View Full Version : [Oblivion] Share your cool experiences.
Thornhammer
03-24-2006, 10:20 PM
Cool things you've seen or done. Neat things to nick for an enterprising thief. Places low-level characters Should Not Go. Daring escapes from monsters or the town guard. Awesome things you've seen the townsfolk do that you totally didn't expect.
I don't have any cool stories as of yet, unfortunately. I've completed the first couple of Main Quest missions (I dropped off That One Guy at the temple) and am off to explore a little bit. From what I'm reading, the game tries to do a decent job keeping Main Quest missions challenging from a monster standpoint (the monsters are level-appropriate for you). I'm interested to see if I can get my character to the point I was at in Morrowind, where I paid no man no mind because I could whip out Sunder and beat the custard out of pretty much anything in one or two hits.
-Thornhammer
Iacobus
03-24-2006, 10:44 PM
I killed a deer with some magic. It was awesome.
Jezrael
03-25-2006, 12:11 AM
The coolest thing I've done thusfar is to take a Dwarven Longsword and chain mail off of a bandit ringleader in Vilvarin. His followers were subpar (Iron weapons and Fur armor) but he had the sweet loot.
Mike
J. H. Frank
03-25-2006, 12:37 AM
I got a magic sword for killing some goblins on a quest. And I got a few decent spells just for taking the Mage Guild quests.
Iacobus
03-25-2006, 04:07 AM
When you actually call a portion of a quest the Test of Patience this is what we in the business call evidence that you should not put that bit in your game.
Whollyrandom
03-25-2006, 05:01 AM
Without being explicit, there's a quest in the Imperial City, given by one of the shopkeepers, to find out where a rival is getting his cheap goods from. It involves talking to said rival, trailing him through the city, watching shady meetings, breaking into houses ... my first quest in the game, and I loved it.
Objob
03-25-2006, 05:03 AM
Without being explicit, there's a quest in the Imperial City, given by one of the shopkeepers, to find out where a rival is getting his cheap goods from. It involves talking to said rival, trailing him through the city, watching shady meetings, breaking into houses ... my first quest in the game, and I loved it.
That was indeed a pretty cool quest.
Elizabeth Brooks
03-25-2006, 05:23 AM
I received a "weak fireball" as a quest reward from one of the Mage Guild leaders - it does 5 points per second over three seconds. This isn't the cool part.
The cool part is when it works perfectly in a fight, and the monster that was running up to melee draws back to swing its sword and then falls over dead.
Objob
03-25-2006, 05:36 AM
I received a "weak fireball" as a quest reward from one of the Mage Guild leaders - it does 5 points per second over three seconds. This isn't the cool part.
The cool part is when it works perfectly in a fight, and the monster that was running up to melee draws back to swing its sword and then falls over dead.
Yay for fire!
Ob, loves his weak Flare. :D
Mr_Pleasington
03-25-2006, 06:43 AM
While wandering the Gold Road the other day I came across some random NPC. We discussed rumors, but she didn't have much to say. I ride onwards...and then I hear the "Fight!" music kick in. I draw my sword and start looking for enemies.
Turning around, I see the cause of the commotion. A bandit has ambushed the NPC I passed. After a long fight the NPC beat down the bandit and looted the body.
Nice!
Jezrael
03-25-2006, 04:12 PM
Last night, I saw the best NPC interaction ever! I had the privelige of seeing two Imperial Legion Foresters (basically Ranger patrols for those as haven't seen them yet) get into an archery duel...because one of them killed a bandit the other wanted to.
Santiago
03-25-2006, 04:45 PM
Well, not necessarily cool, but I walked out of the tavern in Chorrol and one of the town guards fell over and died for no apparent reason. The cool part was that I was able to loot the body for some decent equipment for my level.
And I just joined the Black Brotherhood. I feel all assassiny and stuff (since I am an assassin) in my sweet black duds.
Santiago
03-25-2006, 04:54 PM
Oh, I just remembered another one. I was in a cave, killing some bandits, when I saw two ahead of me. I snuck and shot one with an arrow. The other one ran off while the one I shot came at me. "Coward!" I yelled, glad that my wife wasn't home to hear me shouting at the monitor. I killed the injured one pretty qucik.
The one I thought was a coward? He came back with reinforcements.
LordAsteroth
03-25-2006, 04:57 PM
I was at the Elven Ruin on the SW corner of Lake Rumare, standing in the water (I had just finished killing the last Rumare Slaughterfish for the scales quest, and decided to swim to the ruins) and a bandit who was up on the ruins came down after me... the direct way. First I noticed him was seeing him fall and noticing his dead body near me.
Usually the enemys have better pathfinding than that, maybe part of the AI makes them occasionally reckless and overconfident...
BlakeT
03-25-2006, 05:07 PM
and a bandit who was up on the ruins came down after me... the direct way. First I noticed him was seeing him fall and noticing his dead body near me.
Usually the enemys have better pathfinding than that, maybe part of the AI makes them occasionally reckless and overconfident...
Or maybe his buddy threw the heaviest thing he had near him at you and missed? Just turned out the only thing of any weight was his buddy? :D
Sinclair
03-25-2006, 05:21 PM
I should walk around outside more. In the game, and in real life I suppose, but it's cooler in the game. :D
The bit where Baurus or whatever his name is sits at the table (I chose to stay in the wings) in the sewer to get the 4th Mythic Dawn book is cool... I see the two others coming and start thinking OHSHITOHSHITOHSHIT. He bites it, but hey, I get some nice loot.
I've joined the Blades, and looting their base for stuff to sell is cool. It's like stealing office supplies, only with katanas.
Pyrephox
03-25-2006, 05:50 PM
Cool Experiences:
Having a quest to follow an NPC around all day, sneaking in the shadows, and watching another NPC sneak up and pickpocket the first NPC. Twice! (Greedy fellow.)
Getting in a fight with a Dremora on a ramp made of what looks like stretched out skin and muscle, and knocking him backwards with a mighty blow...and watching him fall off the edge, several stories down to his death.
Hearing NPCs talk about the results of other quests that I've done in their random conversations about town. (Also, hearing a random conversation that mentions, in part, what happens to the Nerevar, and getting into a very strange conversation about necrophilia.)
Watching people actually walk and ride along the roads, as if they're /going/ somewhere, and I'm not the only person in the universe (other than bad guys) who ever leaves the cities.
Walking over an ancient stone bridge in a dark ruin...and having it start to crumble and fall beneath my feet.
grasto
03-25-2006, 05:56 PM
Well, I haven't played as much-I'm assuming- as much as the rest of you guys, but the(sort of) coolest thing I've done thus far can be translated into a life lesson for all new players...
DO NOT THWACK PEOPLE IN CITIES THAT AIN'T SUPPOSED TO BE THWACKED!
It tends to get you thrown in the hoosegow.
So sayeth the incredible Grasto.
So, maybe that isn't so cool. But, as a new fish to the Elder scrolls saga...It rock on toast!!!!!!
Iacobus
03-25-2006, 06:01 PM
I like how you are actually safer on the roads. That's a nice touch.
Shadetree
03-25-2006, 06:03 PM
In a hurry I run outside the city gates and jump on what I thought was my horse.....
It wasn't...
I pay the fine only to find out that the game decided that since I had taken 'That' horse I no longer needed The Brother's Horse.
That's not the cool experience. I fast travel to some Inn that was near The Priory. Conduct my business and head back outside only to find....
....My horse walking back home....
I followed it all the way to the Priory stable in disbelief as it settled in. And it was still 'My' Horse.
:D Huzzah.
Chocobo
03-25-2006, 06:10 PM
In my first misadventure after stepping out of the sewers I was arrested for accidentally stealing (a loaf of bread - so Les Mis.) and got shipped off to Cheydinhal. I did most of the quests there (and snuck into the baron's bedroom while he was sleeping because I thought it was the guard captain's room. In retrospect, I should have realized it was way too hard to be the right room.).
So I haven't started the main quest since it's all the way on the other side of the map, but one cool thing I found was a den of vampires just north of the road from Chey to the capital. Not being particularly cautious, when I found these guys in the cave I just attacked without checking who they were. I didn't read how it said Vampire Barbarian at the bottom of the screen until much later. Or notice the plethora of coffins scattered about the room. They were hard hard to beat (the Mama and Papa in particular) but I got some great magic items from them:
Bow of Frost w/Shock arrows (this one hurt a lot when the vamp had it)
Dagger of fire
Staff of Fireballs (really fireballs. big damage, explody goodness)
and nearly a full suit of mithral armor
and many other things I sold to boost the local economy
I'm finally heading towards the Priory for the main quest now.
Re Stealing office supplies: heh I did the same thing at the mage guild when I joined them. I was like hey... the cursor isn't red anymore... so I can just pick this stuff up? Yep. And I can just sell it all to the potion merchant right here? Yep. OK I think I have my scam worked out...
Thornhammer
03-25-2006, 08:50 PM
In my first misadventure after stepping out of the sewers I was arrested for accidentally stealing (a loaf of bread - so Les Mis.) and got shipped off to Cheydinhal.
Hold up - you got arrested and they shipped you to a different jail instead of the local imprisonatorium?
Hardcore, yo. Get any badass prison tats? ;)
-Thornhammer
Samhaine
03-25-2006, 11:18 PM
Re Stealing office supplies: heh I did the same thing at the mage guild when I joined them. I was like hey... the cursor isn't red anymore... so I can just pick this stuff up? Yep. And I can just sell it all to the potion merchant right here? Yep. OK I think I have my scam worked out...
Watch out with the office supplies. While virtually everything in your guildhall is yours for the taking, a few things may not be and you can get carried away. I got kicked out of the Mage's Guild in Anvil for grabbing a soul gem right in front of the alchemy guy. Everything else in the building was mine for the taking, and I'd grabbed gems in other mages guilds, but apparently in that guild the soul gems are important.
"How do I get back in the guild?" I asked the guild leader. "Talk to X," she says. "Where's X?" I ask, "Can I get a waypoint?" Apparently not. Since the game chose to autosave at just the point I got kicked out, I lost about 20 minutes of play to go back to my last manual save.
The coolest thing I've seen is a three way tie. I really like that non-allied enemies will fight each other; I had a badass mountain lion chasing me back to town and it jumped what I thought was a guard and then realized was a bandit who'd been lying in wait for me. I killed a bear way up on a mountain for the Chorrol mage guild quest; it went all ragdoll and then rolled down the hill for about a hundred yards like a floppy beach ball. Last, I was fighting a necromancer in a ranged spell dual in a dungeon; only he wasn't smart enough to step off of the trap. He would take a step forward and get mashed into the spiked ceiling and then a step back and fall into the spiked pit. He lasted for about 6 crushings before biting it; and I was happy since he was the first NPC I've seen smart enough to strafe out of the way of my fireballs. I guess the pathing AI could only do so much.
