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The Formless One
04-10-2005, 10:03 AM
Hey there RPG.net!

I wasn’t about to post this originally, given that I felt my Exalted games felt somewhat mundane and uninspired compared to some of the write-up’s I’ve seen here. Yet, at the subtle pointing out from a fellow forum-goer that my games were obviously interesting enough that my group insisted they not wait for their regular weekly sessions on Wednesday and planned an impromptu game on Friday due to excitement, I’ve decided that it’s at least worth any feedback I might get. Or even just a little praise from my fellow ST’s. :D

Thanks for the nudge, btw. You know who you are.

The tentative name for this game is “Exalted: Awakening and Apocalypse,” so without further rambling from me, my first real Actual Play for Exalted: Awakening and Apocalypse!

Given that the original Actual Play was posted in an awful format to read in, and it got so little attention (only Kasumi popped up with “Uhhh... Looks like you did some cool stuff, but don’t ever post it like that again please.”), I’ll be posting a whole bunch with a short break to show where the game sessions took off.

Dramatis Personae: (Name [Caste, core Virtue - Influences])

Drayken (Dawn, Valor - From the game/anime Darkstalkers: Donovan’s appearance) - Drayken was born and raised in an unnamed Realm tributary state near the River Provinces. The right combination of brains, brawn and skill, he served in the local militia, then in the tributary’s auxiliary (and second-rate) Legion. There, despite dealing with incompetent officers and Realm Legion cast-offs, Drayken managed to pull off a remarkable success rate while impressing everyone with his personal bravery and cool-head in combat. When offered a chance to serve in the official Realm Legions, he (correctly or not) figured that his chances of ever achieving any real success or authority would be limited, thus opted out and set to establish a mercenary presence. Serving as coordinator, with a keen eye for finding the right people for the jobs he couldn’t handle himself, Drayken’s forces grew in renown and skill. Eventually, after the crushing defeat in the North at the hands of the Bull, Drayken’s small army was hired to back up the shattered remains of the northern Legions.

As a Solar, Drayken focuses on Melee and all things related to butt-kicking. He’s going to be getting a few Presence charms soon too.

The Crimson Tiger (Zenith, Valor - The Rock, Jet Li and Maximus Meridius) - Tiger Kizaz, aka the Crimson Tiger, is a former gladiator and entertainer. A speaker before a fighter (though no slouch with his claws), Tiger set the Nexus gladiatorial scene ablaze with his fiery catch-phrases, his sparking personality and bronze Southern good looks. He moves and dodges with feline grace, yet roars and tears his enemies like only a vicious great cat can. Paired up with a gladiator without a piece of charisma in his body, but a strong sword arm, Tiger fought to own the crowds and win his freedom. All the while, being longed for by The Rose Pit-Viper, a decadent Dragon-Blooded who has been black-listed by the Dynasty.

As a Solar, Tiger is a master of Tiger Style martial arts, unarmoured soak charms and dodge charms. He fights fast, mobile and dangerous. He also has the first Performance and Presence charms.

Kumori (Night, Temperance - “I want to be a ninja, but... more awesomer”) - Born in the North, Kumori’s an anomaly. In a place known for it’s pasty white winter-folk, Kumori’s an asian of average stature and profound musculature. The eldest member of the circle, Kumori mastered his trade hunting down wayward slaves, criminals and anyone not obviously wrong. So good, was he, that he sometimes dealt with spirits who got out of line. Kumori’s reputation has allowed him to travel far and wide, resulting in extensive contacts, both legal and illegal. His last job and visit was in the west for the Coral Archipelago.

As a Solar, he focused on Ebon Shadow Style, stealth charms, Survival/tracking charms and spirit-dealing magic.

Note that Kumori’s a new arrival to the group, so isn’t in the first few sessions.

