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RPGnet Columns
04-25-2005, 07:52 AM
Post originally by Dead.Blue.Clown at 2005-04-25 06:52:57
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"Here is the real issue. The reason a lot of WOD games fail on a group level is that the GM and the players do not want to socially reinforce behaviors. No one is willing to ostracize a player whose character commits heinous acts in the game."

Actually, that's a point you've really nailed home for me. So much so that I just sat for a minute or so after reading the review, thinking "Jesus...why have I never been able to put it that clearly?"

I get into a lot of WoD arguments (no shock there) and your three-sentence take on that topic would've saved me countless days of rambling if I'd figured out a way to say it so succinctly.

RPGnet Columns
04-25-2005, 10:01 AM
Post originally by RW at 2005-04-25 09:01:22
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thank you. high praise indeed for someone who wants to see me burned in effigy ;)

RPGnet Columns
04-25-2005, 10:28 AM
Post originally by Dead.Blue.Clown at 2005-04-25 09:28:43
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Yeah, well...put it down to me being a dick and just not getting it.

I get it now.

My previous outlook was that it was a column consisting of reviews, thoughts on the industry and random observations from a game writer/industry professional, which had no place being a column at all.

Then I realised about a fortnight ago that if I liked reading it, liked the writing, and liked the guy's opinions (except that Vampire review, damn you!) then I was being a plum for embarking on some lame-ass and meaningless one-man crusade against something I actually enjoyed.

Took me a while, but, y'know, I got there in the end.

RPGnet Columns
04-25-2005, 04:04 PM
Post originally by bahgwan at 2005-04-25 15:04:48
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We have a new convert to the Church of Spyke!