy.
Joe_G_Kushner
02-02-2005, 01:07 PM
A M&M/Hero Crossover Event like the Reality Storm between Hero and GoO.
A Silver Age Sentinels sourcebook that was just M&M stats.
A bible to convert tri-stat system to M&M rules.
Books focusing on character types, similiar to Hero games various Ultimate lines. Show some popular powers and abilities and how to simulate them using the game engine. Doesn't have to be a huge book, M&M is simple, but something like 64 pages wouldn't be out of line.
dunlaing
02-02-2005, 01:09 PM
I'd like to see a supers in space book. Preferably one called Freedom City 2525, but anything with supers in space would be fine by me. It would need to have spaceship rules (preferably a few different options for how to do spaceship rules) and address the fact that most supers shouldn't have to pay 1 for 1 to get a vehicle, despite the fact that supers who can fly in space under their own power did have to pay 1 for 1 to get their movement ability.
Alka-Seltzer
02-02-2005, 01:21 PM
I second both the medieval and futuristic supers books.
Maybe just a big book on time travel all together, with those two folded in to it?
Green Karl
02-02-2005, 01:31 PM
Hmmm big book of lots of genes (via time travel/dim hopping) :D cool :cool:
I think I am most interested in something like Marvel 1602 AND an expanded Freedom City 2525, those would be cool.
I think Blue Rose is going to fill in my Fantasy quite nicely and can NOT wait for this book :D
Bretbo
02-02-2005, 01:34 PM
Loved the Noir book, so other books along this line would be nice: Pulp, Golden Age, Silver Age (yeah, I know, Omlevex), Current Age (Bronze? Lead?), ect.
Like the idea of a "Ulitmate < fill in type of hero >" book. Could be useful.
A Meta-4 Sourcebook would be nice, maybe a Arcadia Sourcebook (think Freedom City in the Meta-4 Universe).
Anything they'd pay me to write would be cool...
Y'see that works on so many levels 'cause...aw skip it. ;)
Pampero
02-02-2005, 03:00 PM
FC 2525
The Incredibles Sourcebook.
A Meta-4 campaign.
WoD meets M&M - Monstrosity & Malice
EarthsShadow
02-02-2005, 03:05 PM
I'm all for a future setting, space opera book for MnM... like Galactic Champions from HERO System, or something similar. I wouldn't mind a generic rules book for MnM for fantasy game play as well. Blue Rose is okay, but it's not MnM.
A conversion book for converting D&D to MnM stats and HOW to do it, like what powers in MnM are best simulated by the Barbarian's Rage ability, etc.
An Annual #2 book would be nice also. :)
Atom Man
02-02-2005, 08:55 PM
The last rumor I heard was that, after the Gadgetry book and the "Stronghold" prison book, they were planning to release a magic sourcebook of some sort. I assume it would treat magic mainly from the comics perspective, since that's still the heart & soul of M&M. But comics are pretty broad, so it could have applications for "horror" magic, "fantasy" magic, "weird" magic and so forth.
After that is anyone's guess. One thing I'd like to see is an "epic" time-jump adventure, more or less in the format of "Time of Crisis." The old Marvel game had a nice series like that. I don't recall all of it, but it featured the Avengers. There was a western segment, as well as a WWII segment. Freedom City already contains a lot of information about the setting's past and there was a short treatment of FC 2525 in the Annual. I believe that some FC campaigns are already incorporating "Legacy" characters. Time travel would be one interesting way to take advantage of some of that source material. If the different periods were fleshed out a little bit, they could support mock historical campaigns as well.
I have mixed feelings about M&M going after a major license. These things seem to be the kiss of death. On the other hand, it might help revitalize the internal art, which I think is slipping just a little bit.
Pampero
02-03-2005, 09:42 AM
The last rumor I heard was that, after the Gadgetry book and the "Stronghold" prison book, they were planning to release a magic sourcebook of some sort. I assume it would treat magic mainly from the comics perspective, since that's still the heart & soul of M&M. But comics are pretty broad, so it could have applications for "horror" magic, "fantasy" magic, "weird" magic and so forth.
Well, it's not just a rumor. Read more about the Mystic Manual here. (http://www.mutantsandmasterminds.com/super-vision/000091.php)
Skinner's Pigeon
02-03-2005, 10:47 AM
Medieval Supers, like Marvel's 1602. You can already do it, but if they published a book for it I'd buy it.Seconded. That, plus the abovementioned Mystic Manual, could help me greatly in my urge to run a fantasy hero campaign. Basically it would be something of an Exalted rip-off, but that system just does nothing for me, while M&M is fast and easy.
Drechuin
02-03-2005, 10:53 AM
I second both the medieval and futuristic supers books.