Mnemon Orion (Eclipse, Conviction - “I’m really f’n complex”) - Son of none other than Mnemon herself, and the last child born to her before she swore off any more children to focus on attaining the throne of the Realm. Early on, Orion was a let down. The result of a pairing picked exclusively to produce a high-bred Dragon-Blooded, Orion never Exalted, despite being an exceptional mortal talent. He slipped through the cracks, and was found by a Sidereal by the name of Imon, who took him as his mentor. Enraged at his family’s rejection of him, he took up heresy in the hands of the Cult of the Illuminated’s teachings (which Imon was a major player within) and traveled the threshold with his mentor Imon and fellow student/best friend, Jerah.

As a Solar, Orion uses socialize, bureaucracy, lore Terrestrial and Celestial Circle Sorcery, as well as the Golden Barque of the Heavens Style (http://forum.rpg.net/showthread.php?t=181799).



Mnemon Orion’s Prelude: The Sun Behind the Frozen Tears

Three years before present day, in an unnamed town in the North.

Orion is awakened in the middle of the night by an icy chill that shocks him to consciousness. Looking around the room, he finds only a well shuttered wind and a lit candle melted away to almost nothing over on the desk.

Still worried, Orion slowly rises and checks the room in the shadows. Finally drawn to the window, he peers out through the shutters and sees staggering figures. In the soft white light of Luna above, he sees their rotting flesh. The restless dead.

Orion quickly wakes up Jerah, who still lays in the bed, muttering to Orion for waking him up. He’s soft and weak-looking. A studier. Told, Jerah nearly freezes in terror. Showing a calm nerve, Orion gets Jerah out of their room and hurry over to their mentor’s room.

Banging on the door, they get no reply. Undaunted, Orion goes against his master’s explicit orders and enters the strangely unlocked room. Inside, a series of charts, star-models and other astrological mapping devices, but no Lord Imon.

Knowing they have no time, Orion quickly makes his way out of the room and leads Jerah by the hand downstairs, where they pass by the front door as the lumbering beasts outside begin to smash on it and groan menacingly outside.

Just as they make for the back door, the undead break the front down. Orion and Jerah, barefoot and in their night clothes, run into the bitter cold snow outside.

Through the back yards for several houses down they sprint, and the cold quickly takes it’s hold on Jerah, who begins to lock up. Getting frustrated, Orion keeps running, dragging Jerah behind until they hide behind a building.

Peering into what amounts to the small town’s main street, Orion sees the most horrible thing his young eyes have ever laid upon: A jerking line of dead, all slowly walking towards them with the methodical determination of death itself. Hundreds and hundreds of them, with a single armour clad warrior riding with them in the middle of the host.

Orion loses himself to fear and grabs Jerah, fleeing down the street as fast as his numb feet will carry him. Off in the far distance, the rumbling of hooves. Finally some hope, Orion has hope. Yet, Orion looks back to see a long line of dead break ranks and begin barreling towards the two of them. A chase begins. Orion to reach the sounds of hooves, and this creature to catch them.

Now, a series of rolls begin. Joe, Orion’s player, is told to make an extended success roll equal to a fairly average roll (but stretched out to increase the dramatic tension). Make a series of stamina rolls, as Orion’s tertiary is Physical, and if he can accumulate enough successes, he’ll make it to the sound of the horse riding in time.

The first series are fairly successful, but not phenomenally so. Orion’s able to stay ahead, and see the shape of a horse-drawn cart appearing in the distance as the snowflakes begin to fall. This sight gives Orion a bit more hope, and he looks back.

Behind him is a horror unlike even a walking corse. A line of dead, their bodies cut off at the torsos, stuck together to form a centipede of undeath; a spine chain.

Orion tells Jerah to keep looking ahead, and it seems to be going well for both Orion and his player. Then it happens. Jerah looks, sees it, and stops looking where his feet are going for just a moment. He trips. Orion stops, dragging Jerah to his feet, only to see the red of blood on the snow. Jerah’s leg is compound fractured.

Orion stares, caught between running for his own life, saving it, or risking everything to save his friend. In a moment of pure heroism, Orion hoists Jerah into a fireman’s carry and begins struggling towards the horse cart as Imon’s figure can be seen.

At the last second, Orion tosses Jerah on to the cart as it makes a moving bid to let them both jump on. Orion’s night gown is ripped by the claws of the spine chain as he catches onto the inside of the cart.

