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08-11-2005, 10:54 PM
Post originally by Sergio Mascarenhas at 2005-08-11 21:54:35
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When I started the Rough Quests project I worked on a premise: I love RuneQuest and RuneQuest is dead, so why not design a game inspired by it? That was then. Now Mongoose is going to bring back RuneQuest, something I just could not antecipate at the time.

Does this mean the Rough Quests project has lost its justification? I think not. On one side Rough Quests is not simply an update of RuneQuest. It aims at designing a new fantasy rpg that may be very different from RuneQuest. The latter game is just the departing point in my design efforts. I'm also looking at other games while I move forward with Rough Quests. On the other side, my ideas and concepts may diverge markedly from those that are underlying the preparation of the Mongoose edition of RuneQuest. I guess that Rough Quests and RuneQuest are going to be fairly different games.

If you want to compare the development of Rough Quests with the direction the Mongoose RuneQuest is taking check the next two places:
http://games.groups.yahoo.com/group/runequestpt/messages/1
http://forum.rpg.net/showthread.php?t=203416

Sergio