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Skadedyr
12-20-2005, 02:39 AM
So what would be your first pick for a Ghost in the Shell RPG? Full-body cyborgs, e-brains, tachikomas, offensive firewall, camouflage, terrorists, corporations, and government agencies.

I'm almost tempted to try a SLA Industries adaptation of GitS.

Belphanior
12-20-2005, 02:43 AM
Didn't we have this thread just last week?

Anyway, I'd use Mutants & Masterminds if I went for the relatively bright Stand Alone Complex feel. For the more gritty Movies stuff I'd use SilCore.

Jürgen Hubert
12-20-2005, 02:52 AM
GURPS, with Transhuman Space for the tech.

Plasma_storm
12-20-2005, 02:55 AM
Try Fuzion

http://www.thefuze.com/

http://www.sysabend.org/champions/webdir/Non-Hero_Fuzion.html

with GURPS Transhuman Space, + others :)

dbisdorf
12-20-2005, 04:09 AM
Without hesitation, Cyberpunk 2020. It gives you cyberware and netrunning out of the box. With the Maximum Metal book you get powered armors, and with the later Chromebooks (3 and 4, I think) you get total cyborg conversions.

If you wanted to stay absolutely true to the GITS style of netrunning, you'd have to add some house rules that allowed you to hack into people's cyberware. But otherwise, I'd say that the tech level and the gritty combat style are dead-on.

As second and third choices, I'd go with HERO (where I could just build all the cyberware, powered armor, and netrunning "powers" from scratch, and in detail) or else Fudge (where I could just skip all the rules fiddling, slap together some characters, and go). But CP2020 would give the best out-of-the box match, for me.

Toa
12-20-2005, 04:17 AM
Definitely Transhuman Space.

Marius B
12-20-2005, 04:39 AM
Probably Mekton Z. I'd handle brain-hacking with psi-powers rules and the full 'borgs would be built as 'Oids (SMT).

I'd want something that's both a little gear-heady and at the same time resolves action scenes quickly and with a minimum of fuss and MZ is well-suited on both counts. I think I'd build the Fuchikomas as roadstrikers with lots and lots of weight efficiency.

(Note: I've only seen the original movie and read the comics - I haven't seen the SAC series)

Tamoline
12-20-2005, 05:22 AM
My wife ran a successful game using the Ex Machina rules. I can't remember all of the conversion rules. I know Dynamic powers were used to simulate the uber hackers and Tachikomas were bought servants.

Sylvre Phire
12-20-2005, 06:58 AM
Here's what I've dug up in my own wanderings on the net:

Appleseed D6 (http://appleseedd6.tripod.com/) (has some Ghost in the Shell material)
Shirowtech (http://www.geocities.com/Tokyo/Fuji/3598/shirow.html) (CP2020 conversions for Appleseed and Ghost in the Shell):cool:

Hope this gives you some direction. :D

Pax et bonum,

Dale

Lost Demiurge
12-20-2005, 08:38 AM
I've actually been giving this a ton of thought recently.

M&M would probably be a good fit, but I don't know about the feel. It should have at least a LITTLE grit, and it should be possible to one-shot anyone.

Savage Worlds is a personal preference. Would let me run it without too much effort, but I'd have to come up with a good hacking minigame. Maybe adapt the mass-battle system? Hm...

Gonna say no to BESM, don't like the system.

Unisystem would be good in a pinch.

I think RandomAnime could handle it, but I'd need to amp the damage rules a mite.

Choices, choices...

RooksGambit
12-20-2005, 08:39 AM
I'd personally use Savage Worlds for it, with some fan-based tweaks to Mass Combat to use for hacking, and Rippertech from Rippers as a basis for Cybertech.

That said, I'm very comfortable and familiar with Savage Worlds, and have played around with it quite a bit. I don't think this is necessarily the route others should go, but it's the approach I would take.

RooksGambit
12-20-2005, 08:41 AM
I've actually been giving this a ton of thought recently.

M&M would probably be a good fit, but I don't know about the feel. It should have at least a LITTLE grit, and it should be possible to one-shot anyone.

Savage Worlds is a personal preference. Would let me run it without too much effort, but I'd have to come up with a good hacking minigame. Maybe adapt the mass-battle system? Hm...

Gonna say no to BESM, don't like the system.

Unisystem would be good in a pinch.

I think RandomAnime could handle it, but I'd need to amp the damage rules a mite.

Choices, choices...

Demiurge, there's an article at Sharkbytes somewhere that details various ways to use the Mass Combat rules for things like Hacking and contests like sports games and boxing and such. That's what I was going to use for hacking as well. And it deffinately works.

Erik Boielle
12-20-2005, 08:44 AM
Silouette.

Cause of the integration of vehicle rules in to the system.

EvilSchemer
12-20-2005, 08:46 AM
I've run it in the past using Bubblegum Crisis (which is Fuzion).

There's already Shirowpunk conversions to CP2020 at http://www.geocities.com/Tokyo/Fuji/3598/shirowpunk.html

Today, I'd run it using Lightspeed (http://www.lightspeed-rpg.com).

Tim Kirk
12-20-2005, 09:02 AM
OVA
BESM
Tomorrow Knights



Tomorrow Knights is a near future, high tech, cyborgs and power armor game with science experiments of all sorts (from the Shadow Demon EM controlling implant, to one off varations) the system is DEFINATLY easy to use, and adaptable to GITS, although it has not "build power armors yourself" that's the extreme and rare end of the GITS setting anyway (it does have tanks, robots, etc, that's stats can be tinkered with easily to represent various GITS gear, and the stat line is simple enough that just making it up wouldn't hurt either.)