Now a chase begins, with the horse-drawn cart being followed by the spine chain, and another behind it. Jerah is yanked to the front of the cart and told to hold on. Orion finds a hoe in this stolen farmer’s cart and begins attacking the spine chain as it gets closer and closer.

Eventually the chain manages to grab a hold of the hoe and rip it out of Orion’s hand, causing Orion to fall down near the front of the cart.

The chain grabs Orion, but Jerah holds Orion tight. Orion claws back up, but the chain reverses the situation and grabs Jerah’s leg at the last minute.

Struggling to hold on to the cart, Orion watches Jerah get pulled away in slow motion. It was too strong for Orion to hold his friend there, so searching for a way, ANY way, to save Jerah, Jerah notices a sword on Imon’s back.

A glittering piece of steel that shimmers like a thousand starry prisms. Grabbing it, Orion’s whole world is bathed in golden light. Striking down at the spine chain’s arm with supernatural speed and force, Orion is momentary lost in desperation.

Channeling the essence of a thousand years of imprisonment and might not seen since the First Age, the back of the cart nearly explodes and the spine chain’s front few torsos are destroyed.

Awash with pride, Orion looks to Jerah, only to find the part where Jerah was to be done. Looking around, a spine-chain has already swarmed Jerah. Ready to lunge into another fight, an equally strong hand grabs Orion by the shoulder.

Staring into Imon’s starry eyes, seeing the glowing Eclipse caste mark on his forehead in the eye’s reflection, with the bright green mark of the Maiden of Secrets, Imon pleads, “No. He’s already lost. You’re too important.”

Cut to a well outfitted study, with candles well lit, astrological charts, mystical potions and charm theory scattered about. Orion sits, writing in a book.

“... and that’s when I decided that I shall never be weak enough to be hurt like that again.”

(Orion’s Compassion is 1, and all through the session, Joe was figuring that Orion would have just left Jerah, but knew that wouldn’t have been interesting at all. This wrapped that up nicely, I thought).


Next post! Drayken’s Exaltation, two weeks before ‘present day’ and the Exaltation of the Crimson Tiger!

Stay tuned to the thread if you want more. I haven’t even gotten to the part where the players demanded I run another game in the week yet. :)

Mengtzu
04-10-2005, 10:20 PM
Kumori (Night, Temperance - “I want to be a ninja, but... more awesomer”) -


This is like the platonic form of the Night Caste :)

The Formless One
04-28-2005, 03:55 AM
The last post on this included one that was... well, not a boring session, we had a lot of fun with it, but the session itself was lackluster. Still figuring the rules, Exalted as a whole, and it was an Eclipse having to struggle through his weakest attribute areas (physical).

Thus, skip the next batch of relatively tame sessions that’re awkward and get right to the good stuff. Starting tonight.

Session #8 (or is it #10? Or #11? Or... something):

Dramatis Personae (Updates)

Drayken: Fought very briefly with a Sidereal assassin on route to Nexus soon after Exalting in the North, helped save Tiger during the Elemental Gauntlet, defeated The Towering Oak of Nexus, a young DB merc leader, in single combat (twice) and stood in front of The Threefold Faces of Malice without flinching. Presently enjoying his hard-earned artifact 4 artifact armour after the Temple of the Awakening Sun incident underneath Orion’s water Manse. Also popular amongst the Cult of the Illuminated attached to Lord Imon (Orion’s mentor) and is helping turn the younger, able-bodied true believers into warriors.

The Crimson Tiger: Exalted in a slave pen of the Nexus arena after his best friend was killed by Emerald Rose for Tiger rejecting her. Competed in the five-part Elemental Gauntlet to win his freedom and wealth (slave to Resources 4), soundly defeated The Captain of the Ebon Jade in a single pounce in the Temple conflict and has become comfortable preaching in words about the glory of the Unconquered Sun.

Kumori Ryoushi: Arrived into the group right before the Temple of the Awakening Sun incident (where the group had to go beneath the lake that Orion’s Manse is beneath, rescue Drayken’s former-life armour and inadvertently freed the second-circle demon The Threefold Faces of Malice). Since then, he’s helped Drayken retrieve his armour, bravely fought Malice (despite being ill-equipped without a single artifact weapon) and helped Orion begin his studies to learn Second Circle Demon summoning against his master’s will. He’s presently enjoying Tiger’s wealthy hospitality and really, REALLY likes going in through windows.