J. H. Frank
03-25-2006, 11:40 PM
Not really a cool thing, but a dumb 'sploit: most skills improve only on active use, such as actually hitting someone with a blade or nailing them with a flare spell. Not so for Conjuration. That Skeleton spell you get on a starting character? Spamming that spell will get you to Conjuration 100 relatively quickly.
edit: Possibly related question: Can you buy Mastery spells or are they all custom-built?
JapaG
03-26-2006, 07:03 AM
I met a certain Hlaalu lady dark elf in Skingrad. She was very well dressed and spoke eloquently. After I had talked to her for a while, she nonchalantly asks me "Do you know what is the fine for necrophilia here?"
I was like WTF?!
Then I saw that one of my dialogue options was "errmmmm... what?" I laughed out loud at that moment.
Then I asked her "Would it be a first offence?" to which she replied "let's assume... no."
I then proceeded to tell her "At least 500 gold".
To which she answered "Thank you! In Morrowind it's much more!" with a relieved voice.
Brilliant. Just brilliant. :D
Santiago
03-26-2006, 09:01 AM
Last, I was fighting a necromancer in a ranged spell dual in a dungeon; only he wasn't smart enough to step off of the trap...
I was fighting a goblin in a cave, and he stopped just shy of a trap. I kept trying to goad him into coming after me, but he just didn't do it. It sounds like the AI really varies (some enemies smart enough to avoid traps, some not). I love it.
Yuri03
03-26-2006, 09:59 AM
I met a certain Hlaalu lady dark elf in Skingrad. She was very well dressed and spoke eloquently. After I had talked to her for a while, she nonchalantly asks me "Do you know what is the fine for necrophilia here?"
I was like WTF?!
Then I saw that one of my dialogue options was "errmmmm... what?" I laughed out loud at that moment.
Then I asked her "Would it be a first offence?" to which she replied "let's assume... no."
I then proceeded to tell her "At least 500 gold".
To which she answered "Thank you! In Morrowind it's much more!" with a relieved voice.
Brilliant. Just brilliant. :D
That is awesome! I haven't found any conversation gems like this, but I do like the interaction people have when they are walking around.
Being a thief, I really enjoy 'walking' into people's houses and grabbing stuff. I have gotten some nice things I have fenced to the guy in the north, like a bunch of armor and weapons I grabbed from the Imperial Armory.
For me though, the best moment I have had so far is coming upon the first Oblivion gate in Kvarth. Stepping inside really gave me a 'Oh shit, now things have gotten serious' moment. Also, in this same Oblivion gate, sneak attacking a Clanfear three times with my bow before he even noticed me was cool as well.
Matt David T.
03-26-2006, 10:38 AM
Found a patch of mushrooms I was excited about collecting, started doing so. Then, combat music starts, so I whirl around looking for the threat.
Out of the corner of my eye, I think I see movement, so I turn to look that way, nothing. I turn back around, still nothing. So I'm kind of weirded out. Combat music's still going... but the only sound I can hear is the wind rustling through the trees.
Then at once, from directly in front and behind me two wolves jump at me. I dispatched them both, but the fact that they prepared and executed an ambush in standard predatory mammal fashion was KILLER.
Also, went into a dungeon. In the center of one room, surrounding by these odd looking pillars was a bloodstained treasure chest. Slumped over it was the corpse of a "treasure-hunter". Visions of Ackbar telling me "I told you so" danced in my head as I sneakily tried to reach the treasure. That was a pretty cool experience too.
BlakeT
03-26-2006, 10:48 AM
Keep 'em coming guys. This game does sound like a pretty big improvement over the previous one.
The talk makes me seriously consider getting an Xbox 360 at some point. I'd get it for the PC, but if I can wait for the 360 I'll have a system I can hook up to our 57" HDTV in the living room.
domino
03-26-2006, 11:10 AM
This thread has convinced me to buy this game.
However, I will surely wait for it to grow cheaper, first.:o
Woolsey
03-26-2006, 11:41 AM
I walked into the bar near the east gate in Bruma to visit my fence as I do once every day or so, and, as I load in, one of the guys sitting at the table pops out of his seat and flies up into the air. He lands on the table face down, dead. The guy across from him just keeps eating while plates and apples are clattering to the ground all around.
I delved the dude's body and come up with a key -- I'm not logged in now -- but it was the nooma or something key.
Weird stuff. I'll try to post a screenshot.
Doug
Sinclair
03-26-2006, 01:12 PM
I am level 5 or 6 already. I love this game, I just wish I'd made my own class, maybe... I mean, I wish I had Alchemy. Maybe I'll play again with a thief character when I'm done.
A cool, although wierd, experience was having a wolf follow me on horseback for at least 2 or 3 KM (I reckon). Get off my horse, WOLF ATTACK!
Fun fact: According to my mother (German parents, grew up speaking it in the house) and my father (Knows German), "Kvatch" is either German or Yiddish for "stupid nonsense". Coincidence? Hm.
I ran into a random Oblivion Gate in the middle of bloody nowhere. Went in, fought my way through, got some items (Gauntlets that are the same as the Blades Gauntlets I was using, but are a bit lighter I think, and give "Detect Life 25ft" or something, and some weapons that I sold), HAD TO DROP A BUNCH OF ARMOUR, and then ended up searching the Blades HQ for a pair of damn Blades Boots. For like 15 minutes. It was kind of funny.
Where would this nest of vampires near Cheyhindal be?
Elizabeth Brooks
03-26-2006, 02:03 PM
I met a certain Hlaalu lady dark elf in Skingrad. She was very well dressed and spoke eloquently. After I had talked to her for a while, she nonchalantly asks me "Do you know what is the fine for necrophilia here?"
I was like WTF?!
Then I saw that one of my dialogue options was "errmmmm... what?" I laughed out loud at that moment.
Then I asked her "Would it be a first offence?" to which she replied "let's assume... no."
I then proceeded to tell her "At least 500 gold".
To which she answered "Thank you! In Morrowind it's much more!" with a relieved voice.
Brilliant. Just brilliant. :D
Strangely, the other inhabitants of Skingrad refer to her as male.
Iacobus
03-26-2006, 02:18 PM
I made myself a Ring of I Sure Do Hate Using Torches Or Casting Moonlight, and now I glow in the dark wherever I go.
Elizabeth Brooks
03-26-2006, 02:26 PM
If you prefer being stealthy, a ring of nighteye works wonders. :)
D. Archon
03-26-2006, 04:16 PM
I waas mucking around in my fuisrt dungeon, killing conjurers and scamps. I went down some stairs, turned a corner, and a pair of scamps and a conjurer started attacking me with fireballs. As i moved down the hall to get a better shot, the ceiling above them suddenly collapsed and killed the conjurer and one of the scamps, leaving me to finish off the other.
I thought about making a custom class, but decided that Spell sword was close enough to what i wanted anyway, so i took that.
I love this game.:cool:
Sinclair
03-26-2006, 04:23 PM
Ring of Nighteye? What's that do? I thought Nighteye made you see in the dark? My problem is that I just suck at Sneak. Ditto Security.
I found a nifty-keen little place, called Saraen or something like that, near the rode from the Imperial City to, wazzit, the northern city near the Blades HQ place. Nords live there. Anyway, it's the road to the north of the big lake the Imperial City is surrounded by. There's some Marauders outside, and some Bandits inside (watch out for the tripwire/spiky ball trap just inside), the bandit leader has a nifty-looking axe, and the area is littered with these glowing 50 gold/1 weight things.
There's a mine or something, I think near the aforementioned northern city whose name I can't remember, full of Three Feather (?) Goblins. Tougher than ordinary goblins. Guess which way I found out? The hard way. Being ganged up upon by half a dozen goblins, and then fighting the last two of them and coming thisclose to being killed by GOBLINS, is a painful experience. The chieftan is also quite tough.
RemyDuron
03-26-2006, 04:56 PM
Ring of Nighteye? What's that do? I thought Nighteye made you see in the dark? My problem is that I just suck at Sneak. Ditto Security.
I found a nifty-keen little place, called Saraen or something like that, near the rode from the Imperial City to, wazzit, the northern city near the Blades HQ place. Nords live there. Anyway, it's the road to the north of the big lake the Imperial City is surrounded by. There's some Marauders outside, and some Bandits inside (watch out for the tripwire/spiky ball trap just inside), the bandit leader has a nifty-looking axe, and the area is littered with these glowing 50 gold/1 weight things.
There's a mine or something, I think near the aforementioned northern city whose name I can't remember, full of Three Feather (?) Goblins. Tougher than ordinary goblins. Guess which way I found out? The hard way. Being ganged up upon by half a dozen goblins, and then fighting the last two of them and coming thisclose to being killed by GOBLINS, is a painful experience. The chieftan is also quite tough.
Nighteye lets you see in the dark, and is helpful when sneaking because, well, you need to see someone to avoid them and stab them in the back. Carrying a torch or casting light spells make sneaking virtually impossible, as you would expect, being lit up like a firefly in a dark cave.
And there are several tribes of Goblins, of which Three Feathers is one. And they automatically all hate each other. And they each have a totem, which they will roam all over the land to reclaim. A'hem... have fun.
Sinclair
03-26-2006, 06:00 PM
Dammit, I sold that totem for 800 gold. Could I have done anything for it? Or would it just have been the gobbo magnet you're implying?
How the heck do I get slaughterfish scales? I can't ride the boat out, and I can't hold my breath very long. Some guy wants some.
Thornhammer
03-26-2006, 06:06 PM
I went to Cheydinhal to see what was going on and joined the Fighter's Guild. Mission: Go deliver these weapons. Okay, no problem.
I get there and get drafted into a fight with a bunch of goblins. Did I mention that there were three burly fighter-type folks willing to do the fighting for me? Go get 'em, Ray!
I hung back and commenced with the loot 'n' pillage. One of the fighters died, sadly. Selling his expensive heavy armor is a great comfort in these troubled times. Whasisname, you'll be remembered...
...for getting your ass kicked by friggin' GOBLINS when you're supposed to be a tough, advanced Fighters Guild-type. :D
I also noticed that stolen horses tend to migrate when you jump off. And that the countryside is jaw-dropping pretty.
-Thornhammer
RemyDuron
03-26-2006, 06:11 PM
Dammit, I sold that totem for 800 gold. Could I have done anything for it? Or would it just have been the gobbo magnet you're implying?
Well, this is info from the Strategy Guide, but basically it implied you could do all kinds of crazy fun things with it. Like sit it in the middle of a guards barracks. Are get all 6 (IIRC) totems and put them in the same place, stand back, and watch the big Goblin war.
Edit: Also, the "Goblin Magnet" property of the totems gave someone on the Elder Scrolls forums one of the collest mod ideas I've seen. Create a ring, random drop or you get in a quest. Incredibly powerful Chameleon effect, permanent. However, when you get the ring, a Ring Wraith is spawned in a random dungeon. He's programmed to seek out the ring bearer, bring him down to 10% heal, paralyze him, and take the ring (because if he killed you, you would reload a saved game). Then he returns to his dungeon and waits, you have to find him to get the ring back. When he dies, after a set time, he respawns again in a random dungeon.
