View Full Version : [WoW][Necro] I made this
Front Toward Everybody
05-18-2006, 11:15 PM
http://img240.imageshack.us/img240/9452/tpw8xb.jpg
CrazyIvan
05-18-2006, 11:48 PM
Awesome
Benny the Gnome Bard
05-19-2006, 04:17 AM
I like it.:D
TombThaneGregg
05-19-2006, 07:57 AM
Very nice... and so true.
As a preist I hate being told to play my character. I'm a pretty damn good preist and I don't need to be told when to heal people.
More than that I hate telling people how to play thier class. If your a warlock and I'm the only healer in the party, I should not have to ask you for a Soulstone.
EndlessChase
05-19-2006, 08:02 AM
Very nice... and so true.
As a preist I hate being told to play my character. I'm a pretty damn good preist and I don't need to be told when to heal people.
More than that I hate telling people how to play thier class. If your a warlock and I'm the only healer in the party, I should not have to ask you for a Soulstone.
Agreed.
Weltenreiter
05-19-2006, 08:26 AM
Lol too true indeed.
...
Oh wait, I'm the Warlock, I'm not SUPPOSED to find this funny. :eek:
J'Dai
05-19-2006, 08:32 AM
Oh wait, I'm the Warlock, I'm not SUPPOSED to find this funny. :eek:
Sadly a few (many?) doltish Warlocks out there have made it tough for the Warlocks that know how to play. Ditto for Priests and just about every other class.
Great picture, though. :)
AusJeb
05-19-2006, 10:06 AM
As a preist I hate being told to play my character. I'm a pretty damn good preist and I don't need to be told when to heal people.
Word. In Ragefire earlier this week, this wanker of a tank kept whining for heals and stamina buffs, even though he still had an active buff. This from a guy who did body pulls rather than let the hunter and rogue do their jobs.
Dorchadas
05-19-2006, 10:10 AM
Proper soulstoning saved my PuG from a wipe in Scholo against the Butcher yesterday. And it's a good thing, too--that run, I got my Wildheart Cowl :D
EndlessChase
05-19-2006, 10:27 AM
Proper soulstoning saved my PuG from a wipe in Scholo against the Butcher yesterday. And it's a good thing, too--that run, I got my Wildheart Cowl :D
That was NOT a good run. I got nothing out of it but a couple gold and a large brilliant shard.
wdarkk
05-19-2006, 10:32 AM
One thing I noticed - in the pic, Magmadar is the only mob up but all the corpses are well away from where he sits. Does your guild (if that's your guild) pull him that far?
BlakeT
05-19-2006, 10:56 AM
Hey, making soulstones is like hard and all. Warlocks will make 'em later in the raid, when they hit the like tough mobs. Ok? :p
Cool picture, btw.
wdarkk
05-19-2006, 11:08 AM
Oh, here's my contribution, in memory of one of the most annoying random "you all die" moments in Wow:
http://i3.photobucket.com/albums/y85/wdarkk/motivator90d001e2293a3ab0edee2d8131.jpg
Alur of Knox Vegas
05-19-2006, 11:12 AM
On the subject of class calls, we had one of the funniest things I've ever seen in WoW last night. Right at the second Nefarian died, he gave out a priest class call. The priests realize they have 30 seconds to try and kill pretty much any of the rest of the raid they want to, including other priests. Chaos ensued, it was not pretty. Thank god I was out of LoS.
On the subject of class calls, we had one of the funniest things I've ever seen in WoW last night. Right at the second Nefarian died, he gave out a priest class call. The priests realize they have 30 seconds to try and kill pretty much any of the rest of the raid they want to, including other priests. Chaos ensued, it was not pretty. Thank god I was out of LoS.
LOL. We had that happen 2 weeks ago. I was the only one who took advantage of it, spamming my raid/guild leader with 5 or 6 Flash Heals. Sadly for him, he's a mage. Went squish really quickly. Was hoping for that to happen again, but was something stupid, like a warrior call this week.
