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RPGnet Columns
07-22-2005, 03:42 PM
Post originally by Ian Sokoliwski at 2005-07-22 14:42:27
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Sure, I buy this. Not having speed as a separate ability in most game systems. I've only found it is particularily important in super-hero games...possibly in martial arts-focussed games. And, with supers games, a power effect could easily substitute for the speed characteristics (an ability granting multiple actions per round, like Celerity in V:tM).

Sorry, I realize I'm preaching to the choir here :)

RPGnet Columns
07-22-2005, 08:52 PM
Post originally by Sergio Mascarenhas at 2005-07-22 19:52:35
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Yes, you are! As you point, there are circumstances where speed needs to be addressed in separate, but it may not require including it as a core attribute.

Sergio