Mnemon Orion: Saved Drayken from the Filer of Endings (Sidereal assassin) by ambushing her before the two Solars had met, spotted Tiger’s caste mark beneath his mask when they first met (thus allowing him and Drayken to successfully make a lot of money betting on him), arranged finding who Towering Oak was via clever use of Guild channels, killed a Water Immaculate in order to get Tiger a pair of master-work claws, led the group through the Temple of the Awakening Sun’s nature (guessing it wasn’t just a building) and did his best against the odds fighting Malice with Flying Guillotine spells. Presently going against his master’s wishes and is trying to master Second Circle Demon binding with help of a Dragon-Blooded run magical sisterhood based in Nexus.


Recap

Orion led the show last session, trying to find contacts in his search for the forbidden arts of Second-Circle demon binding and the rest of the group trying to do him a favour with gathering the components for a master-craft Fighting Cloak (see Argyle’s Golden Barque of the Heavens (http://forum.rpg.net/showthread.php?t=181799) for details).

The final bit focused on Orion meeting a cousin and mortal outcaste Dynast, the Order of Terrestrial Authority’s headmaster Mnemon Daldrum, as well as the true power behind the Order, “Emma the White,” Air-aspect Sorceress.

A brief conversation debating the validity of ‘mortal’ summoning of demons and how the Order was a staunch supporter of the Immaculate Philosophy, thus mortals were never permitted to summon or control demons as it was an affront to the true order of things. Orion was dismissed as a ‘mere overanxious mortal’ and impolitely shown the door by Mistress Emma. Frayed, Orion turned to leave, but noticed a surge of essence behind him.

Realizing he was being attacked, Orion responded by bringing his cloak up to defend (as is common in his style), it aglow with emerald magic, and smashed the frost-razor blast spell she threw at him. Doing so, Orion (due to a little ST ‘nudging’) was forced to expend a mote of Peripheral essence thus exposing him as a Celestial Exalt.

Mistress Emma’s intentions turned from dismissive to polite deal-making. An arrangement: She’ll help him find out how to bind a Second-Circle Demon through ancient magic ‘lost’ in this age, and he’ll help her transcend the barriers she believes hamper Dragon-Blooded development of Celestial Circle Sorcery.

Orion would be to her sorcery what a Celestial sifu is to a DB studying Celestial MA. Thus, a deal (of which Orion did not sanctify) was struck.


This Session

A short few days after last, and the mortal arranger of Tiger’s affairs, Miranda Swanhart, is sorting through Tiger’s business issues. The final order of the day was an invitation to Magistrate Redburn’s party the following night.

Though his Exaltation being made public in the arena that he is Anathema, apparently Tiger’s still popular with fans in high places.

Tiger reviews the invitation, finds that guests are welcome, and asks Miranda to make travel arrangements for the four of them, and to make sure to find herself a lovely gown for tomorrow night. Our Money-Penny just got her wish; oh James!

Miranda, blushing profoundly and humbly asking if it’s true, then gets back to work. Jotting down a note to be sent out by runner to Orion, Kumori sees her from the other room.

Having not met this women, Kumori decides to be a bit of a trickster and sneaks up on her, peering over her shoulders for awhile to see what she’s working on: Stocks, business reports, income/spending reports and the other affairs related to Tiger’s various sources of wealth. As I described to Phil, the player, “To hunter-Kumori: Bleh!”

“Hi,” Kumori says behind her. Miranda reaches for the dagger kept on her ankle and screams!

Drayken, in the Southern-decorated living room with Tiger, rolls right off the ‘couch’ pillows and has his great sword out before even being on his feet.

She fumbles around for a bit and by the time she gets the dagger out, Tiger’s come into the room with Drayken. The whole situation is quickly disarmed, and Kumori gets a somewhat disapproving look with his handshake from the servant-woman (Tiger’s Heroic Mortal ‘Henchmen’ background).

