View Full Version : Secret Wars, just another stupid idea?
Yog Sothoth
01-08-2002, 08:03 AM
(':confused:')A while back I wrote some stupid little thing for an ezine called rpgevolution. It was called Stilletto (spelling error) and the point of the whole idea was that the Stilletto were what could be called as fantasy versions of super spied. Kind of like a Medieval Mission Impossible or MI:6. You added this little deal on top of your current campaigns and/or adventures as something to do should your group, or DM needed something to play with quickly.
It was poorly writen, as if I can write well, but it had some neat ideas. I can't remember where it came from exactly but I remember talking to Jared about it so it just might have been his.
Fast forward a few months.
I pull that puppy out and start looking at it. You know, I say to myself, I think I have a better way of going about this. And this is where the whole "secret wars" comes in. Tell me if you think that this is a tad bit immature or if I might have at least something interesting.
the simple version
The infinite creator inhabits the first conscious being to fill it with the knowledges of the universe and does not want to leave. It is obsessed with all that the mortals sense.
A war begins that spreads throughout the universe. These first beings start a group called Sentinel. They recruit those they think stand a chance against the fallen bits of the creator and train them on how to fight against this thing.
They use stealth and speed unless caught in which they start blowing shit up.
This whole thing is meant to be placed on top of any campaign. It's going to use d20 rules just so you know. Stats mostly for the interesting gadgets.
Good idea or bad? Questions? :confused: :confused:
ChapinoMuse
01-08-2002, 08:55 AM
Their is no such thing as a bad idea, just bad execution, any idea nomatter how ridiculou or strange, or apprehensive as it may sound could be done right. If could write a way for D20 player to figure out how long their nosehairs are and tie it into magic, if you wrote it well, and it made sense, it will be good, and I can say at least one person somewhere in the basement of some hobby shop will use it.
Random Nerd
01-10-2002, 02:29 PM
Their is no such thing as a bad idea
Oh really?
Hmm, let me think of a few ideas.
Burn down your house, collect the ashes in a little jar, and try to sell it on ebay.
Punch yourself in the nose hard, right now.
Attempt to eat your neighbors.
Publish a class-based fantasy RPG, calling it the most orignal game in years
Superglue your shoes to your eyelids.
Walk into a biker bar, and ask if anyone wants to play a game of Candyland.
Can you honestly say that any of those aren't bad ideas?
Didn't think so.
Forum Administrator
01-10-2002, 02:54 PM
The infinite creator inhabits the first conscious being to fill it with the knowledges of the universe and does not want to leave. It is obsessed with all that the mortals sense.
Ok, first question. There are three letters that will always either be your friend or the biggest pain in your ass: WHY.
Why does the infinite creator *not* know what mortal senses are like? Why is it obssessed? Why take over a mortal, when it can create it's own motral shell (it is, after all, the infinite creator).
A war begins that spreads throughout the universe. These first beings start a group called Sentinel. They recruit those they think stand a chance against the fallen bits of the creator and train them on how to fight against this thing.
Why is there a war? What happens to mortals that are being used? Why fight against infinite knowledge? Why fight against the infinite creator (which seems like a bad idea)?
They use stealth and speed unless caught in which they start blowing shit up.
Who does? The Sentinels or the god-things?
This whole thing is meant to be placed on top of any campaign. It's going to use d20 rules just so you know. Stats mostly for the interesting gadgets.
Interesting gadgets?
Good idea or bad? Questions? :confused: :confused:
Good if you can answer these points. Bad if you can't. And I just gave you a passel of questions.
ChapinoMuse
01-10-2002, 03:28 PM
Well, their not bad ideas, all depends on what you going for, if you goal is to be ridiculed or penniless, those are great idea, it's int he eye of the beholder, that's the point.
Alka-Seltzer
01-20-2002, 03:14 AM
Originally posted by Random Nerd
Their is no such thing as a bad idea
Oh really?
Hmm, let me think of a few ideas.
Burn down your house, collect the ashes in a little jar, and try to sell it on ebay.
Punch yourself in the nose hard, right now.
Attempt to eat your neighbors.
Publish a class-based fantasy RPG, calling it the most orignal game in years
Superglue your shoes to your eyelids.
Walk into a biker bar, and ask if anyone wants to play a game of Candyland.
Can you honestly say that any of those aren't bad ideas?
Didn't think so.
1: You know I still see people selling ashes and bits of foundation from ed geins house on ebay. Im sure their making a tidy little profit.
2: My god! My sinuses! I can breathe, I can finally breathe! That blow to the face must have somehow dislodged the ancient build up of diseased mucus!
3: After unintentionally halting the invasion the killer consumes the mutant skrull's bodies, consuming their strange toxins and gaining super powers!
4: use the following classes: Orphaned Princess, Farm Lad, Bully, Squire, Beggar and Goblin Foundling, then call the game something like, mm, Little Fears: The Dark Ages
5: Sue both the makers of your shoes, the makers of super glue, and the mcdonalds that you did it in as well as its parent company. Get new eyelids and never work again.
6: Didn't you ever see pee wee's big adventure? We all know that those seemingly hardened bikers will be overcome by your wackyness and accept you as a friend.
So as you can see all of your ideas could have been good ones given the right situation no matter how ridiculous or seemingly impossible. so unfotunately the champ mouse is right this time.
;)
Deathlok
01-20-2002, 10:58 AM
As Kuma pointed out, it makes little sense for an "infinite creator" to get all caught up in sensation. Maybe you'd need to change your cosmology a little bit. I don't know if you've ever read Job: A Comedy of Justice, but the tack taken there might be a good one: the short version is that "God" and "Satan" are just a few of the "gods," and that the gods are basically just folks creating works of art. They're all-powerful when it comes to manipulating our world, just as a painter is basically all-powerful when it comes to what goes on on his canvas. There was also a "boss," someone over the gods, and it was implied that this uber-god also had a 'supervisor.'
Now then, it makes more sense for a finite (yet powerful) being to be caught up in 'mortal sensation' than it does for a truly infinite god to do the same.
Of course, it still seems like the weakest point in the idea. What it really needs is a good reason for the Sentinals to be battling the Infinite. Aside from that, it seems like a cool concept: fantasy secret agents! What's not to like?
Josh Morrow
The Left Hand Jack
01-26-2002, 06:29 PM
The longer this thread goes on, the more in sounds like The Whispering Vault. Great, quirky game about the guardians of reality who try to round up wayward Creators.
Sin,
tlhj (just throwing my 2 1/2 cents in)
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