RPGnet Columns
03-25-2004, 12:50 PM
Post originally by Ken Vinson at 2004-03-25 11:50:38
Converted from Phorums BB System
>Why should four PC magical college students stand alone against Evil >Servant #4 when their professor mentor, the occult bookstore owner, >and the psychic police detective all have better abilities? >Shouldn't they just point their army of GMCs in the right direction >and let them do the work? Sadly, most localized campaigns in my >experience invariably end up with this problem after a few >adventures.
How do you handle the above problem. Your solutions later in the article didn't seem to address this particular complication precisely.
I've had this problem in a Dark Ages Vampire game relatively recently. The PC's have made allies amongst a few of the more powerful members a city's vampire population. The problem arises thusly: I set up relationships and plot hooks between some of the major NPC's of the city and the PC's get involved in some of them. This may be peculiar to Vampire's paradigm, but NPC's in high positions tend to be personally powerful. When the PC's become involved in a plot involving rivalry among two or more of the powerful NPC's, they gather the information necessary to figure out what's going on, but then just hand the information to their patron and expect them to sort things out. All of the above is, I think, logical and consistent; but it makes for rather unexciting conclusions to stories. One solution is, of course, to just not involve the PC's in stories directly involving the machinations of the more powerful denizens of the setting. However, getting involved in the machinations of elder vampires is part and parcel in vampire games. The other solution I've applied semi-successfully is to make sure there are lackeys and lieutenants of the major NPC's that can be more safely confronted in order to frustrate the plans of said major NPC. A complication to that solution is the plausibility of an elder vampire being content to let his/her plans get frustrated by a group of lesser vampires without taking direct action to punish the PC's impudence.
Anyway, I could go on but I think I've made my point. The point being soliciting the article author's, and other's, opinions on handling situations similiar to the one I've described above.
Cheers,
Ken Vinson
Converted from Phorums BB System
>Why should four PC magical college students stand alone against Evil >Servant #4 when their professor mentor, the occult bookstore owner, >and the psychic police detective all have better abilities? >Shouldn't they just point their army of GMCs in the right direction >and let them do the work? Sadly, most localized campaigns in my >experience invariably end up with this problem after a few >adventures.
How do you handle the above problem. Your solutions later in the article didn't seem to address this particular complication precisely.
I've had this problem in a Dark Ages Vampire game relatively recently. The PC's have made allies amongst a few of the more powerful members a city's vampire population. The problem arises thusly: I set up relationships and plot hooks between some of the major NPC's of the city and the PC's get involved in some of them. This may be peculiar to Vampire's paradigm, but NPC's in high positions tend to be personally powerful. When the PC's become involved in a plot involving rivalry among two or more of the powerful NPC's, they gather the information necessary to figure out what's going on, but then just hand the information to their patron and expect them to sort things out. All of the above is, I think, logical and consistent; but it makes for rather unexciting conclusions to stories. One solution is, of course, to just not involve the PC's in stories directly involving the machinations of the more powerful denizens of the setting. However, getting involved in the machinations of elder vampires is part and parcel in vampire games. The other solution I've applied semi-successfully is to make sure there are lackeys and lieutenants of the major NPC's that can be more safely confronted in order to frustrate the plans of said major NPC. A complication to that solution is the plausibility of an elder vampire being content to let his/her plans get frustrated by a group of lesser vampires without taking direct action to punish the PC's impudence.
Anyway, I could go on but I think I've made my point. The point being soliciting the article author's, and other's, opinions on handling situations similiar to the one I've described above.
Cheers,
Ken Vinson