Also, I dunno if this will be possible, the idea was to make the Ring Wraith merely stalk the bearer most of the time. It would only attack when the bearer was low on HP or sleeping.
Haecceity
03-26-2006, 06:22 PM
Threadjack.
Stealth. Is it better than it was in Morrowind? As in.. Does it actually work?
/threadjack.
Shadetree
03-26-2006, 06:31 PM
works much better. could use some tweaks but I'm all stealthy mage type
Santiago
03-26-2006, 06:40 PM
I had another fun occurrence tonight. Was poking around in an old fort just west of Imperial City. I manage to get to a balcony overlooking a larger room with some water and about 4 or 5 marauders. I was being sneaky, and sniped at one of the marauders from the balcony and dropped back into the shadows.
Next thing I know, I hear the sound of lots of guys fighting. Near as I can tell, the marauders must have thought that one of the other ones tried to kill the one I shot, and they all started massacring each other until there was just one already battered hedge mage left, who I easily dispatched.
If that was part of the games AI, and not just some fluke or bug, it rocks more than I can say. I'm hoping making one enemy think a another enemy attacked them is part of the benefits of stealth.
Also, I will never think "aw, wook at the widdle painted twoll. Isn't snookums cuGAAAAA!!!!!" ever again.
Elizabeth Brooks
03-26-2006, 07:07 PM
A cool thing I encountered:
I was reading books in the Arcane University library when I came upon one describing waves of Daedra or something pouring out of a ruin or cave or somesuch thing. I received the message that a location was marked on my map - that being the cave or ruin described in the book.
Books do more than add skill ups now. They can give quests and point out dungeons. :)
Tar Markvar
03-26-2006, 07:22 PM
Also, I will never think "aw, wook at the widdle painted twoll. Isn't snookums cuGAAAAA!!!!!" ever again.
That was the coolest quest ever. EVER.
J. H. Frank
03-26-2006, 07:32 PM
That was the coolest quest ever. EVER.
Please to be am providing more information, yes?
Santiago
03-26-2006, 08:15 PM
Please to be am providing more information, yes?
Go to Cheydinhal and talk to people about rumors until you hear about the missing painter. Follow that quest. :)
Sinclair
03-26-2006, 09:35 PM
Well, this is info from the Strategy Guide, but basically it implied you could do all kinds of crazy fun things with it. Like sit it in the middle of a guards barracks. Are get all 6 (IIRC) totems and put them in the same place, stand back, and watch the big Goblin war.
Huh. Maybe I'll go see if the guy who I sold it to still has it, though the price will probably have gone up, DAMMIT.
Breaking into a house where on the front it said the owner had been arrested for Dark Brotherhood rites, and finding A HUMAN HEART AND SKIN AND A SKULL AND STUFF IN THE BASEMENT, was pretty cool.
As was, while in the house, being attacked by the now-crazy former Watch Captain who I had thrown in jail for corruption.
I've found another Oblivion Gate, am gonna shut it down.
PyroGod
03-27-2006, 02:29 AM
I have a dagger so deadly it has only been drawn once, and all who saw it died.
The Daedra Shrine quests and their rewards (thank you Azura).
Becoming the Listener of the Dark Brotherhood, and all it entailed
True Blue
03-27-2006, 02:41 AM
I have a dagger so deadly it has only been drawn once, and all who saw it died.
Ok.... you HAVE to elaborate on this... :eek:
PyroGod
03-27-2006, 03:01 AM
Ok.... you HAVE to elaborate on this... :eek:
A gift from my Mother. Even in the hands of someone who rarely has use for a blade, any foe will fall before it. No normal foe is even worthy to feel its deadly touch.
Or, less poetically:
I got it at the end of the Dark Brotherhood quest line from the Night Mother, and due to heavy mods like Damage health 20 pts, 16k charges, and a fast attack speed, it can kill anything pretty much in seconds
Whollyrandom
03-27-2006, 03:08 AM
works much better. could use some tweaks but I'm all stealthy mage type
And I'm a near-Agent (dropped Mercantile for Alchemy and something else - I think security - for Alteration, since that way I can open locks AND do other useful stuff) with Journeyman-level stealth and finding Stealth plus Marksmanship an excellent way to live a life.
PyroGod
03-27-2006, 03:46 AM
And I'm a near-Agent (dropped Mercantile for Alchemy and something else - I think security - for Alteration, since that way I can open locks AND do other useful stuff) with Journeyman-level stealth and finding Stealth plus Marksmanship an excellent way to live a life.
Heaven is getting constant sneak attacks from so far away that the target can't see you (requires high marksmanship and sneak for zoom and good stealth ability respectively).
MetalBard
03-27-2006, 12:19 PM
After doing the whole heroic thing in the area of Chorrol, I stumbled upon the town of Hackdirt. Talking to the locals freaked me out, so I up and left to pursue less creepy areas. Now that I've heard online that there is a Lovecraftesque quest there, I really must return to check it out. That initial encounter was quite creepy for me, so I'd like to see what the quest is about.
MetalBard
03-27-2006, 12:22 PM
Sorry one more experience - the surreptitious inn meet-up and being used as bait in my first mage's guild quest... it was awesome.
MonkeyWrench
03-27-2006, 12:37 PM
MetalBard-
Talk to the Argonnian shop keeper in Chorrol and get her and her daughter to really like you. Go off and acventure for a few days and return and you'll get a quest that uncovers the mystery of Hackdirt.
By the way thius game is awesome. It's been years since I've been able to sit and play a game for hours on end.
MetalBard
03-27-2006, 12:49 PM
MetalBard-
Talk to the Argonnian shop keeper in Chorrol and get her and her daughter to really like you. Go off and acventure for a few days and return and you'll get a quest that uncovers the mystery of Hackdirt.
By the way thius game is awesome. It's been years since I've been able to sit and play a game for hours on end.
Thanks, I'll have to give this a shot next time I get a chance to head back to Chorrol.
And, yes, this game is the first time I've been able to play a game for like five hours straight and enjoy every minute of it.
The Scribbler
03-27-2006, 12:51 PM
Poisoning my axe with turpintine... and only fighting two of the badass enemies in that quest due to careful exploration. Hint: I'm not as good at sneaking as I am at climbing.
Making the mistake of telling a crazy person that I felt one of his suspects might be reporting on him. Apparently the game thinks that they're not, but considering the first thing the guy said after I followed him to the local official's castle was "Crazy dude is stranger than usual. I almost think that <i>he's</i> watching <i>me</i>" I felt that it was a logical conclusion.
So then I got hired to kill the guy.
Ah, the life of a Brigand.
Meeting the most chipper assassin ever.
Listening to a big brutish assassin and a sneaky archer assassin have a discussion about which method was better.
Killing a paranoid vampire who'd been locked in his room for decades, then reading his journal while drinking his (very very fine) wine, passing out in his bed, and then killing the other undead in his broken down old castle.
TJBailey
03-27-2006, 01:05 PM
After doing the whole heroic thing in the area of Chorrol, I stumbled upon the town of Hackdirt. Talking to the locals freaked me out, so I up and left to pursue less creepy areas. Now that I've heard online that there is a Lovecraftesque quest there, I really must return to check it out. That initial encounter was quite creepy for me, so I'd like to see what the quest is about.
Ahh that quest was fun. Don't read if you want to stay innocent.
It's a Shadow over Innsmouth in abbreviated form. You're sent to find out about the whereabouts of a merchant. They've been locked up, to be used as a sacrifice. Staying the night in the Inn gets you attacked whilst you sleep. Turns out the great grandfather of the Innkeeper is responsible for worshipping Deep Ones. Not that you actually face any, plus you're nowhere near the coast.
I'd just been playing Dark Corners of the Earth also by Bethesda, which is the same plot. It was nice getting to brutally slaughter these fools. Even if I did get locked up for it by the Chorrol guards. Maybe I shouldnt have butchered the thieving evil merchant and innkeeper.
Trevor.
MetalBard
03-27-2006, 01:43 PM
Ahh that quest was fun. Don't read if you want to stay innocent.
Trevor.
Thanks for the spoiler tags. I'll have to come back on and post what I think when I get to that quest.
IceShadow
03-27-2006, 02:33 PM
Anyone have any interesting NPC on NPC interactions to report? That was what was so hyped up pre-release, after all.
Shadetree
03-27-2006, 02:37 PM
Cool but a bit depressing and yet cool
Cool: I became Grand Champion of the Arena
A bit depressing(Don't read this one if you haven't done the above yet....really, I mean it)
I did the previous Grand Champion's quest so he basically just stood there begging me to kill him.
And yet cool:
Seems Lucerne saw me oblidge the poor chap and contacted me later about Rufio.
The Scribbler
03-27-2006, 02:39 PM
Anyone have any interesting NPC on NPC interactions to report? That was what was so hyped up pre-release, after all.
Well once I was getting bored hiding outside the house of a man I was supposed to follow... so I payed special attention to the people walking by.
At one point a stuck-up mage and a rich orc got into a conversation in which they basically just started insulting eachother. And it wasn't pre-arranged, either, as they were all just normal "I don't like you" conversation elements. This actually went on for a few moments before the mage left... and I hurled a small flare of fire at him from hiding.
He freaked out, spun around, and fired on the orc, but was then attacked by a guard. The orc hit the mage once with a sword but was then hit by another guard... so the mage is fighting one guard, while a passing beggar and the orc fight the other down the street. The first guard killed the mage and then mused about there being "a murderer on the loose." Don't know what happened to the orc and beggar, as that's when the guy I was supposed to shadow showed up. :)
IceShadow
03-27-2006, 02:43 PM
ROCK.
More people share!
CodexArcanum
03-27-2006, 03:04 PM
I haven't gotten a ton of interesting NPC interactions. I mean, they seem pretty life like to me, and the transparency of it all is the big draw. NPCs don't usually just go running around like "HEY LOOK AT ME! MY AI IS ADVANCED!" They just kind of...do stuff.
That said, I do enjoy the guards on the roads. I recall that once, a bandit held me up on the road, but a guard was nearby. He came running and waylaid on the poor sap, then came over and asked "Is there anything I can do for you citizen?" Very pleasant. All the funnier since I'm Lucien's Silencer, a high level rank in the Dark Brotherhood, and happened to be in full assassin regala at the time. (BTW, does anyone else doing the DB quests feel a little dirty at just how fun it is to be a murderer? The Whodunit Party mission had to be one of the best I've ever played. You want fun AI interaction, do that mission.)
My favorite toy so far has been the physics. I shot a mage with a sneak attack one time and threw him back hard enough that he flipped over a nearby railing. That was a satisfying kill.
I've set off traps with arrows, and shot down Welkyn Crystals with a fireball. Good stuff.