Kumori apologizes, of course, and offers to take the note to Orion himself as payment. Mirandra takes the gesture well and he departs.

Orion’s well inside the Order of Terrestrial Authority’s guild house. Having gone with Orion to meet Headmaster Daldrum, using his immaterial spirit-seeing artifact, Kumori knows the place is crawling with bound demons and spirits that serve as lookouts against people like Kumori.

Too bad for the first-circle demons, the only people like Kumori are inferior, and one as good as him hasn’t existed in two thousand years.

Some sneaking, some use of his anima power and Kumori finds the door that Mistress Emma the White and Orion are working together in.

Feeling, again, a bit trickster-ish, Kumori decides to sneak in and see how close he can get to them before being spotted.

Ten successes later: Kumori has slipped in the door, and in a moment that Orion and Emma were looking at another book, slipped the invitation to the party the book in front of Orion. Then, in the time that it took Orion to turn his head and see the paper Kumori was long gone.

Opening the invitation, recognizing Mirandra’s handwriting, and Kumori’s signature on the bottom of the page, Orion could only chuckle at the tenacity of his circlemate and look at Emma, “Would you do me the honor of being my company tomorrow night?”

Everyone makes the appropriate arrangements for the party. Tiger gets himself a nice white kung-fu outfit with a sun-golden embroidered tiger on it, Drayken’s golden artifact armour and legendary-craft sword is polished to a mirror shine while Kumori keeps himself eternally prepared with baggy clothes that conceal his sais.

Orion comes dressed in white and yellow, tipped with gold, while Emma comes dressed in a kimono made of icy blues with a gem-studded pair of dragons running from the bottom to her neckline, her dark-blue hair done in a jewelry-studded bun and holding an oriental umbrella.

Threads? Check. Cash? Check. Hot (/cool) date? Check.

I know, sure, Kumori and Drayken lack female company, but a Dawn needs only his instruments of violence to feel comfortable (thus ‘Check’) and Kumori could just steal the hottest girl there then take her home before her escort even knew she was gone. Damn Night castes. ;)

To the party!

Shmooze and groove is the name of the game. As guests of some fame, they’re greeted by several types. Tiger deals with rich fans of his arena days, Kumori stays to himself in the corner being as uncomfortable as an uber-sneaky Asian Aragorn in a big party should be, Drayken regales people with his news battling in the North after the disastrous events involving the Tepet Legions (my River Provinces love/hate relationship with the Realm is a fun poke at US/Canadian relations up here) while Orion spends his time meeting the movers and shakers within Nexus through Mistress Emma.

Finally, the Circle gets to meet the woman that seems to have grabbed Orion’s attention so thoroughly, and after a “Can we please leave the barbarians at their gates?” sort of comment, she’s universally disliked. Don’t worry guys, the feeling is mutual.

Drayken’s the most vocal. Going so far as to yell at her that she’s a bitch. In a party of socialites. Ah, Dawn castes. Gotta love’em.

This reaction brings out a cackling laughter from behind Drayken. A gorgeous women with flowing red hair, a vivacious figure and all wrapped in a tight red-silk dress (Appearance 6, btw). She sits on a mound of pillows and, after giving Drayken the one over, invites him to sit with her.

She lays spread out, drinking and smoking merry, as she inquires about his past victories. She seems fascinated, and spends her time getting closer to Drayken until she’s nearly on top of him. Staring longingly into his eyes, she leaned in close enough to kiss him and flicked her tongue across his lips.

Drayken’s a great leader, heroic person and decent man, but he’s still a man. Poor guy’s nearly drooling at the fact that she’s running her fingers over his armour trying to find some skin beneath.

Then she jerks backwards and all Drayken can see is a flying spray of crimson hair. Yet, through the bustle of the crowd he hears something unmistakable: The sound of jade leaving it’s sheathe.

(From here on, we’re in combat. The description will be left as it was without the rolls. Any time someone is faked or otherwise played with, assume they missed their roll and thus the other combatant managed to successfully roll to hit)

Drayken instinctively draws on his magic and it jerks his arm into place, drawing the sword just enough to stop it from swinging down at his head, but the sound isn’t the clang of jade on steel, but a sheathe hitting Drayken’s nodachi-great sword.