Our raid leader is still waiting for me to get Mind Controlled sometime. It won't be pretty. :D
Lee
Thomas T
05-19-2006, 01:07 PM
Can I join in?
http://i57.photobucket.com/albums/g232/thomastamblyn/Spaulders.jpg
Front Toward Everybody
05-19-2006, 01:28 PM
One thing I noticed - in the pic, Magmadar is the only mob up but all the corpses are well away from where he sits. Does your guild (if that's your guild) pull him that far?
Actually, I just did a google image search for "wow party wipe" to find an appropriate image. :)
IceShadow
05-19-2006, 01:53 PM
Word. In Ragefire earlier this week, this wanker of a tank kept whining for heals and stamina buffs, even though he still had an active buff. This from a guy who did body pulls rather than let the hunter and rogue do their jobs.
Actually, it's best to have the tank pull rather than a hunter or rogue, since the whole group will head toward the more squishy party member, giving the tank less time to grab their initial aggro. Still, it's often best for the tank to pull with ranged weapon, using LoS to get casters and ranged mobs to come.
...unless that's not what body pulls means. x.x
Dorchadas
05-19-2006, 02:43 PM
Actually, it's best to have the tank pull rather than a hunter or rogue, since the whole group will head toward the more squishy party member, giving the tank less time to grab their initial aggro. Still, it's often best for the tank to pull with ranged weapon, using LoS to get casters and ranged mobs to come.
...unless that's not what body pulls means. x.x
I'm guessing it means using charge to pull, i.e. using one's body as the method of drawing aggro :confused:
IceShadow
05-19-2006, 03:01 PM
That's what I thought. Which works okay, if A) there aren't closer mobs that will also aggro when the rogue moves to the back of the mob, or everyone but the tank is a ranged person and there aren't closer mobs to aggro, and B) none of the mobs are runners.
Other than that, LoS + ranged pull (by tank) ftw :D
Peter LaCara
05-19-2006, 03:20 PM
On the subject of class calls, we had one of the funniest things I've ever seen in WoW last night. Right at the second Nefarian died, he gave out a priest class call. The priests realize they have 30 seconds to try and kill pretty much any of the rest of the raid they want to, including other priests. Chaos ensued, it was not pretty. Thank god I was out of LoS.
Class call? Whuzzat?
AusJeb
05-19-2006, 03:28 PM
That's what I thought. Which works okay, if A) there aren't closer mobs that will also aggro when the rogue moves to the back of the mob, or everyone but the tank is a ranged person and there aren't closer mobs to aggro, and B) none of the mobs are runners.
Other than that, LoS + ranged pull (by tank) ftw :D
Mostly it was the aggroing closer mobs.
It doesn't work so well if the tank charges around corners or otherwise out of the range of healing. Or, particularly, if the tank consistently aggros other mobs.
Alur of Knox Vegas
05-19-2006, 03:45 PM
Class call? Whuzzat?
On the Nefarian encounter, every 30 seconds +/- up to 5 seconds, Nef will do a yell addressing everyone in a specific class.
Warrior = Forced into Berserker Stance.
Druid = Forced into Cat Form.
Hunter = Ranged weapon broken
Mages = Start randomly polymorphing raid members
Warlocks = Summon 2 infernals each
Rogues = ported to Nef's head and rooted there
Shaman = Start dropping AE fire totems, windfury totems, and heal totems for Nef
Paladins = Blessing of Protection on Nef
Priest = Heal spells cause a stackable nasty DoT on their beneficiary
So Nef died right after calling out priests. So for 30 seconds they could "heal" raid members to try and kill them.
Samhaine
05-19-2006, 04:37 PM
I'm guessing it means using charge to pull, i.e. using one's body as the method of drawing aggro :confused:
The way I've heard it used it means to bodily run just into aggro range and then immediately back up, hopefully not getting the whole group. It's often more useful in games like CoH*, where doing damage to a mob in the aggro radius of others increases the chance they'll also pull.