I suppose my favorites bits have just been being evil as an assassin. I killed one guy with a heavy poison, then dragged his body back into bed and positioned him so it looked like he was sleeping. No game bonus for it, just something...odd that made me feel more in character, like a very cold, calculating killer.
My other character (a warrior type) just became a vampire hunter. Oh the fun. I'm thinking I might make him a vampire too, and become like Blade or something.
Any cool screenshots to share?
Thornhammer
03-27-2006, 04:07 PM
I have a dagger so deadly it has only been drawn once, and all who saw it died.
Did it belong to Chuck Norris? 'cuz I could see one of his knives doing that.
-Thornhammer
Chocobo
03-27-2006, 05:31 PM
I had a hilarious adventure in a little hamlet called Alewell, involving a Minotaur, a Khajiit and a large number of invisible people.
I don't know why I'm spoilering this, since although it involves a quest you may not have done it's also a quest I haven't done. So I don't know anything about it...
Anyway, I was travelling the road from Cheydinhal to Chorrol, I stopped at the inn (the location of my infamous crime of bread thievery) had a nice chat with the innkeeper who mentioned the strangeness about the town of Alewell, and set off on my way because I didn't really want to get sidetracked at that point.
As usual I had a few encounters along the road with bandits and wolves and such. I was coming up a hill when I heard the fight music again and turned to see a minotaur charging up after me. I swiftly set him on fire and drew my sword. And after a couple hits he started running - past me, up the hill. I chase him, firing away rather inaccurately with my flash bolt. We pass a Khajiit woman on the way up and she joins in the chase - attacking the minotaur with her bare hands. He didn't like that, so he turned on her and beat the piss out of her and she started running up the hill and into the Inn at the top of the hill - the village of Alewell.
I wanted to make sure that minotaur died so I followed them all into the inn and they were fighting in there and I joined in. And I hear "Stop hitting me I'm on your side!", because apparently someone invisible had interposed between me and the minotaur. And then the Khajiit lady flees out of the inn and runs across the village. The minotaur takes off after her and I follow but every time I attack I hit another invisible person. They're all over the place and they're all chasing after the minotaur who's chasing after the khajiit and running down the hill to who knows where.
That's the last I saw of them all... not that I ever saw the invisible ones, but you know what I mean. All that was left in the village was empty buildings and invisible sheep. And I may never solve the mystery of why they're all invisible.
Chocobo
03-27-2006, 06:00 PM
I suppose my favorites bits have just been being evil as an assassin. I killed one guy with a heavy poison, then dragged his body back into bed and positioned him so it looked like he was sleeping. No game bonus for it, just something...odd that made me feel more in character, like a very cold, calculating killer.
Time for my own newbie question... how do you drag a body? I didn't know you could do that.
SteveBowen
03-27-2006, 06:29 PM
I was hiking around the hills near Chorrol when I spotted a deer. I gave chase down the hillside, which as we descended became steeper. The deer leapt up and forward, hit the ground, crumpled and expired. The descent was too much, apparently.
Physics, man, physics...
Yuri03
03-27-2006, 06:42 PM
I really got into this fight I was having against a Dremora guy in Oblivion. I went to the top of a tower where he was guarding a human in a cage. The Dremora came at me, told me I had no place being there, then we started fighting. After a few slashes and lightning thrown, we manuevered our way to the ramp. After exchaning some more blows, I positioned him near the drop off and knocked him back and he fell to his death, leaving my character low on health and fatigue and myself out of breath.
I really enjoy getting into this game!
Fuscilli
03-27-2006, 08:53 PM
I haven't played all that much, since I don't own the game myself, but I found the 2nd quest for the Fighter's Guild to be somewhat amusing.
It has to do with an old woman's rat problem.
I thought that one would never end (and I know it can't be the longest one in the game, but for something I did that early on, cripes)
Santiago
03-27-2006, 09:56 PM
Ahh that quest was fun. Don't read if you want to stay innocent.
Ah, what I wouldn't give to...
...be able to finish the job of burning down the town, and be able to scrawl "I am become death, the destroyer of worlds*" on the rock near where I propped most of the cultist townsfolk's bodies as a warning to others who worship dark gods.
So I'm going to get punished for my slaughter of the townsfolk? Ah well, so be it. It's how I deal with people who abduct and plan to sacrifice girls in my part of the world. :)
*or maybe "Who's your dark god, now?"
MonkeyWrench
03-27-2006, 11:52 PM
In that particular quest I slaughtered the entire town in the name of the Nine Divines, and the Chorrol guards were only concerned that I had taken a single torch from their underground lair.
MadDogMike
03-28-2006, 12:17 AM
Hmm, not too far in thus far, but there have been cool moments. Speaking as a stealth monkey/sniper, I would like to clarify that even without bow zoom it is quite possible to be a deadly 1-shot killing SOB if you master the art of figuring out how the arrows drop over range. I must also second the "find the missing painter" quest in Chey is a great one to follow up on, as well as the virtues of joining the Dark Brotherhood. I love the voice actors for Lucien and Valiteri, and the conversations with Gorgron Gro-Bolmog are worth joining the Dark Brotherhood for the humor alone. "I don't know much about the Night Mother, I just know she pays me for killing people. My own mother should have loved me so." "You should say really creepy things to the target, you know? Like this one time, this little Nord girl asked me if I was the jester for her birthday party. 'No, I am the messenger of death' I told her; you should have seen the look on her face! That's one girl who didn't see age 6...".
Oh, and because the location for it isn't mentioned anywhere in-game I could see, I must HIGHLY recommend hunting about midway between Bravil and Leyawiin for the daedric shrine of Sheogorath. FUNNIEST... QUEST... ENDING... EVER!!!! :D And it even makes the papers, as do several other quests you do.
CodexArcanum
03-28-2006, 02:02 AM
Time for my own newbie question... how do you drag a body? I didn't know you could do that.
On the x-box, I'm not sure what button does it. On PC, the default key is 'Z'. It's labeled as "Grab". Point the cursor at a physics enabled object (quite a few things: some random stuff, any "trap" things, all items, bodies, and so on) and hold down that Grab Button. You will "hook" onto the object at the point where the cursor was at. In effect, in works like a weak version of the Half-Life 2 gravity gun.
It has fun applications and a few practical uses. You can rearrange objects in your house to make appealing displays. You can, creepily like myself, rearrange bodies, using them like little dolls even. You can throw items around, like maybe into a trap to trigger it. Lot's of fun.
I'll have to hunt down Sheogorath's shrine. He was always my favorite Daedra. Got to love a godlike being with a sense of humor.
Hand a funny moment today. I started up a pure-mage character and had a summoned skeleton following me through some Ayleid ruins. I'd been fighting skeletons too. So at one point, I turn around and see my summon standing there, only I thought he'd died earlier so I freaked out a little. At that moment, the swinging axe trap cycled again and nailed him dead on.
So it went like: "La de da, looking for gold. Ahhh! Skeleton! WHAM!!! Poof!"
Tar Markvar
03-28-2006, 11:20 AM
I dragged a bandit's body in front of me to trigger a trap that I couldn't disarm without jumping over and couldn't jump over because my Athletics sucked.
I also use summoned scamps as enemy detectors. I drop them off balconies to see if they start attacking, and if they do, there's enemies down there. :)
Santiago
03-28-2006, 11:45 AM
On the x-box, I'm not sure what button does it. On PC, the default key is 'Z'. It's labeled as "Grab". Point the cursor at a physics enabled object (quite a few things: some random stuff, any "trap" things, all items, bodies, and so on) and hold down that Grab Button. You will "hook" onto the object at the point where the cursor was at. In effect, in works like a weak version of the Half-Life 2 gravity gun.
Is there a trick to it? Rearranging the bodies of Hackdirt as my warning was a pain in the butt. They kept losing the grab, I couldn't pick up and carry them anywhere, so I kind of had to grab their points end over end like a gruesome rag-doll slinky.
Slow process.
CodexArcanum
03-28-2006, 01:27 PM
The Grab is a little tricky, and a little weak. You have to move slowly (both turning the view and walking) or you'll lose the grip. To move a body a long ways, I usually grab a leg and start dragging. Small items carry a lot better.
There's also a setting in the ini file which, at first glace, appears to set how strong the grip is. I haven't played with it much, but setting that higher might help you move things easier.
Matt David T.
03-28-2006, 03:27 PM
Paranoia! quest spoilers below...
Met a guy who was all paranoid in Anvil, he told me to meet him behind the church of the Nine at midnight, said he'd make it worth my while. So I met him, and he asked me to spy on these various people who he thought were stalking him. I turned him down since he seemed like a little nutcase.
He said that he was going to take matters into his own hands, and that was that. The next day, I ask around town about him, everyone mentions "Oh him? A bit crazy, but harmless."
Another day passes, I read in the paper (and NPCs mention to me when I ask about rumors) that the little guy murdered one of the town's shopkeepers with an axe.
...but he seemed like such a quiet guy.
Shameless Poser
03-28-2006, 03:36 PM
Paranoia! quest spoilers below...
*snip*
That is so cool.
Shadetree
03-28-2006, 05:17 PM
On the paranioa quest
I led the little bugger on, even stalked the people he wanted me to stalk. they weren't following him. Of course, he paid well so I told him what he wanted to hear. got paid a pretty penny but in the end he gave me a list and told me to kill them...I went to the Guard Captain and turned the poor bastard in. I follow the Guard as he seeks him out and smacks him down in the middle of the street. I looted the body for his key and ransacked his house.
I'm a prick
Tar Markvar
03-28-2006, 05:21 PM
On the paranioa quest
I followed the folks, but I spoke with them each time, and they gave indication that they had no idea what I was talkin about. So I reported that back to him, and after the second one he made some mention that maybe I was in on the conspiracy. Then when I reported that the third guy wasn't spying on him, he took that as confirmation and attacked me.
Once he was dead, I took his keys and went into his house. There I found notes detailing my interaction with him. Apparently the third "task" was a test to see if I was in on the conspiracy, and when I told him the guy wasn't after him, he decided I failed the test.
Iacobus
03-28-2006, 10:14 PM
On the paranioa quest
I blabbed about the dumbass to one and all, and after a while the guard captain seeks you out and is like "He's a maniac - do not do what he tells you to do"
Samhaine
03-29-2006, 06:06 AM
I blabbed about the dumbass to one and all, and after a while the guard captain seeks you out and is like "He's a maniac - do not do what he tells you to do"
When he attacked me, I just blocked for a while since he couldn't really hurt me. Then the guard captain ran up and slaughtered him. I talked to the captain to see if there was some end to the quest, and he just went "Galthir? He turned up dead. I guess he pissed off someone." I thought that was funny because the guy killed him in front of me two seconds prior.
JdRavnos
03-29-2006, 07:51 AM
So far almost all the Dark Brotherhood quests are awesome, but I really enjoyed one called (I think) "Whodunnit?" which is an Agatha Christie styled murder mystery... from the perspective of the murderer.