The woman, whose name he doesn’t yet know, spins around using her hair to hide the blade and clips Drayken with a mocking cut right above his lip and beneath his nose. Spinning several times in air, she lands with Reaper-Daiklave drawn and pointed at Drayken.

Drayken rolls up and stands ready, sizing her up. “What’s the meaning of this!?” snaps a furious, and somewhat belittled, Drayken.

They trade barbs. Drayken seems to consider her a poor threat, as the last DB he fought went down easily. She assured him that she wouldn’t, and with a fiery tongue, again singed his ego.

The woman smiled while her fiery animas began to take up the window she stood in. Drayken’s many things, but after a few drinks and several profound successes to bolster his ego, terribly calm when flat-out challenged isn’t one of them.

They’re nine stories up in a rebuild First-Age building, but drunk as he is, Drayken charges her with the intention of doing what he’s done with all the other DB’s he crossed: Humiliate them back!

Drayken’s swing is everything a swordsman spends his life wishing to be, but it still falls short as she flickers like a flame spat on by wind and in between Drayken’s arms after an out-stretched swing, she appears nestled like a babe.

With her daiklave’s point against the tip of Drayken’s unprotected chin, drawing the faintest bit of blood, she leans holds them there for a moment, then kisses his cheek before throwing them both outside the window.

Drayken’s mind is flashing with ideas. She’s almost unimportant now, but with his arms still around her, she’s tugging herself to the left. Looking, Drayken sees them; the flag poles!

Landing only a half-second after her, “Belladonna Red” the other Circle members learn, they bounce almost in unison towards the building roof across the street.

Spinning like a top, her and Drayken exchange blows. Five of them in only seconds as they hit the roof together.

By now Drayken’s personal essence is spent and his caste mark has arisen. She, on the other hand, is beginning to burn like a raging inferno. Drayken makes a single swipe, and she seems to ‘pop’ into the air across the roof as to stand on the other edge.

More barbs, she’s panting while they pace around each other, looking somewhere caught between taunting rage and lust as she eyes him. Still, she outwits him and leaves him feeling even more the fool.

Finally, she took a firm stance and chanted an incantation. Her anima flames into full banner, blackening and burning the stone roof they fought on while a fire ball orbited her body.

By now, Kumori had leapt out the window and stood on the flag-pole on the host’s building for a closer view.

Drayken lunges through the air to attack again, yet she’s in control. His attack is again masterful, but the fireball seems to catch the blade and push it away, while her own skills casually did the rest.

Belladonna ducked beneath Drayken’s struck with an open palm square in the chest plate. The impact reverberates through his entire body and he tastes blood.

Tumbling over her, Drayken gets back to his feet and wastes no time coming around for another attack. A kick that catches Belladonna off guard and manages to knock her back. Still, undaunted, she mocks him off.

That’s it, the gloves are off.

Drayken’s anima banner flares into full iconic display, a raging golden bear, and he attacks with a blade so sure that the sun itself would be less confident that it shines.

She defies all likelihood and channels the elemental nature of fire to a degree that would make the Elemental Dragons proud. Her blade draws his towards the sky, the fiery magical spell that protects her surrounding the blade to drag it off place and even her own nature forces her chest into a line of smoke as the blade passes through her and into the sky.

The ensuing release of essence was too much for the building, and the floor collapsed underneath their might. Drayken fell, trying to get himself a moment’s respite from his attack’s demi-human skill. Belladonna, with her legs in the splits, flips back on the roof and stands to the crowd that had gathered to watch them at the windows of the party.

Lost in the moment, she could only perform. Standing there, she proudly displayed her martial skill and wowed the audiences. While inferior to Tiger, even he found her amusing to watch (despite that she’s been belittling his comrade).

Finally stopping, Kumori (face concealed in shadow) jumps over to the edge of the roof to check on his Circlemate. He means no harm, and convinces Belladonna of that. They both find out quickly where Drayken’s been hiding.