* At least so I heard, I never experimented enough to decide whether that was true.
TygerTyger
05-19-2006, 06:47 PM
Actually, it's best to have the tank pull rather than a hunter or rogue, since the whole group will head toward the more squishy party member, giving the tank less time to grab their initial aggro. Still, it's often best for the tank to pull with ranged weapon, using LoS to get casters and ranged mobs to come.
You know way more about tanking than I do, no question, but have you seen this? (http://www.wowwiki.com/Perfect_Zone_of_Ultimate_Safety) Hunters (from what I understand) really are better pullers than warriors, which is what I'm guessing you meant by "tank." Paladins are probably worse pullers than warriors by quite a bit, so don't think I'm getting confused about that bit. :)
IceShadow
05-19-2006, 07:46 PM
You know way more about tanking than I do, no question, but have you seen this? (http://www.wowwiki.com/Perfect_Zone_of_Ultimate_Safety) Hunters (from what I understand) really are better pullers than warriors, which is what I'm guessing you meant by "tank." Paladins are probably worse pullers than warriors by quite a bit, so don't think I'm getting confused about that bit. :)
That whole thing basically boils down to "Hunters can feign death if the pull is bad." This might matter if you're doing something vastly harder than you can handle, but I have yet to have a bad pull, myself, so...the initial attacking to the tank is much better, IMO. If the hunter pulls and feigns death in range of others, how does the warrior know he's being attacked first and will have that well of rage to begin the fight?
wdarkk
05-19-2006, 09:10 PM
That whole thing basically boils down to "Hunters can feign death if the pull is bad." This might matter if you're doing something vastly harder than you can handle, but I have yet to have a bad pull, myself, so...the initial attacking to the tank is much better, IMO. If the hunter pulls and feigns death in range of others, how does the warrior know he's being attacked first and will have that well of rage to begin the fight?
Hunters typically pull in raid instances, mostly because you really do NOT want all the mobs on one warrior, and also because of 41 yard pulling range, pet pulls, and feign death.
TygerTyger
05-20-2006, 02:47 AM
That whole thing basically boils down to "Hunters can feign death if the pull is bad." This might matter if you're doing something vastly harder than you can handle, but I have yet to have a bad pull, myself, so...the initial attacking to the tank is much better, IMO. If the hunter pulls and feigns death in range of others, how does the warrior know he's being attacked first and will have that well of rage to begin the fight?
By hitting the mob before the hunter dumps aggro and making sure no one else does so? I don't really think this should be too hard to coordinate with party members ahead of time, especially if the hunter can go suss things out before pulling. Here's the thing, though - what happens if you as a warrior do have a bad pull? How do you avoid risking the safety of everyone in the group? If you haven't had one so far, that's awesome. That doesn't mean you never will, or nobody ever has.
CrazyIvan
05-20-2006, 01:01 PM
That whole thing basically boils down to "Hunters can feign death if the pull is bad." This might matter if you're doing something vastly harder than you can handle, but I have yet to have a bad pull, myself, so...the initial attacking to the tank is much better, IMO. If the hunter pulls and feigns death in range of others, how does the warrior know he's being attacked first and will have that well of rage to begin the fight?
In most instances after BRD, a "bad pull" can very easily wipe a group. Additional mobs and the like cannot be "reset" by a warrior. They can by a hunter.
Any Warrior who is worried about pulling aggro of a hunter who has hit a mob with a single shot needs to *seriously* reevaluate their playstyle.
Ambrogino
05-20-2006, 01:23 PM
So Nef died right after calling out priests. So for 30 seconds they could "heal" raid members to try and kill them.
Now maybe I'm being stupid - but why would the priests want to kill raid members? Aren't they , you know - on the same side and all?