You and five strangers are locked in a house. They all believe that someone invited them to seek out a hidden treasure, whoever finds it keeps it and the key out. However that's just a setup so that you can infilitrate them and kill them all. You get a bonus if you kill them without anyone seeing you do it.
So I go in, and talk to a few people, then proceed to run around the house, getting a feel for the layout (and looting anything that caught my interest). I go upstairs and check out some bedrooms when one guest comes into the room I'm searching... and lays down for sleep! Too good of an opportunity to pass up, an arrow silences him forever. I check the next bedroom and another guest whom I hadn't met yet also lies asleep. Are they just crying out to have me kill them? This fellow never wakes up. I go back down stairs and apparently word travels fast, as the other guests know of the murders (but not who murdered them). A dark elf sat alone, reading a book. The last she ever read. Ok, now only two people left, Nels the Naughty, a large Nord man, and an elderly Breton woman. Unfortunetly, they're standing too close together to easily dispatch both. I talk to both, and I can see they're on edge, so I try to talk them into trusting me more, but my speechcraft skill (even with a dress that gives me bonuses) is rather puny, so I end up bribing both of them so they are convinced I didn't do the killing. To my surprise, Nels runs up and bareknuckle punches the old woman to death. He turns to me and says that with murderer gone, all we have to do is find a way out of the house. He then sits down and proceeds to drink from tankard. The Cheshire cat's smile wasn't as big as mine as went into stealth mode and pulled back the bow string...
bubbles
03-29-2006, 07:54 AM
Last night, I saw the best NPC interaction ever! I had the privelige of seeing two Imperial Legion Foresters (basically Ranger patrols for those as haven't seen them yet) get into an archery duel...because one of them killed a bandit the other wanted to.
I had that too! Only mine were fighting over a deer.
YerMum
03-29-2006, 08:24 AM
*twitch*
*twitch*
*waits for 360's to drop in price*
bubbles
03-29-2006, 08:35 AM
I love the voice actors for Lucien and Valiteri, and the conversations with Gorgron Gro-Bolmog are worth joining the Dark Brotherhood for the humor alone. "I don't know much about the Night Mother, I just know she pays me for killing people. My own mother should have loved me so." "You should say really creepy things to the target, you know? Like this one time, this little Nord girl asked me if I was the jester for her birthday party. 'No, I am the messenger of death' I told her; you should have seen the look on her face! That's one girl who didn't see age 6...".
I think it's a testament to how good the game is that I didn't find that at all funny.
MadDogMike
03-29-2006, 08:36 AM
So far almost all the Dark Brotherhood quests are awesome, but I really enjoyed one called (I think) "Whodunnit?" which is an Agatha Christie styled murder mystery... from the perspective of the murderer.
Heh heh, I still haven't reached that far in the Dark Brotherhood, but I've heard about that mission. If I understand right, with enough Speechcraft you can talk everyone except the old lady into killing each other. Since the only thing I'm better at than sneaking is talking (I'm very good at that Speechcraft mini-game, so I level it like crazy), I'm terribly looking forward to seeing if that is true :D
Spoiler for the Ulrich Leland quest in Cheyandhil (sp?):
Since I'm not up on my sneaking and not terribly fond of the law, I decided not to find evidence of Ulrich's corruption in his room. Instead, I went back to the dark elf woman and did things her way. Apparently "her way" of justice involves paralyzing people and feeding them to giant rats! :eek:
The Scribbler
03-29-2006, 09:53 AM
Spoiler for the Ulrich Leland quest in Cheyandhil (sp?):
Since I'm not up on my sneaking and not terribly fond of the law, I decided not to find evidence of Ulrich's corruption in his room. Instead, I went back to the dark elf woman and did things her way. Apparently "her way" of justice involves paralyzing people and feeding them to giant rats! :eek:
I wanted to do things her way, but I couldn't even get the guy to talk to me so I couldn't get him to go to her house.
Thornhammer
03-29-2006, 12:38 PM
Had a fun quest in Bruma(?) that wound up as a he said-she said type thing.
Part of it involves being requested to dispose of the woman, which you can do or not. 's up to you, you can solve the quest either way.
Anyway, I felt like being kind at the time, so she says to go grab this thing and go do this other thing with it. As I'm walking away, she mutters something about "and don't cross me!"
I reach for the F key to teach her a lil' lesson, then think better of it. I go get the thing and head for the stairs to leave, when I hear this "ka-ZAM!" noise behind me. Double cross! *Shing* goes the katana from the sheath, and I leap from the stairs, ready to deal steely death.
And see her doing lightning bolt training on a target near the bed. Maybe I shouldn't eff with her. ;)
The lack of glass jinkblades is really crimping my thief/assassin style. In Morrowind I'd have dropped her like a bad habit.
-Thornhammer
Elizabeth Brooks
03-29-2006, 01:02 PM
So I'm in Skingrad on an errand for the Mage's Guild and I stay at the West Weald Inn. While I'm there, some jerk dark elf tells me to get away or he'll burn my bones to ash. However, this being an inn full of people, I let it pass.
Later on, I'm in Bruma on an errand for Jauffre. I stop in Olav's and hear a familiar growl. I let it slide again and check something out, then leave. On my way out the gate, I notice this dunmer is also on his way out of town. Since he kept threatening to kill the hell out of me, I waited for him to get out of sight of the guards and murdered the hell out of him in cold blood. Later on, his name popped up as a conversation option with Olav. Olav basically said "Too bad about him, but he had it coming."
Tar Markvar
03-29-2006, 01:10 PM
I was walking from here to there, and I saw two guys at a campfire. Usually I don't go charging in at random, but they started running at me, so I decided to defend myself.
Of course, I realize I'm being hit from behind, and one of the guys (whose names showed up as Imperial Foresters) ran right by me as I killed the other. I swung around and realized I was being jumped by a bandit at the same time, and these Imperials were trying to save me from the bandit.
Once the bandit was killed, the surviving forester went over and knelt next to the body of his partner and said, "What have I done?" Then he stood up, charged me with murder, and then died when I decided to resist arrest.
A little bit buggy, but still cool.
TJBailey
03-29-2006, 01:14 PM
That Dunmer sounds like the Vampire Hunter. He was in Skingrad before moving on to Bruma. You get a nice magic item for completeing that quest too. A necklace of Lithness IIRC.
Just saying is all. Might want to see if he has a key and if any vampires were dealt with.
Trevor.
Elizabeth Brooks
03-29-2006, 01:25 PM
That Dunmer sounds like the Vampire Hunter. He was in Skingrad before moving on to Bruma. You get a nice magic item for completeing that quest too. A necklace of Lithness IIRC.
Just saying is all. Might want to see if he has a key and if any vampires were dealt with.
Trevor.
No, I already killed the vampire hunter who was in Skingrad and Bruma and the necklace is safely in my inventory. As are the three keys and all that stuff.
TJBailey
03-29-2006, 01:38 PM
No, I already killed the vampire hunter who was in Skingrad and Bruma and the necklace is safely in my inventory. As are the three keys and all that stuff.
In that case, the guy had it coming. I mean I know I'm cursed with Vampirism an dall that, but really getting to the stage that antagonistic characters and anyone who gets in my way will die.
Trevor.
Haecceity
03-29-2006, 01:43 PM
In that case, the guy had it coming. I mean I know I'm cursed with Vampirism an dall that, but really getting to the stage that antagonistic characters and anyone who gets in my way will die.
Trevor.
Are people still willing to talk to you when you're a vampire, in Oblivion?
Chocobo
03-29-2006, 02:02 PM
I followed the Paranoia quest to the end, doing everything he asked...
He has you follow a bunch of various people around town and see if they are following him. Well he was paying peanuts (150gp a day) but I was curious. What if they really were watching him? it could be interesting... but it's not. These people hardly do anything. They stay in their houses most of the day. They encounter him for about 2 seconds on the street. I searched through all their belongings and didn't find any evidence there either. I kept a ring from one of them for my trouble though. I was forced to conclude that he was indeed just a looney. And then he attacked me for betraying him. With his bare hands... and no he is not a kung fu master. He died quickly.
Neall Raemonn Price
03-29-2006, 02:06 PM
Are people still willing to talk to you when you're a vampire, in Oblivion?
Yeah. In Morrowind, you could only complete a few Mage's Guild and vampire-specific quests (though one dual quest allowed you to get my favorite sword in the game). Has this changed?
Matt David T.
03-29-2006, 02:24 PM
Anyone else really playing up the RP aspects of their character? I decided to make a Knight, so I'm being totally above board with folks - I think I'm missing some of the cool stuff of the game (like most of your above described murders) but I have seen some pretty cool things occur when you try to take the high road, and it all goes horribly awry.
Elizabeth Brooks
03-29-2006, 02:38 PM
Yeah. In Morrowind, you could only complete a few Mage's Guild and vampire-specific quests (though one dual quest allowed you to get my favorite sword in the game). Has this changed?
You can talk to people without too much trouble up to and including stage 3 vampirism.
nonsense
03-29-2006, 02:56 PM
Anyone else really playing up the RP aspects of their character?
Yep!
'Course, just now those DO involve murder.
Robot Fury
03-29-2006, 04:08 PM
I was very pleased when I finally figured out how to join the Thieve's Guild, and having gone through all of their quests, I really appreciate how much more cleverly they've been written and scripted. I especially loved the line of quests from the Gray Fox himself, including the final, greatest heist of all time -
Stealing one of the Elder Scrolls from the Imperial Palace itself!
Santiago
03-29-2006, 04:10 PM
Anyone else really playing up the RP aspects of their character? I decided to make a Knight, so I'm being totally above board with folks - I think I'm missing some of the cool stuff of the game (like most of your above described murders) but I have seen some pretty cool things occur when you try to take the high road, and it all goes horribly awry.
Absolutely RPing. As a shady assassin, I always opt for the way of violence/greed. I had a quest that involved retrieving an honor sword that I could either give to the guy that charged me to find it and get paid, or go give it to its rightful owners, which I reasoned didn't pay as well, so off to mister thief it went (and I was handily rewarded).
Samhaine
03-29-2006, 08:15 PM
Absolutely RPing. As a shady assassin, I always opt for the way of violence/greed. I had a quest that involved retrieving an honor sword that I could either give to the guy that charged me to find it and get paid, or go give it to its rightful owners, which I reasoned didn't pay as well, so off to mister thief it went (and I was handily rewarded).
Considering that the sword is +1 damage higher than the model it uses (ebony sword) and weighs 0 pounds (vs 46 for the ebony sword), I'm keeping it until I find a better weapon :) .
Can't enchant it, though :( .
Melle
03-30-2006, 06:22 PM
Stage 3 vampirism? What is this? I thought there were just two stages, porphyric hemophilia and then boom, vampire. Is there some kind of vampire advancement?
