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black campbell
07-25-2006, 02:44 PM
An excellent piece, doc! Nice to see someone talking about the nastiness of combat, although for most gmaers, the fun factor is more important than the real-world worries of first aid or surgery.

For a WWII or military-based game, however, this is excellent stuff.

Asklepios
07-26-2006, 01:44 AM
Absolutely. I've run more than my share of heroic games where the grit and dirtiness of realistic injury was not only unimportant but would actually detract from the game if used.

Having said that, I think gruesome and accurate injury can be fun in itself in a game.

Cigarman
08-29-2006, 04:01 PM
Any chance you can combine both articles in a PDF? I'd love to print it out as a reference.

Cigarman

Asklepios
08-30-2006, 01:51 AM
I wouldn't know how, and now its up I believe rpg.net has ownership. If they don't mind though, you have my permission to copy and distribute as you choose, so long as I retain a credit I'm happy.

Shannon?