Having activated his strength-increasing armour, Drayken smashes his hands through the floor and grabs Belladonna’s ankles. Tearing her through the roof and smashing her into the floor, it buckles, leaving her to fall into the floor below.

Battered, and lighting the building on fire now, Belladonna grabs the blade of her daiklave near the hilt to show her surrender, while hopping up. Drayken’s weary, but she asks him, “Are you afraid of getting burned?”

“No,” says Drayken. She lunges towards him again, but this time grabs his armour and kisses him deeply, burning his lips and unarmored face.

Drayken, momentarily caught up in it all, backs off at the pain, suggesting they wait until her powers have calmed down a bit.

Wise move, I figured, ‘less he wanted a roasted weenie.

Appearing from the hole they had made earlier with gorgeous woman in hand, Drayken draws a thunderous applause with even Tiger giving him an amused thumbs up.

Belladonna and Drayken leave to Tiger’s abode without saying much else. Their story’s fairly obvious...

Later that night, when everyone else returns, Tiger’s living room has been singed in nearly every place. The entire room is going to need to refurnished and the two ‘love-birds’ lay still half-glowing, like a setting sun and spent ember, completely naked on a pile of pillows.

Tiger’s thrilled.

The last event of the session is Kumori’s offer. Returning to his room (through the door, for the first time in the game I believe) he finds his fighting chain missing. A look around spots and emerald eye just darting away.

The sound of broken glass from across the street and Kumori uses his balance-perfecting magic, then leaps through the broken stained-glass window across the street. The young couple on the bed hold each other in terror as Kumori moves through the room into the hall.

A half a dozen different doors. Unfortunately, Kumori made his living tracking the impossible, and now he’s Exalted. The third door on the right.

Surprised! Dodging an arrow aimed at his head from across the room, they move into the living room. Kumori leaps forward and rolls to his feet, narrowly dodging another arrow as his target leaps through the open window up towards the opposite roof.

Kumori’s right on the thief’s heels, nearly grabbing the thief in mid-air, but falling short on a test of strength. Narrowly grabbing the ledge, he drops a hand while pulling himself up as another arrow tries to impale it. Flipping entirely up, he finally sees the thief in the moonlight.

A beautiful woman holding a green-jade bow, with cropped flowing green hair, mahogany skin and a voice like wind through leaves, “Tell me, are you as good at stealing as you are at following?”

“Better,” he says. She lowers the bow, tosses the fighting chain at his feet and makes him an offer: A heist into a golden demi-god’s abode to steal his gold and jade artifacts, with Kumori’s prize being a golden chain like the one in front of him. Just meet her there are dusk next week. Deal?

Deal.

Fin.


Phew! A few notes...

Kumori just signed up to work for Esmeralda Santa, but rest assured he’ll end up the star of the show. Don’t let me be misunderstood ;)

I'd also like to thank an unnamed (and unfortunately un-remembered, the Earth-aspect Jade Mountain/Mantis Form suggester-guy!) RPG.net poster who inadvertently inspired the whole concept of a Violet Bier of Sorrows (Siddie trained? Dun dun dun..) Celestial MA Dragon-Blooded opponent as a way of avoiding Immaculate Monks or uber-elders as being the ONLY way to use DB's to threaten Solars that doesn't involve horde techniques.

Drayken’s attack that resulted in the floor being destroyed was a monstrous 23 successes Excellent Strike. That was, I believe, more net successes than he has dice! The sick thing is? Between Virtuous Guardian Flame, Flickering Candle Meditation, Blade of the Battle Maiden, specialties and Five-Dragon Blocking Technique, she managed to outdo it. At that moment my Eclipse player, Joe, stated “This is what Corey’s (that’d be me) been trying to make Dragon-Blooded all this time. Looks like he really got it right this time, guys.”

That’s what got me to skip all the back story BS and get right to the good stuff, like tonight.

At least I think I got it now. Right? :D

The Formless One
04-28-2005, 09:43 PM
No comments? Thoughts? Suggestions on what I might do?

Bummer. :(

Dakkareth
10-10-2006, 11:33 AM
Write up more? ;)