Thornhammer
03-30-2006, 07:34 PM
Stage 3 vampirism? What is this? I thought there were just two stages, porphyric hemophilia and then boom, vampire. Is there some kind of vampire advancement?
Once you hit Vampire, you have to feed or you start 'degenerating'. Each day you go without feeding (24 full hours), you go up one category. I think there are four or five categories, with Cat 1 being "fed within 24 hours" and progressing one per day. You gain one power per day you haven't fed, and you gain increased sensitivity to the sun (you take damage). After three or four days, normal interaction is pretty much impossible. As soon as you feed you go back to Cat 1.
So it isn't quite the all-or-nothing of Morrowind.
-Thornhammer
The Scribbler
03-30-2006, 08:47 PM
Wow...
That really hurt.
I just did the mission that makes you a Silencer in the Dark Brotherhood, and... wow.
I never thought that...
Slaughtering gleefully murderous assassins
...could be so saddening. They really are so <i>nice</i>. And, besides...
...I suspect Lucius more than any of them.
Shadetree
03-31-2006, 01:44 AM
Well there was that one Khajiit I enjoyed taking care of and never really liked the Orc. But I had to give Antionetta Maria an apple cause I just couldn't bring myself to do it. But Shadowmere kind of makes up for it.
RPG_Wombat
03-31-2006, 06:35 AM
I haven't been able to get the game to be stable enough to play as much as the rest of you, but I actually got somewhere last night. This was pretty fun...
In Oblivion, at the Kvatch gate. In the chamber with the doohickey you're supposed to use to deactivate the oblivion gate. I get to a fight with one last daedra summoner guy (forget what they're called). During the fight, I end up with my back to the wall, and manage to knock him off the ramp with a solid swing. Ooh, a breather. I spam heal myself, swap out to bow, and take a few pot shots at him before he finally runs back up the ramp. Fight fight fight, blam, he's off again. Heal spam, eat arrow daedra scum! He charges up the ramp again. Silly daedra. Blam, off the ramp. Repeat several more times, and the daedra finally slumps down, looking like a porcupine with all the arrows stuck in him, and slides down the ramp.
It's not much, but I just found it amusing. If the bugger had just stayed put and sent scamp after scamp against me, I probably would have bit it. There's probably a lesson about arrogance there somewhere.
Kaiten
03-31-2006, 01:10 PM
I love switching to the inventory screen just after fighting with enemy archers. There's something endlessly amusing about seeing arrows sticking out of your shield for me. Not to mention seeing arrows sticking out of your abdomen (I seem to have a penchant for catching arrows with my belly) or even worse, sticking right through the joint of your elbow on your sword arm and knowing you won the fight with that thing in there. That's hardcore, yo.
Santiago
03-31-2006, 01:31 PM
I love switching to the inventory screen just after fighting with enemy archers. There's something endlessly amusing about seeing arrows sticking out of your shield for me. Not to mention seeing arrows sticking out of your abdomen (I seem to have a penchant for catching arrows with my belly) or even worse, sticking right through the joint of your elbow on your sword arm and knowing you won the fight with that thing in there. That's hardcore, yo.
Man, I wish you could salvage enemy arrows from yourself after a fight.
That would be hardcore.
Doc Ezra
03-31-2006, 01:35 PM
Man, I wish you could salvage enemy arrows from yourself after a fight.
That would be hardcore.
I occasionally have arrows in my inventory after such a fight that I'm confident I didn't start the battle owning, so mayhap it does so automatically? I don't carry anything lesser than dwarven arrows for my archer, yet after fighting archers (before looting their bodies), i often have two or three silver arrows or steel arrows in my inventory. The only thing I can figure is that I'm pulling them out of myself. :)
Santiago
03-31-2006, 01:38 PM
I occasionally have arrows in my inventory after such a fight that I'm confident I didn't start the battle owning, so mayhap it does so automatically? I don't carry anything lesser than dwarven arrows for my archer, yet after fighting archers (before looting their bodies), i often have two or three silver arrows or steel arrows in my inventory. The only thing I can figure is that I'm pulling them out of myself. :)
Man, I'm going to have to pay attention to that now.
Yuri03
03-31-2006, 02:49 PM
Man, I wish you could salvage enemy arrows from yourself after a fight.
That would be hardcore.
It is hardcore. You do pull them out for your own use. The first battle with an archer I had was right outside the prison in the beginning. He shot me a few times and I became encumbered and had to drop somethings so I could chase after him.
Samhaine
03-31-2006, 03:13 PM
It is hardcore. You do pull them out for your own use. The first battle with an archer I had was right outside the prison in the beginning. He shot me a few times and I became encumbered and had to drop somethings so I could chase after him.
Huh.... that would explain why I sometimes have arrows that I can't remember picking up. Neat.
I looked at my inventory last night and wondered, "Why did I bother picking up iron arrows?"
Doc Ezra
03-31-2006, 03:16 PM
Man, I'm going to have to pay attention to that now.
For bonus fun and impression of hardcore badassitude, hop to your inventory screen after you've been shot a few times, change to equip the arrows you're being hit with, and fire them right back. :D
True Blue
03-31-2006, 07:31 PM
Not quite "cool" (from my character's prospective)...
Sitting down on a ruined throne in a decrepit fort only to have a spike ball fall from the cieling and smash my character in the chest.
Juriel
04-01-2006, 04:06 AM
Not cool, but I found it amusing, in a stupid stupid way:
I spy an unattended horse in front of an inn. So I naturally hop on its back, making sure no-one is near, and ride off.
I arrive in a town a bit farther off. I help them with their troubles with a quest item, getting off my horse to do so.
I talk to all people, and then prepare to leave.
I get on my horse and the nearby farmer attacks me.
Why? Because the horse was still marked 'stolen' when getting on.
Even though all the farmer knew was that I'd ridden in on it.
So I decide to ride away from him, but he's damn persistent.
This is when I run into a bandit and his pet wolf behind some rocks.
And they ambush my farmer-chaser, beating him up and eventually all three run off into the distance.
Radiant AI, yeah...psychic and suicidal, too.
Only thing that saved me from quitting right then, was that bandit rendering the whole event a flair of Benny Hill chases.
The Scribbler
04-01-2006, 04:12 AM
Radiant AI, yeah...psychic and suicidal, too.
Only thing that saved me from quitting right then, was that bandit rendering the whole event a flair of Benny Hill chases.
Yeah, my wife and I were joking about the guards and their WiFi network.
"I just killed everyone in this room, but I still have a bounty because one of the guards saw me hit another before they both died."
Drexel
04-02-2006, 04:30 AM
I had a fun battle the other night.
I was battling a Skeleton Hero in an old Elven ruin.
I'd managed to drive the skeleton onto a pit/spike trap, so every few seconds it would drop out of sight into the pit, I could heal up a bit, and then it would reappear as the floor rose up.
Repeat ad nauseum :D
Elizabeth Brooks
04-02-2006, 04:48 AM
Someone else related this, but I experienced it too:
I was sent to an elven ruin to rescue a mage from some necromancers. A battlemage runs up and says "We have to go in there and get him! Follow me!", runs right onto a trap, and gets crushed to death.
I'm convinced this is deliberate.
domino
04-02-2006, 10:48 AM
Someone else related this, but I experienced it too:
I was sent to an elven ruin to rescue a mage from some necromancers. A battlemage runs up and says "We have to go in there and get him! Follow me!", runs right onto a trap, and gets crushed to death.
I'm convinced this is deliberate.
Perhaps to warn the player about the traps?
Thornhammer
04-02-2006, 01:37 PM
Not cool, but I found it amusing, in a stupid stupid way:
All items in the kingdom are equipped with RFID tags, and horses with LoJac. This is the only way to explain how a merchant three towns over recognizes the stolen silver carafe and won't buy it.
-Thornhammer
Elizabeth Brooks
04-02-2006, 02:07 PM
Perhaps to warn the player about the traps?
Could be, but I'd encountered that trap before and had no trouble spotting it before stepping on it.
Sinclair
04-02-2006, 04:54 PM
I was in a mine, there were goblins from one tribe. I can hear the sounds of battle, but I can't get to where they are, they appear to be above me (I'm sort of in a "valley" in the cave) and I'm not sure how to get there. I explore, and am backtracking through the "valley" when the sounds of battle cease, and a goblin body falls right in front of me. It's from a different tribe.
I find my way up, wipe out a few more goblins, and find a huge number of goblin bodies. I had wandered into some sort of tribal war. The dead goblin falling in front of me was the coolest part.
some guy
04-02-2006, 06:10 PM
I've stumbled across both a vampire-haunted ruin and a shrine to a daedric god that has a lot of crab like pincers in the far north west. After a bit of leveling I'm going to go back to that ruin and cleanse it.
Drastic
04-02-2006, 06:23 PM
I'm poking about a random dungeon where I meet my first zombies. They're rather difficult for me to kill at this stage, but after a hairy couple battles I'm still progressing deeper.
There's a room with several traps that work by acting as super-express elevators into ceiling-mounted spikes, and one that if you're quick on you can hit the hidden switch in its own ceiling alcove, sans spikes, to open up two side alcoves with nicer loot in. One of them, unfortunately, has a zombie in it too. I really don't have the room to maneuver that makes zombie fights work, and inspiration hits--I book it out of the alcove, carefully skirt and leap around the room to get directly opposite the shambling foe--so that it'll head at me right across the ceiling-spike elevator. WHAM!
It took him several trips, but he died with nary an arrow fired or blade swung.
Melle
04-03-2006, 06:26 AM
I sneak attacked and killed an ogre while it was squatting in the bushes. Poor bastard. :D
nonsense
04-03-2006, 07:26 AM
I made my first foray into (the plane of) Oblivion last night...
Mmmmmm...
Between the landscape and the spiny architecture, I get a very strong Planescape feel.. Oblivion is how I always visualized Baator. Oh, and daedra are SCARY... I had to pretty much pull every sneaky trick in the book to survive. It's a good thing every plant you can pick in Oblivion makes for a good poison.
Came out slightly the worse for wear, but with some fun magical loot (including a ring of Chameleon that was previously worn by a daedric ambusher... nothing says fun like being walloped by a Predator-cloaked demon). I hope the Black Horse Courier gets in gear and writes about my exploits, dammit. I'm a hero!
Samhaine
04-03-2006, 11:22 AM
This weekend I discovered the joy of the Oblivion death-run. This involves queuing up a good heal spell and then tearing through a gate like a crazy person, dodging demons and hoping you don't make a wrong turn or get cornered. After all, you don't have to beat them, you just have to reach the top and steal their sigil stone, grabbing loot from the flesh pods on the way up. I'm able to get through one in about five minutes most times, unless I get confused by the layout and have to double back a lot.
Bob the Insane
04-03-2006, 11:57 AM
A while ago when I had recently started I scouted out a fort in the wilderness between Chorrol and Skingard. It was near the town of Hackdirt.
