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baran_i_kanu
04-11-2008, 03:57 PM
hey guys!
here's the first part of our second Savage Worlds adventure.

first a disclaimer.......i really am a clueless American when it comes to all things French! any knowledge of the French comes from movies such as Brotherhood of the Wolf and Killing Zoe!
therefore this journal will not be anywhere close to accurate in the way of French names, accurate French history, society, etc. Hell i'll probably get the towns wrong, but we will try and we will have fun!

so if you are a French reader, please forgive me, in advance, for mangling the culture.
thank you! :o

now the playlog.
energy was very high and we once again had a Freaking Blast with the system.


SAVAGE PIRATE PLAYLOG
This is our second Savage Worlds adventure.
We once again decided to run a one on one to get the rules straight in our heads.
It’s still just Ben and myself, at least until the weekend. I’ve got at least three more friends lined up once we get a few schedules to match. Sweeeeeeeeeeeet.

We’re using the Pirates of the Spanish Main for the base rules and using the old TSR A Mighty Fortress book for a bit more background.

The “Heroes”:
“Mad” Tom Rackham, a large swarthy angry looking sea-dog with short slightly balding hair and mutton chop sideburns. . His mother was German and his father English. He has a small skull and crossbones brand on his face marking him as a pirate, an embarrassment to his brother, a minor officer in the English navy. Tom is a fearsome fighter using two boarding axes, a brace of pistols, and an old blunderbuss. Tom has a hard time keeping his money in port and he also has a serious fear of heights. He’s naval talents are mostly lie in deck work and boarding enemy ships.
Tom is played by Ben.

Johnny “Jon” Cutler
Jon is a well-built tanned Englishman. He has long pale blonde hair, is clean shaven, and is usually dressed in worn leather clothing with a broad brim hat. He fancies a brace of pistols, a rapier, and a dagger. He usually fights Florentine with the blades. Jon doesn’t have any living family so he is very loyal to his mates. He has questionable morals about property, like most of his mates, but doesn’t have a mean streak. Jon will help out those in need if he can afford to do so, and he hates to see the helpless suffer. Like his mate “Mad” Tom, he has a bad habit of losing most of his money in port. He is a terrible sailor, barely able to hold his own working on a ship, but he is an excellent fighter and a fair shot.
I am running Jon as an NPC and will hopefully play him whenever we get another DM up and running.

Tom and Jon have worked together on various ships and adventures over the past two years. They have grown to be close friends in this time, and usually only take on jobs that will hire on both men.

Part One: The Accountant
Port of Dieppe, France Early fall, 1640. It has been raining for many days.

The heroes were working on an English trading ship that sank in the channel two weeks ago. There were few survivors. The boys managed to latch onto a barrel of spices and paddle to shore. Selling the spice, they managed to get enough gold to live on while waiting for another job.
They have taken up residence in Fronsac’s Tavern on the waterfront. They are bored, tired of inclement weather, and ready for some excitement.

It is a Saturday night and approaching dusk. Several regulars are in the tavern. Mostly sailors, fishermen, and a few foul looking villainous types, all eating, drinking, or gambling.
Tom and Jon are so bored they are simply setting in a corner table, barely drinking, and having no desire to gamble or find a woman.

Soon a cloaked figure enters from the rain, catching their attention. A young pale man shakes open his drenched cloak and shakes out his plumed hat. He is rather thin and not too tall. His clothing appears to be of a fine cut but has obviously been traveled in.

He talks to the fat old tavern owner, Fronsac, who points in the PC’s direction. They sit up as the young man comes over, hat in hand. They notice, with his cloak open, that he carries two large leather satchels, their straps crossed over his torso. Both appear to be heavily laden.

The youth introduces himself in French as Remi L’Frange, an accountant working for his father’s accounting house near Paris. He asks if he may buy them a drink and discuss business.

They agree as he sits the heavy satchels on the table. One of them clinks as if filled with coins.
He waves Fronsac over and orders drinks for the three of them. Then he gets down to business.

He mentions the name of Walker, a sailor who survived the sinking of the English ship. Following the swim to shore, Walker became sick from the weather and is seriously ill in a hospital. Remi’s cousin is a nun who often aids and prays for the sick at the hospital. Walker overheard Remi telling her of his mission and of his desire to find bodyguards for his journey. Fearing he is dying, Walker tries to do one good turn for Tom and Jon who were good mates on the ship. He sent Remi to find them, telling him that the two are trustworthy, loyal, and true to their word.
Tom and Jon are curious and ask for more specifics.

Fronsac returns with the wine and Remi continues.

His father has sent him as a courier. He is to take a number of documents to the castle of a nobleman near the northern duchy of Bremen in the German lands. The Count has bought a bit of land in Western France and Remi is taking legal documents for him to review and sign. Then he must return with the documents to his father. The trip will take him through the Spanish Netherlands and the war scarred German provinces. The trip to the castle will most likely take three weeks. The going may be rough due to hostilities between Spain, the French, the Swedes, and the native Germans as well as the terrible weather they have been receiving lately.

He offers each PC 500 gold pieces to hire on for three weeks with 100 up front. They will be provided with horse, saddle, and tack as well as camping and sleeping gear. To top it off, when they stay at an inn on the journey, all food and board is paid for.
They both agree. They want some excitement, and although they could make more pirating at sea, this seems like the quickest and easiest way to get a bit of gold. They also seem to like the kid, naive, as he appears to be.

A question of hiring a ship is brought up but quickly dismissed. Remi doesn’t have the funds and with many hostile nations sailing those waters he is afraid of pirates or privateers taking the gold and documents. He feels much safer overland.