Maybe just a big book on time travel all together, with those two folded in to it?
I'd like a Victorian era sourcebook for myself.
A la League of extraordinary Gentlemen or Steamboy, but more supers (I just want a steam-powered powerhouse :D)
memorax300
02-03-2005, 12:11 PM
I would like to see more organization books. While I can make up my own having them stated out for me is a big time saver. something along the lines of the Viper and Until books from Hero. Another thing I would like to see is the Meta-4 sourcebook released.
tetsujin28
02-03-2005, 02:44 PM
I'm pretty happy with what I've got, but the mystic sourcebook sounds keen.
gorman
02-03-2005, 02:57 PM
Marvel license all the way. GR seems the only company that could manage it, currently.
Alka-Seltzer
02-03-2005, 03:07 PM
A M&M Marvel or DC liscence would be grand, and incredibly fucking good. No doubt just a pleasant dream though.
smparadox
06-29-2007, 08:22 AM
WoD meets M&M - Monstrosity & Malice
<br>While I like pretty much all of these ideas, this was the one that rocked the most. I have always loved cross-genre craziness like Western Supers or Medieval Supers, and Monstrosity & Malice hits me just right!<br>After this idea, I would love to see Freedom City 1602 and Freedom City 2525, and maybe a Western/Supers genre buster.:D
Black Mamba
06-29-2007, 08:37 AM
Arise hellspawn from the depths. :)
Eric Tolle
06-29-2007, 09:32 AM
And I was just browsing along this thread, musing on what I'd like to see, when i saw Tetsujin's post, and noticed the date. ASnd suddenly it wasn't nearly as fun.
People who do this sort of thread necromancy just don't knowwhat they're doing.
Steve Dubya
06-29-2007, 09:49 AM
And I was just browsing along this thread, musing on what I'd like to see, when i saw Tetsujin's post, and noticed the date. ASnd suddenly it wasn't nearly as fun.
I got all excited about the possibility of mystic critters and such until I realized as much. And then realized that if it isn't out by now, it might not be out for awhile longer...
Dirigible
06-29-2007, 02:37 PM
Someone put too many ranks in Animate Object (limited: Dead Threads Only).
Harmast
06-29-2007, 03:44 PM
I'd like to see a supers in space book. Preferably one called Freedom City 2525, but anything with supers in space would be fine by me. It would need to have spaceship rules (preferably a few different options for how to do spaceship rules) and address the fact that most supers shouldn't have to pay 1 for 1 to get a vehicle, despite the fact that supers who can fly in space under their own power did have to pay 1 for 1 to get their movement ability.
Seconded...something to help build a game from things like L.E.G.I.O.N, LSH, Omega Men, Starjammers, etc.
Black Mamba
06-29-2007, 04:20 PM
Seconded...something to help build a game from things like L.E.G.I.O.N, LSH, Omega Men, Starjammers, etc.
FC2525 will be part of the upcoming Worlds of Freedom sourcebook sometime around the first of the year.
Harmast
06-29-2007, 04:27 PM
Arise hellspawn from the depths. :)
A question on that though (read: netiquette I never got 100%):
Is it preferable to start a new thread like this and then have someone say "but we did that here" or resurrect.
I understand not resurrecting flame threads but I remember the days of alt.gothic when the "what are you wearing" thread had added "don't let it die" since keeping a running thread was preferred to starting a new one.
joela
06-29-2007, 04:28 PM
What would you have them work on next?
Team up with HERO GAMES and create either a supplement or adventure or both with the major NPCs statted in both systems.
Black Mamba
06-29-2007, 04:31 PM
A question on that though (read: netiquette I never got 100%):
Is it preferable to start a new thread like this and then have someone say "but we did that here" or resurrect.
I understand not resurrecting flame threads but I remember the days of alt.gothic when the "what are you wearing" thread had added "don't let it die" since keeping a running thread was preferred to starting a new one.
I really do not know what the netiquette is. My own thoughts are that a 2.5 year old thread is probably long forgotten anyway so you might as well start a new thread. That avoids confusion - especially with people who might have changed their minds over the 2.5 years. :)
Black Mamba
06-29-2007, 04:35 PM
Team up with HERO GAMES and create either a supplement or adventure or both with the major NPCs statted in both systems.
Reality Storm was supposedly Hero Games' worst selling product ever. I am not sure the company would want to take such a chance again - even though M&M is much more popular then SAS. Maybe the two companies will discuss it at Origins or Gen Con.
Of course Hero Games could always produce Superlink books if they wanted to. The license has no fees associated with it. All Hero Games would need is prior approval and an interest in doing it. :)
Antithesis
06-29-2007, 04:45 PM
Supers in space is the source book i most truly want
Black Mamba
06-30-2007, 08:57 AM
Some of the things I would like to see would be:
Freedom Europe: The book would expaned the FC Universe to cover all of Europe. The book would have location information and write-ups for European heroes, villains, and criminal organizations.