Well I am sneaking my way through and I start bumping into vampires and wolves, but I can handle them. My character is a big, dumb Nord warrior type, a really heavy armour and heavy hitter type. Well a make my way through the crypts until I come across the biggest dman wolf I have seen yet in the game and get into a fight. Then some chick calls out and opens a door and comes running out. It is some vampire check with a two handled sword and she is faster than fast and starts beating the crap out of me.
Well I decide discretion is the better part of valour and all that to turn around and leg it. I figure it's a vampire right, once I am outside I am fine...
Well I bust out the door and behold, it's nighttime! Sure enough here she comes with her big wolf sidekick and huge sword. Luckly my horse is nearby and I jump on and ride off. After a little time the attack music dies away so I figure I am safe so pull up and get off my horse to do some much needed healing but as soon as I am off the horse the attack music starts up again. I look around for the enemy and spot, no it's can't be, the vampire chick... She must be really pissed!
I quickly mount up and to cut a long story short, the chase goes on in this fashion to almost the gates of Skingard before she apparantly gives up..
MadDogMike
04-03-2006, 03:41 PM
I made my first foray into (the plane of) Oblivion last night...
Mmmmmm...
Between the landscape and the spiny architecture, I get a very strong Planescape feel.. Oblivion is how I always visualized Baator. Oh, and daedra are SCARY... I had to pretty much pull every sneaky trick in the book to survive. It's a good thing every plant you can pick in Oblivion makes for a good poison.
Came out slightly the worse for wear, but with some fun magical loot (including a ring of Chameleon that was previously worn by a daedric ambusher... nothing says fun like being walloped by a Predator-cloaked demon). I hope the Black Horse Courier gets in gear and writes about my exploits, dammit. I'm a hero!
Fortunately for me, either due to my difficulty level, the "Deadlier Sneaking" mod I'm running (the author thought sneaking's improvements were bugged, so he set up an ever increasing damage multiplier as you level the skill; useful without true cheating really), the fact I use the nastiest bow I can find, and/or my l33t bow aim, daedra tend to die to single arrows from the shadows a LOT when I'm around :D . Takes a while though since I pretty much sneak through the entire area of Oblivion when I'm in there. Hate those damn fire turrets though; there any way to disable them or must I run screaming past them every time?
Oh, and the Black Horse Courier DOES write about some exploits of yours in my experience, though the main problem is a bunch of them are the exploits you do in secret (i.e. Thieves Guild and Dark Brotherhood quests) or exploits where you weren't the main focus so your role is vaguely ascribed to an "unknown individual". Some of my more public screwing with people for the daedric shrines quests made the papers; Sheogorath's in particular, where I helped an apocalyptic prophecy's signs come to pass, was hysterical reading afterwards.
The daedric shrine quests in general are great stuff and have good rewards often; I've done most of them by this point. Sheogorath's is probably the most fun (both talking to him and doing the actual quest). Malacath is runner-up for humor value at the end - Watching the ogres enslave the Drads was priceless, and Malacath noted the lesson was "the ogres weren't his, they're MINE!!!". Namira's was a pain to get because it requires a VERY low Personality score - I went to town on cheap wine to do it; apparently beer goggles work in reverse in Tamriel? - but the actual quest was rather amusing to perform. Nocturnal and Azura gave the best items by way of indestructable +40 Security lockpick and reusable soul stone. I just wonder if there's a Mehrunes Dagon shrine somewhere; be funny as heck to do him a favor while on a quest to defeat his plans.
Chocobo
04-03-2006, 03:48 PM
All items in the kingdom are equipped with RFID tags, and horses with LoJac. This is the only way to explain how a merchant three towns over recognizes the stolen silver carafe and won't buy it.
-Thornhammer
And the guards all carry radios...
I was a little jumpy after the journey into the Oblivion gate, post traumatic stress syndrome or something. I didn't reintegrate back into society well. I was travelling through the wilderness to the north and I saw a man walking around by a campfire and just assumed he must be an enemy. Who else hangs out here besides bandits, right? So I hunker down in the bushes and nock a poisoned arrow in my bow - put one right in the back of his neck. Turns out he was a ranger. Turns out shooting arrows at them is against the law. I didn't want to go back to prison though cause I was on a quest, so I had to finish him off. I figured we're alone out here miles from anywhere who's gonna know? I sauntered back into Anvil, where I have my house and the guards at the gate tried to arrest me for murder. I didn't want to fight them and turn the whole town against me cause I didn't have another house so I figured it's time to come clean. And... pay the fine for murder, 1000 gold or so. I thought I was going to prison for sure... 1000 gold? That's nothing. I wonder how a society could function with such lax laws about murder, and of officers of the law in particular.
The Dark Brotherhood also knew I had killed someone way out in the wilderness, but I was less surprised about that.
bubbles
04-03-2006, 04:03 PM
Travelled up to Cloud Top today - literally the top of the world. The view reminded me exactly why I bought the game... just sat there watching the sun set over the landscape. It was quite beautiful.
Sinclair
04-03-2006, 04:12 PM
The quest in Anvil involving buying a house was quite cool.
I was actually scared of ghosts for the first time in the game. I don't know why.
Darting Flea
04-03-2006, 05:12 PM
Someone else related this, but I experienced it too:
I was sent to an elven ruin to rescue a mage from some necromancers. A battlemage runs up and says "We have to go in there and get him! Follow me!", runs right onto a trap, and gets crushed to death.
I'm convinced this is deliberate.
Just did it myself. They killed him for the sake of the story and deliberatley made him a prick so you wouldn't care.
Necromancers must work quick too because the bodies of his comrades were not to be found.
some guy
04-03-2006, 06:04 PM
I finally finished the Paranoia mission last night. Whilst my brother was busy leveling his character up,
I was hiding in a field, watching people work the fields. And when I told that fun little elf with his funny little elven hair cut that nobody was after him, he attacked me! And was promptly put down by the town guard. Just to see what the other options were, I reloaded and told him that the last man I tracked had indeed been following him, prompting him to give me an assassination order. Which I gave to the town guard. Seeing him being put down again was priceless, which I followed up by looting his house.
some guy
04-03-2006, 06:05 PM
Not cool, but I found it amusing, in a stupid stupid way:
I spy an unattended horse in front of an inn. So I naturally hop on its back, making sure no-one is near, and ride off.
I arrive in a town a bit farther off. I help them with their troubles with a quest item, getting off my horse to do so.
I talk to all people, and then prepare to leave.
I get on my horse and the nearby farmer attacks me.
Why? Because the horse was still marked 'stolen' when getting on.
Even though all the farmer knew was that I'd ridden in on it.
So I decide to ride away from him, but he's damn persistent.
This is when I run into a bandit and his pet wolf behind some rocks.
And they ambush my farmer-chaser, beating him up and eventually all three run off into the distance.
Radiant AI, yeah...psychic and suicidal, too.
Only thing that saved me from quitting right then, was that bandit rendering the whole event a flair of Benny Hill chases.
I feel your pain. Rode half way across the map I did on that stolen horse, only to get back on it when I reached a town. The resulting chase across town and through the Prior was simply not worth it, and I promptly reloaded.
Darting Flea
04-03-2006, 06:18 PM
I must say I normaly love playing a sneaky nasty criminal but not being able to get away with being a sneaky nasty criminal some what ruins the fun.
Just as well Im finding my mage (walk around unarmed and clad in mage robes) much more fun than my thief.
domino
04-03-2006, 07:08 PM
How long until someone mods local-town-only theft/crime tags, representing that only locals recognize the brand on that horse or that silverware and the guards don't have radios, or theft tags that fade over time as people forget the incident?
some guy
04-03-2006, 07:14 PM
How long until someone mods local-town-only theft/crime tags, representing that only locals recognize the brand on that horse or that silverware and the guards don't have radios, or theft tags that fade over time as people forget the incident?
I would snap that up in an instance. I really have to try and find the thieves guild, if only for their fence.
The Scribbler
04-03-2006, 07:32 PM
I would snap that up in an instance. I really have to try and find the thieves guild, if only for their fence.
They're fun, the little bit I've done.
AmesJainchill
04-03-2006, 07:38 PM
I love the voice actors for Lucien and Valiteri, and the conversations with Gorgron Gro-Bolmog are worth joining the Dark Brotherhood for the humor alone. "I don't know much about the Night Mother, I just know she pays me for killing people. My own mother should have loved me so." "You should say really creepy things to the target, you know? Like this one time, this little Nord girl asked me if I was the jester for her birthday party. 'No, I am the messenger of death' I told her; you should have seen the look on her face! That's one girl who didn't see age 6...".
You are so right about that. I am so joining the DB now. I gotta hear that kinda stuff--that's great!
The Scribbler
04-03-2006, 07:40 PM
Nocturnal and Azura gave the best items by way of indestructable +40 Security lockpick and reusable soul stone.
Nice!
Darting Flea
04-03-2006, 07:53 PM
How long until someone mods local-town-only theft/crime tags, representing that only locals recognize the brand on that horse or that silverware and the guards don't have radios, or theft tags that fade over time as people forget the incident?
We can only hope or even a mod where you could kill an innocent without getting busted if their are no witnesses.
I would snap that up in an instance. I really have to try and find the thieves guild, if only for their fence.
There are some mods like that already, though still needing work. Check the Elder Scrolls mod forum.
Drastic
04-03-2006, 08:06 PM
We can only hope or even a mod where you could kill an innocent without getting busted if their are no witnesses.
No Psychic Guards (http://www.tescreens.be/oblivionmodwiki/index.php/No_Psychic_Guards) mod!
It doesn't look like anyone's successfully tackled some sort of hot goods known only locally or whatnot yet.
Kirby
04-03-2006, 08:34 PM
Coolest moment for me: I was finishing up a random necromancer's dungeon and after I was done with the chests I thought to myself "You know, sneaking around would be a lot easier with out these crystal lights". So I shot one of them with my arrow and it fell down. Apparantly these things are worth a bit of money. After dealing with the necromancers I started shooting down all the light fixtures to sell later.
Taking everything out of a dungeon that isn't bolted down. I have never felt so much like an adventurer in any game before.
Samhaine
04-03-2006, 09:28 PM
Apparantly these things are worth a bit of money. After dealing with the necromancers I started shooting down all the light fixtures to sell later.
The blue ones that are marked for 50 recharge your full mana bar when used. The clear ones that are worth 1000 rechage every magic weapon you're carrying when used.
Darting Flea
04-03-2006, 09:50 PM
No Psychic Guards (http://www.tescreens.be/oblivionmodwiki/index.php/No_Psychic_Guards) mod!
cool, thanks heaps for that
Something Else
04-03-2006, 10:05 PM
I haven't had any spectacular experiences yet, but I love letting NPCs do my dirty work for me by tricking them. Also, I'm in the Dark Brotherhood - are the good quests any fun at all?