Samhaine
05-20-2006, 01:53 PM
In most instances after BRD, a "bad pull" can very easily wipe a group. Additional mobs and the like cannot be "reset" by a warrior. They can by a hunter.
Any Warrior who is worried about pulling aggro of a hunter who has hit a mob with a single shot needs to *seriously* reevaluate their playstyle.
I think the real worry is the threat list for secondary mobs. If you pull a target, and get his friends as well, you don't have any threat on the secondary targets but you're first on their list until someone else generates threat. If the tank hits the main target he can easily get the aggro for that guy, but is, like you, added to the secondary targets' threat lists without actually having any threat. They may choose to keep going after you rather than stopping at him unless you feign to relinquish all aggro.
Whereas, when the tank pulls, all the secondary mobs start beating on him as well, giving him a few seconds to tag them and get some threat so they don't rush the healers immediately.
There are a lot of situations where it's really useful for a hunter to pull, but it's not every situation and not necessarily even most situations. If hunters want the party to let us pull in situations where we're ideally suited, we should be willing to concede that others should pull in situations where they're suited.
wdarkk
05-20-2006, 01:54 PM
http://static.flickr.com/45/149952289_8db5f72207.jpg
Alur of Knox Vegas
05-20-2006, 03:37 PM
Now maybe I'm being stupid - but why would the priests want to kill raid members? Aren't they , you know - on the same side and all?
Same reason it can be funny to pull pranks on friends.
Copernicu
05-20-2006, 04:25 PM
<a href="http://tinypic.com"><img src="http://i4.tinypic.com/1072irb.jpg" border="0" alt="Image and video hosting by TinyPic"></a>
TygerTyger
05-20-2006, 06:27 PM
If the tank hits the main target he can easily get the aggro for that guy, but is, like you, added to the secondary targets' threat lists without actually having any threat. They may choose to keep going after you rather than stopping at him unless you feign to relinquish all aggro.
OK, but what's wrong with using Feign Death at that point if this turns out to be the case? If a hunter pull goes bad even after he's sussed out the situation with tracking, Eyes of the Beast, etc., he uses FD right off the bat before anyone else is in danger. If not, he can use it (or his pet's Growl, or possibly Disengage) during the handoff to the tank. On the other hand, if a tank pull goes bad... then what?
bv728
05-20-2006, 07:17 PM
In most instances after BRD, a "bad pull" can very easily wipe a group. Additional mobs and the like cannot be "reset" by a warrior. They can by a hunter.
Any Warrior who is worried about pulling aggro of a hunter who has hit a mob with a single shot needs to *seriously* reevaluate their playstyle.
Yeah; until the raid game, body pulling or using a ranged weapon for the pull usually isn't a problem. In the Raid game, having two or three options to abort the pull becomes much more important, and a Warrior should be able to use a single shout to out-aggro the hunter on off-targets unless the Hunter does something stupid.
Which, admittedly, I've seen happen.
IceShadow
05-20-2006, 08:22 PM
I think the real worry is the threat list for secondary mobs. If you pull a target, and get his friends as well, you don't have any threat on the secondary targets but you're first on their list until someone else generates threat. If the tank hits the main target he can easily get the aggro for that guy, but is, like you, added to the secondary targets' threat lists without actually having any threat. They may choose to keep going after you rather than stopping at him unless you feign to relinquish all aggro.
Whereas, when the tank pulls, all the secondary mobs start beating on him as well, giving him a few seconds to tag them and get some threat so they don't rush the healers immediately.
There are a lot of situations where it's really useful for a hunter to pull, but it's not every situation and not necessarily even most situations. If hunters want the party to let us pull in situations where we're ideally suited, we should be willing to concede that others should pull in situations where they're suited.
That's exactly what I meant, and exactly how I feel about it. :)
There's lots of times it's useful for a mage or a shaman to pull too, especially on spellcaster mobs with no LoS options nearby.
On the Nefarian encounter, every 30 seconds +/- up to 5 seconds, Nef will do a yell addressing everyone in a specific class.