Foes of Freedom II: It has been four years since FoF. It really is time for Freedom City to get a new group of villains added to the mix.
Cities of Freedom: The book would cover three of four additional fictional cities in the US. So while Freedom City covers the "Metropolis" a few other, less detailed, cities could cover the Central City, Star City, Gotham City, etc. Each city would get about forty pages and include resident heroes and villains.
M&M Bestiary: The book would give write-ups for various animals and creatures, but focusing more on modern and superhero animals rather then fantasy. The animals would have corrected point costs so as to be useful for shapeshifters and other metamorph types.
M&M's Guide to Everything: This is a catch all book that will expand the environment rules of the game. You will get write-ups for common damages based on the source: nuclear power plants, transformers, household currents, etc. You will also get expanded Toughness and breaking things rules, and more information about building materials and other items - this would be helpful for characters with Object Mimicry. This book would also cover expanded equipment, vehicles, headquarters, and Device-built items.
Tipsy
06-30-2007, 02:11 PM
A Bronze Age Sourcebook. Perhaps framed as a Freedom City '74 book that outlines heavily flavored locations, NPCs, antagonists and story seeds specific to that era of supers comics.
I'm thinking a sourcebook chalk full of tips and tricks for running games in the period of 'ethnicity adjective' heroes (Black Lightning, etc), heavy handed social issue stories (my god, Speedy is a Junky), far-out mystic and sci-fi weirdness (Ghost Rider, Man Thing, Adam Warlock etc) and early kung-fu craziness (Shang-Chi).
I mean, every game line seems to default to a silver age feel and has a pulp or golden age source book, why isn't there any love for the 70's?
Dragon_Blooded
06-30-2007, 03:58 PM
Supers in space is the source book i most truly want
A Bronze Age Sourcebook. Perhaps framed as a Freedom City '74 book that outlines heavily flavored locations, NPCs, antagonists and story seeds specific to that era of supers comics.
I'm thinking a sourcebook chalk full of tips and tricks for running games in the period of 'ethnicity adjective' heroes (Black Lightning, etc), heavy handed social issue stories (my god, Speedy is a Junky), far-out mystic and sci-fi weirdness (Ghost Rider, Man Thing, Adam Warlock etc) and early kung-fu craziness (Shang-Chi).
I mean, every game line seems to default to a silver age feel and has a pulp or golden age source book, why isn't there any love for the 70's?
I would love to see these two.
One book I would love to see published is one covering mystic stuff and magic. From Sandman to Thor, passing through Swamp Thing and Dr. Strange, seeing Steve's take on this kind of comics would be incredible.
Eduardo Penna
Black Mamba
06-30-2007, 04:47 PM
One book I would love to see published is one covering mystic stuff and magic. From Sandman to Thor, passing through Swamp Thing and Dr. Strange, seeing Steve's take on this kind of comics would be incredible.
Book of Magic In October of 2007 (in time of Halloween!) [changed to November/December 2007] we've got the Book of Magic the complete guide to all things magical and mystical in M&M. This book is part genre-guide and part meaty rulebook. Like our other genre guides (Golden Age and Hero High for example), Book of Magic takes a look at the source material, then how you can create those same kinds of characters and stories in your M&M games. It features expansions of magical effects and powers and exploration of the mystical side of things in general, plus a chapter on the Mystic World of Freedom City. By the Capable Computer Keyboard of Carriker! Joseph Carriker, that is, noted d20 author bringing you all the magic.
Voriof
06-30-2007, 06:08 PM
A question on that though (read: netiquette I never got 100%):
Is it preferable to start a new thread like this and then have someone say "but we did that here" or resurrect.
I understand not resurrecting flame threads but I remember the days of alt.gothic when the "what are you wearing" thread had added "don't let it die" since keeping a running thread was preferred to starting a new one.
It's usually best to start a new thread. Resurrection of a two+ year old thread is generally considered poor form. If the topic has not been brought up in the past two or more years, a new thread is going to be welcomed - or sink because no one is interested anymore. At most, you'll get merged or have someone post a 'scooped' link to the more active thread.
As you can expect, repeated exhumation of old threads (particularly flamey ones) tends to draw moderator attention.
Jeff
swinebread
07-01-2007, 11:40 PM
After Space and Foes of Freedom II, I'd like to see some sort of Multiverse/time travel guide and campaign.
Also, I’d really like a Silver Age Sentinels with M&M stats too.
Ah hell, some of those old Villains and Vigilantes modules updated for M&M would be cool as well.
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