CodexArcanum
04-03-2006, 11:56 PM
I find the other guild's quests to be a little more "Standard." That is to say, they aren't quite as creative as the one's for the DB. They aren't at all bad though, and many have fun twists.
Like the first Fighter's Guild quest, "A Rat Problem." It's not at all what you expect, and is a pretty fun parody of Morrowind and other RPGs where your first quest is always "rat killing."
MadDogMike
04-05-2006, 04:09 AM
I find the other guild's quests to be a little more "Standard." That is to say, they aren't quite as creative as the one's for the DB. They aren't at all bad though, and many have fun twists.
Like the first Fighter's Guild quest, "A Rat Problem." It's not at all what you expect, and is a pretty fun parody of Morrowind and other RPGs where your first quest is always "rat killing."
I about died laughing when that one got revealed. I also loved how when I asked for rumors people kept noting "Why is it always rats with the fighter's guild?".
MadDogMike
04-05-2006, 04:15 AM
Oh, and in terms of good quests, some of the Thieves Guild quests have some nice touches to them, particularly some of the less straightforward quests as opposed to the "steal this" stuff. One had me forging a list that originally put the cousin of a countess's assistant at the top of the best candidates for a particular job to put someone else at the top. I took great humor in first waving it in front of the assistant (who said she'd be "quite happy" to turn it in for me), saying I'd do delivery myself, then per the countess's instructions going back to the assistant to receive my 20 gp tip for the delivery. My, was she pissed at having to play along in public with my destroying her plans and then paying me for doing it :D .
Thornhammer
04-05-2006, 07:44 AM
Funniest thing I've seen yet, and it's a horribly obscure reference to the chargen stage from Morrowind.
Guy in Skingrad's castle (I think that's the one...where you can't talk to the Count without an appointment) is chatting with another guy. The second guy mentions something about a local merchant baking sweetrolls. The first guy:
"I'd buy sweetrolls from X anytime. One day, I had just been given a sweetroll by X and I was going home. On the way, three goons stopped me. I..."
Then the second guy busts in.
In Morrowind, the game asked you questions and your response helped it pick a class for you. One of the questions involved you being given a sweetroll by a baker, and on your way home you are accosted by three goons. The options involved using your intelligence, subterfuge, or strength to solve the problem (you could stomp the roll flat on the ground and start a fight, throw it high in the air and run away, or do something else).
In Oblivion, the game seems to keep track of what you do during the opening dungeon and suggests a class based on that, which is pretty cool. It suggested I be a bard, which I didn't like, but the idea was good.
-Thornhammer
StephenT
04-05-2006, 06:23 PM
How long until someone mods local-town-only theft/crime tags, representing that only locals recognize the brand on that horse or that silverware and the guards don't have radios, or theft tags that fade over time as people forget the incident?
Of course, such a mod would be pretty useless for gameplay if they keep the instant-move-anywhere system.
"Oh, this item is too hot to sell in this town?"
{F4} {Click on different town}
"I'd like to sell this, please."
*Ka-ching*
{F4} {Click on original town}
"Sorry, you were saying?"
If you're going to do that, you may as well remove the entire concept of stolen goods...
Darting Flea
04-05-2006, 07:10 PM
In Oblivion, the game seems to keep track of what you do during the opening dungeon and suggests a class based on that, which is pretty cool. It suggested I be a bard, which I didn't like, but the idea was good.
-Thornhammer
For the class recomendation it's most likely defined by your stats rather than actualy keeping track of your actions. But since you only increase stats by performing actions its prety much the same thing.
domino
04-05-2006, 10:01 PM
Of course, such a mod would be pretty useless for gameplay if they keep the instant-move-anywhere system.
"Oh, this item is too hot to sell in this town?"
{F4} {Click on different town}
"I'd like to sell this, please."
*Ka-ching*
{F4} {Click on original town}
"Sorry, you were saying?"
If you're going to do that, you may as well remove the entire concept of stolen goods...
Didn't know about that. I'm waiting on the game until I have a system that won't cry when I bring the box within 20 ft.
SteveBowen
04-05-2006, 10:33 PM
So, I'm walking around Chorrol, heading toward the front gate, when I notice a strange object on the ground just inside the gate. I go over for a closer look and discover that it's a resident of the town, laying there dead, with arrows sticking out of him. I take his stuff, which includes his house key. I loot his house and discover some arcane creepiness in his basement. In fact, he is a meber of the Mythic Dawn.
I have no clue why he was killed. Neither he, nor his death, are a conversation topic.
I'm glad it happened though. I needed some cash.
Elizabeth Brooks
04-05-2006, 10:45 PM
He probably flipped out and tried to kill people when you came to town, and you somehow missed it.
I've had Mythic Dawn members attack me in several towns...but they never get to me because the guard and the townspeople get them first.
SteveBowen
04-05-2006, 10:50 PM
He probably flipped out and tried to kill people when you came to town, and you somehow missed it.
I've had Mythic Dawn members attack me in several towns...but they never get to me because the guard and the townspeople get them first.
Huh. That's kinda cool...
Elizabeth Brooks
04-05-2006, 10:52 PM
One time, a Mythic Dawn cultist in the Imperial City flipped out, some of the townpeople attacked him, the guards came in to answer the calls for help, Hieronymous Lex joined the fight. One or both of the guards hit Lex, and he killed them after they finished off the cultist.
I cleaned out the cultist's house, though, and sold everything to the fence. He really liked fine wine. :)
AmesJainchill
04-06-2006, 06:13 AM
Funniest thing I've seen yet, and it's a horribly obscure reference to the chargen stage from Morrowind.
...
"I'd buy sweetrolls from X anytime. One day, I had just been given a sweetroll by X and I was going home. On the way, three goons stopped me. I..."
That also was a question in Daggerfall...that is so cool!
Melle
04-06-2006, 08:48 AM
So I'm chillin' at the DB Sanctuary when I hear two of the assassins strike up a conversation. I wasn't very interested, since by then I'd heard pretty much all local rumours.
Then I hear one of them say "I heard you had a bit of a problem on a recent mission. Do tell."
I edge closer.
"Yes, it is true that there were some... complications on the orphanage job. Some of the children actually tried to fight back. Poor dears."
Matt David T.
04-06-2006, 11:29 AM
Anyone done any of the Hackdirt stuff so far?
Weird little town.
Innsmouth-y.
Santiago
04-06-2006, 12:33 PM
Anyone done any of the Hackdirt stuff so far?
Weird little town.
Innsmouth-y.
There is no town of Hackdirt...
...at least, not any more. And no, I don't know anything about the rumors that every member of the town, as well as those of some unidentified men, were found around town peppered with arrows and posed, almsot as if someone wanted to send a message.
Why do you ask?
AmesJainchill
04-06-2006, 05:34 PM
...and posed, almsot as if someone wanted to send a message.
How do you manipulate bodies?
Tar Markvar
04-06-2006, 05:50 PM
...peppered with arrows...
Seasoned to within an inch of their lives? Or in this case, past that inch?
Waiwode
04-06-2006, 05:50 PM
Today I dealt with the Gold Road Rogue Mage. The two allies who follow you were absolutely no help --- but one did manage to hit the wandering Imperial Soldier!
They walked almost all the way back to Anchor, him hitting her, and her healing herself, and me riding my little pony alongside the two of them laughing.
Doug.
RedDemon12
04-06-2006, 05:52 PM
I have to say that perhaps the most fun thing to do in Oblivion is put on the cowl and go crazy, stand on tops of roofs and masscre, steal extremely valuable items, kill everyone,
Matt David T.
04-06-2006, 07:16 PM
There is no town of Hackdirt...
...at least, not any more. And no, I don't know anything about the rumors that every member of the town, as well as those of some unidentified men, were found around town peppered with arrows and posed, almsot as if someone wanted to send a message.
Why do you ask?
Hmm... Sounds awesome. I decided that after they tried to kill me for staying at the inn that they deserved a little bit of justice too.
MAngelis_Vek
04-06-2006, 07:21 PM
Someone feel like filling me in on what should have happened in hackdirt ... I went to sleep in the inn, one of the people attacked me and well i spent the rest of the next day and night sniping the entire town from the top of the church, 2 guys actually made it to the top to confront me .. so i killed them and threw their bodies over the side of the church.
Ahh the good old days before the DB, the cleansing of which did make me a little emotional ... as was the moment i arrived to find my noble leader Lucien naked, you who have seen know of what I speak.
Anybody else take The Mothers Head from the lighthouse basement and display it in their own homes ??
Durandal
04-07-2006, 02:30 AM
Tonight I decided I would go on a quest to find an ancient Akaviri artifact and it ended up being one of my favourite quest so far. Even though it was simply a fetch quest it had me on edge the whole way on the path up to the ruins of the Akaviri base. I thought that the hard part was over when I had slain the last ogre outside, had used all the charges in two of my weapons getting there and had equipment half on its way to being destroyed.
I enter the fort and am set upon by Akaviri warrior skeletons wielding rusty katana and uncanny blocking skills. As I fight my way through I end up in a pit beneath a folding bridge with about ten of these skeletons above me, they proceed to jump from the bridge in groups of 2's and 3's in an effort to giving me the most nerve rattling fight yet.
I had to use every single item available to stay alive in that pit, I even used a grand soul gem to refill my my enchanted sword to show the last group of skeletons that I had made it all the way up the mountains; through the treacherous, ogre infested Serpent's Path, and to the ruins of the Pale Pass and I wasn't going to be defeated by bundles of dust and bones who had been slaughtered centuries before. With my sword fully charge I managed to knock a few skeletons ten feet in the air scattering the bones to the wind.
By the end I felt like an utter bad ass and was ready for whatever came next. As it turns out the ghost gaurding the artifact was easier to defeat than nearly a dozen skeletons and he met his final end being slammed against a wall with the last charge of my sword.
For a fetch quest it was one of the most epic things I've done so far and I loved every second of it, and now that I have delivered the madstone and recieved my reward I believe it's time to pay a visit to castle Bruma and get it back along with the diary page I found on the Serpent's Path.
Dave Blewer
04-07-2006, 03:11 AM
What are the differences between Oblivion on the PC and the X-Box 360?
Bob the Insane
04-07-2006, 03:36 AM
What are the differences between Oblivion on the PC and the X-Box 360?
I am in the position of have both versions so feel I can answer this without getting all fanboyish about one system or the other...
Well there is the controller obviously.
Then there is the fact that 360 version looks fantastic and you will need a pretty monster PC rig to get a better on screen image. But if you do have a monster rig the graphic options exist to max out the draw distances, the shadows and sexy lighting and everything...
Finally there is the Construction Set and resultant user mods for the game which are only available for the PC...
Oh and load times can sometimes suck on the 360...
StephenT
04-07-2006, 06:38 AM
As it turns out the ghost gaurding the artifact was easier to defeat than nearly a dozen skeletons and he met his final end being slammed against a wall with the last charge of my sword. ...whereas I used the conversation option to tell h