While I like Mekton and think its really doable and Transhuman Space as well, they both suffer from a workload to play time ratio for building stuff I currently find unacceptable. (I love Mekton Z understand a lot) but I just don't want to spend so much time statting/fidgeting/mechanicing up the stats for things--so I'd prefer something that gives me more play with less work as a GM.

Transhuman Space works great played straight--adapting to other specific ideations with different tech takes some work I'm myself would not willing to spend.

C.W.Richeson
12-20-2005, 09:34 AM
Ex Machina

Simple Man
12-20-2005, 10:06 AM
Didn't we have this thread just last week?

Yep. It's probably only 5 or so pages down.

I'd go with M&M 2E or Fudge. I'm pretty sure that's the same answer I gave last time.

Craig Oxbrow
12-20-2005, 12:00 PM
Full borgs reached CP2020 in Chromebook 2. The most interesting fight I ever played in using that system, in a one-shot heavily inspired by Ghost, had two full borgs (PC and NPC) paper-cutting each other with shots that would hospitalise everyone else involved.

bartkusa
12-20-2005, 01:06 PM
Shadowrun 4 has great firearms and hacking systems out of the box. I think it's the closest system to GitS in many ways, with a good amount of crunch.

I would change some things about it. The most important being character gen: it could be a lot less work than it is. I would ignore a lot of the equipment stuff and just say "If you have a stat above 6, it must be augmented. Otherwise, it's your choice."

However, I would definitely pick up Transhuman Space and Ex Machina, just for fluff and story ideas.

JELEINEN
12-20-2005, 01:40 PM
I think Spycraft 2 would work pretty well.

Q99
12-20-2005, 05:49 PM
Isn't this pretty much exactly the kind of thing Ex Machina is made for?

It's what I'd recommend. Much of the tech's already there.

TechnoGothic
12-21-2005, 12:46 AM
i have used in the past :
CP2020
Fuzion - Bubblegum Crisis 2032

Today i'd use Angel/Bufy/AoD's Unisystem Lite. Armageddon's Full Uni could be easy too, but it would get expensive fast ;)
or
Heroes Unlimited - limited to Bionic/robotics catagories.

If i had to could use:
M&M
Gurps Cyberpunk/Cyber World
Action! System

It would be fun to try it using
EXALTED using the Alchemicals

Fury
12-21-2005, 01:08 AM
Personally I would use CP2020 or Spycraft (1 or 2 ). If you're interested though, there is a pretty decent D20Modern version available at http://www.serenadawn.com/GhostintheShellRPG.htm
It has been helpful (for me) for mining ideas and setting material.

</delurk>

PetriWessman
12-21-2005, 04:43 AM
So what would be your first pick for a Ghost in the Shell RPG? Full-body cyborgs, e-brains, tachikomas, offensive firewall, camouflage, terrorists, corporations, and government agencies.

I'm almost tempted to try a SLA Industries adaptation of GitS.

Transhuman Space, with or without GURPS. I don't personally like GURPS much as a system, but TS rocks as a setting and is a pretty good match for GitS.

TechnoGothic
12-22-2005, 01:19 AM
dang it guys.

Now you guys got me thinking about uping when i introduce a BPRD/Initiative/Section9 like group to my Angel game. Where i'll have Nano-enhanced humans, Cyborgs like Robocop, Robots with Souls grafted to them, and more...

humm, yes, i'll have to up these guys ASAP.

Lost Demiurge
12-22-2005, 05:42 AM
Isn't this pretty much exactly the kind of thing Ex Machina is made for?

It's what I'd recommend. Much of the tech's already there.

It's a thought... Does it use the Tri-stat system, or does it have something else? Because if it does, then I'll pass. Tri-stat and I just don't see eye to eye.

Marius B
12-22-2005, 06:44 AM
Isn't this pretty much exactly the kind of thing Ex Machina is made for?


Depends. If you bought it entirely for the settings and fluff, it's precisely what it wasn't made for.

I got it for the settings and wouldn't even consider using one of the settings there with the rules in the book much less another setting entirely.

tahrikmili
12-22-2005, 12:09 PM
Heavy Gear.

0 hesitations. The system and setting are simply too compatible.

Andy K
12-22-2005, 12:38 PM
If we're looking at Innocence or Stand Alone Complex, my first and last choice would be Primetime Adventures. It does TV serialized anime (and manga, but that's another story) in just the way I like it: Focused entirely on the issues of the cast members involved.

-Andy

Mengtzu
12-22-2005, 01:03 PM
If we're looking at Innocence or Stand Alone Complex, my first and last choice would be Primetime Adventures. It does TV serialized anime (and manga, but that's another story) in just the way I like it: Focused entirely on the issues of the cast members involved.

-Andy


I'm with Andy, though if I had time, I might consider running up a Burning Wheel conversion.

Morgenstern
01-12-2006, 04:13 PM
I think Spycraft 2 would work pretty well.

It's pretty much SPycraft's home territory. You watch the show and you immediately know which classes each character is. Tachi's are easy to do as NPCs. Only trick is that hacking is a little faster, and you can do it to people's implants (PR 1) same as any other computer system :cool:.

Shatterpunk is gonna rule.