What if a member of the class doesn't have the ability in question?
SteveVo8a
05-21-2006, 12:06 AM
You know, that's a good question. I would be curious to know what would happen to say, a druid who never got cat form or a warrior who never got Berserker Stance. Not that something at that level of the game would be easy to find.
In general, though, I don't think the calls rely on the actual character to perform what they do. I doubt warlocks not having the reagents for their Infernal spell would stop the call from bringing down Infernals on the raid. Though I don't know that absolutely, of course.
Now maybe I'm being stupid - but why would the priests want to kill raid members? Aren't they , you know - on the same side and all?
Yes, we are all on the same side. But Nef is the final mob in the instance - everything else is dead when he dies. Thus, if a priest call comes, it's time to have a little fun. Or a lot of fun, as the case may be. :)
Lee
JustJo
05-21-2006, 12:36 AM
In general, though, I don't think the calls rely on the actual character to perform what they do. I doubt warlocks not having the reagents for their Infernal spell would stop the call from bringing down Infernals on the raid. Though I don't know that absolutely, of course.
Haha, that sounds awesome. Victor is a dude :)
wdarkk
05-24-2006, 11:17 PM
I made this in "honor" of events that just transpired fighting ebonroc.
http://static.flickr.com/71/152880457_7db7437f4c.jpg
Front Toward Everybody
05-24-2006, 11:33 PM
I made this in "honor" of events that just transpired fighting ebonroc.
http://static.flickr.com/71/152880457_7db7437f4c.jpg
This needs a companion piece for people who use it in PVP. "You just died for for no honor gain, and your pet is still attacking me. At least put some effort into your clever ruse."
TygerTyger
05-25-2006, 01:17 AM
This needs a companion piece for people who use it in PVP. "You just died for for no honor gain, and your pet is still attacking me. At least put some effort into your clever ruse."
"Shhh! I'm playing dead! You'll give it away!"
I made these ages ago but they seem to fit this thread
http://www.learntoplayyourclassnoob.com/e107_images/motivator_napalm.jpg
http://www.learntoplayyourclassnoob.com/e107_images/newspost_images/motivator_perspective.jpg
http://www.learntoplayyourclassnoob.com/e107_images/newspost_images/motivator_cannibal.jpg
http://www.learntoplayyourclassnoob.com/e107_images/newspost_images/l2pycn_motivate_warrior.jpg
http://www.learntoplayyourclassnoob.com/e107_images/newspost_images/motivator_mage.jpg
http://www.learntoplayyourclassnoob.com/e107_images/newspost_images/motivator_hunter.jpg
http://www.learntoplayyourclassnoob.com/e107_images/newspost_images/l2pycn_motivate_paladin.jpg
John P.
06-13-2007, 06:46 AM
This needs a companion piece for people who use it in PVP. "You just died for for no honor gain, and your pet is still attacking me. At least put some effort into your clever ruse."
FD, if used at the right time, is pretty swell in PvP. If the pet was dismissed when you FD as well, it would be amazing. In short:
- FD interrupts spells with a casting time. That's an unlimited range interrupt, that only costs 80 mana, and is on a 30sec CD.
- Using LoS, you can lose your opponent, in places where landscape LoS is poorly implemented. If you FD and the opponent can't see you to click you, like say behind a hill, and even though he knows you're alive cause the pet keep hitting him, he wastes time finding you; all the while you get up and shoot through said hill, until he tabs you. Ideally, by then your trap CD is up.
- Laying down a snake trap, making sure your melee opponent falls in it then FDing, can cause him to waste a lot of time tabbing through snakes; combined with the slowing debuff of the snakes, time enough to get to range again.
- For Nelfs, FD and Shadowmeld macros can make for some funky tricks.
Obviously, it's a lot less effective when you FD in the middle of a clear field with your opponent a few yards away from you and the pet pouncing on him :)
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