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NPC Simon Craig
02-11-2002, 12:30 PM
I am making a sort of card game. There are two distinct ways this could go.

1 Collectable. I must produce a good many cards in the beginning and I will sell lots of random boosters.Some people may think random cards are a rip off.

2 Sets . I can bring out one set of cards and then shortly later larger boosters that have identical sets in them. That is different identical sets.(Does that make sense?) This means that my first print is smaller and more financially manageable.

1 and 2. Start with a standard set or two then add random boosters too. May be confusing to the public.

What other perspectives are there?

chaosonejoe
02-25-2002, 10:04 AM
Try to break up your game into 'modular' sections, and market it that way.

For anything more specific, feel free to email me,


--Joe