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View Full Version : The Morning After (Spoilers, I hope)


Peers
05-17-2006, 01:17 PM
So... has anyone here ever played in The Morning After? I believe it made the rounds of New England colleges and LARP-cons in the late 90s... don't know if it's still played. I'd love to compare notes with another Computer player.

Of course, it'll turn out nobody here has, so the 'spoilers' tag in the title will be for naught... but I can hope, right?

Jadasc
05-17-2006, 03:22 PM
*I* haven't, but that's because most of my friends have, and the premise doesn't thrill me. It still gets run an awful lot in the area, as a sort of "My First LARP."

angelsorayama
05-17-2006, 03:41 PM
I have never even heard of it and the name itself invokes fear in me...

The Morning After...

Sounds like it would involve dating...

Peers
05-17-2006, 07:26 PM
Well... the run I was in, one of the females did try to seduce the computer with joystick comments, but that's as far as the dating got.

Basicly, a starship comes out of hyperspace and awakens it's passengers, who are all suffering from stasis amnesia. All they can remember is their names and a short paragraph they put into the computer before the trip. They have 48 hours until they reach their final destination... and of course, stuf begins to happen.

Come to think of it, I'm wondering if the author has done much more in recent years. He was a good guy.

DM Fitzgerald
05-18-2006, 12:16 PM
I like the concept...IS there a copy of it on the net?

David

solipsistos
07-24-2006, 06:15 AM
I like the concept...IS there a copy of it on the net?

Nope. Not likely that there's going to be, either-- it hasn't really been officially written down, although we did make some effort toward that and continue to do so. I have pretty much dropped out of GMing it, although I did so in runs 2 through... 14? A lot, anyway. It goes through lots of tweaking between runs, too, so every run is slightly different, even beyond the expected differences implied by the different player mix.

Don has been writing other games, some of which have been run at Intercons:

http://www.interactiveliterature.org/G/index.php

...that's the one coming up in 2007. A couple of other Intercon GMs have games there, too.

iresprite
07-24-2006, 11:59 AM
That was my first weekend-long LARP! I played it maybe a week or two after playing my first LARP ever at Intercon. In TMA, I played Salah.

It was a brilliant game, and I'm glad I did it. I didn't have as much fun on its sequel, Some Time Later That Day, but much of that was because I really didn't get a handle on my character's goals.

Peers
07-24-2006, 01:04 PM
Now I feel old. It didn't have a sequel when I played it.

Nice to see Don's still doing his thing tho. Solips, did you GM the... um... '97 WPI run? Might've been '98, not sure which... pretty sure it was the '97/'98 year...

iresprite
07-24-2006, 04:15 PM
Now I feel old. It didn't have a sequel when I played it.

Heh. The run I was in was '99; I believe the sequel may have been run in 2000.

Gower
07-26-2006, 10:40 AM
Yep--the sequel was March 10 and 11, 2000. Iresprite, who did you play in the sequel? I was one of the writers of the sequel (and a regular GM for TMA) and I'm always interested in hearing feedback on the sequel.

Peers, I GMed that Fall 1997 WPI run--nice to run into you again!

We try very hard *not* to have copies of anything circulating on the net, so I'm happy nobody posted a link here to any secret document of spoilers. Or we'd have to send in our commando team.

Flynn
08-01-2006, 04:12 PM
I was in the '96 WPI run, the Doc. Fun game, my first introduction to LARPing, been LARPing ever since.

Peers
08-05-2006, 10:56 PM
Never realized we had so many WPI people here...

Davidicus
08-07-2006, 08:04 AM
I played the less compitent of the brothers in the spring '99 Brandeis run. and ... Hasim? the head of the Dogs of War in the sequal. (the biker military guy)

I had fun in the sequal, but I was lucky to get a fully written character. Many of my friends got less complete characters, and had less fun. The biggest problem for the sequal was that it was two seperate games that were only slightly interconnected, but there was 100+ people in the Boston area who wanted to play in it. so they had to write a larger game, and ran out of time before it was fully done.

TMA was my first LARP, and I've been playing in and writing LARPS since.