They decide to go up to Tom’s room to make plans for the trip over a bite of supper. Remi gets up to order from Fronsac, leaving his satchels of documents and coins on the table. Tom quickly stops him and suggests he head upstairs, with the satchels, with Jon while Tom will order the food. Remi and Jon head upstairs and Tom heads to the bar. On the way over the four rough looking villains begin to talk loudly about Tom’s “pretty new boyfriend”.
Tom decides to ignore the gibes and get on with food and business. They quietly laugh at him as he heads upstairs with supper.

For the next few hours, the three eat supper and make plans for supplies and consult maps for the best overland routes. To get a days jump on the trip they decide to leave at dawn, on Sunday morning. None of them are religious enough to object to doing this on Sunday so it’s settled. They each take to their own one-bed rented room to get some sleep.

Later, after midnight, Tom is awoken by a strange sound in the hallway. He lies there listening. He’s stayed in that room for two weeks and whatever woke him was definitely out of place. Taking a flintlock pistol he manages to quietly open his door and sneak out into the hallway. The rooms are positioned in the center of the upstairs with a hallway running around the edge of the second floor walls. The north and south hallways are no more then 30 feet long whilst the east and west hallways are about 50 feet long. Oil lanterns gently light all of the hallways.

Tom is on the far side of the “block” on the east hallway, away from the double stairwell on the west hallway. He heads toward the north hallway and turns left, sneaking along it. He hears men muttering and silently cursing from the east hallway. Carefully peaking around the corner he sees the four scurvy looking villains who were mouthing him earlier in the evening. Three are hunched over watching a fourth kneeling and attempting to pick the lock of a doorway in the east hallway with his dagger. They are a few feet away from the stairs, and not more than thirty feet from Tom.
They’re trying to get into Remi’s room.

While Tom has been sneaking, Jon was also awakened in his room on the south hallway. Taking a pistol he sneaks along to the right corner and sees the men in the west hallway, not twenty feet from his corner. . Tom and Jon are on opposite ends of the west hallway and step out at he same time, pistols cocked, dressed only in breeches.

“Hold it right there and step away!” Tom barks.
The villains look surprised for a moment but two of them jerk their pistols out, one facing Tom, one facing Jon, as the third pulls at a rusty cutlass. The man kneeling frantically works on the lock with his dagger..

Jon fires first filling the hallway with a great explosion of smoke and flame. The lead ball rips through the pistoleer facing him, sending the man down in a bloody heap.

Tom fires his pistol filling his end of the hallway with smoke. His shot hits his pistoleer knocking the man around in a splatter of blood to lie face down on the floor.

The salt with the rusty cutlass screams and charges at Tom taking a huge nick out of the wood paneling near his head.
The dagger man is panicking and stabbing at the stubborn lock.

(This is the point where Ben and I realize: oh wait. All we brought were our now empty pistols. Thank God for Frenzy.)

Tom swings wildly with his fists at the cutlass wielder cracking the man across the face and missing with a follow-up swing.
Jon runs forward and starts to kick at the dagger man whom, still crouching, begins to stab at Jon’s legs.
The cutlass wielder tries desperately to slash Tom, who manages to avoid the blows.

“Who’s out there!” We all hear Remi cry out in his room. Then a loud pistol shot follows. A large hole appears about two feet above the crouching villain, just missing Jon!

“Remi! Don’t shoot!” Tom and Jon holler together!

The desperate melee continues when Tom realizes he’s holding several pounds of metal and wood. With a might swing and snarl he brings the barrel of the empty pistol down on the villain’s head, splitting it wide open. Blood and brains spray on the wooden paneling and carpet as the corpse drops like a rock.

Jon immediately brings his empty pistol down on the crouching villain, caving his skull into a bloody mess, ending the fight.

Collecting their wits they have Remi open the door so they can check on him. He steps out still frantically reloading a small pocket pistol. He goes white when he sees the carnage in the hallway. Nearly vomiting he reels, stunned by the violence he is not used to witnessing. (Failed a Guts and Shaken of course.)
The PC’s bring him back to reality when there is a thumping of boots on the stairwell. Spinning around they see two of the city’s blue dressed guards men making their way up the stairs, mustachioed and plumed hatted, and each holding a pistol in one hand and a free hand on the hilt of a sheathed rapier.

“Halt or we will fire!” They cry out in French.

With a sigh, everyone drops their empty pistols and puts their hands up.

Fat old Fronsac immediately follows the guardsmen up the stairs holding his oil lantern and sporting a huge black eye.

“Wait this is not the men who assaulted me!” he cries. The guards, still wary, listen to his tale.
Well after his usual closing time, Fronsac was ready to tell the four men to leave when a black cloaked stranger entered from the rain. Upon seeing the large cloaked man the four immediately got up and greeted him. They seemed fearful of his presence. They had a hushed conversation wherein on villain pointed up the stairs with a not the cloaked stranger turned and quickly left.
As Fronsac watched the man leave one of the villains jumped the bar and knocked him senseless. He awoke to the sound of gunshots and staggered out the door crying for the harbor watchmen.

Satisfied with Fronsac’s story the guards put their pistols away and remove their hands from their rapier. One of the guards noticed the man Tom shot is still barely breathing.

Tom is quick to put his hand over his cheek brand before the guards can get a closer look at his face. “I’m alright, just got hit is all.” Jon quickly hands him a handkerchief from one of the dead men to help cover the mark.
The guards decide to haul off the wounded man to jail. They coldly tell Fronsac to do what he will with the corpses but sternly advise “make sure they don’t end up floating in the harbor.”
They then leave with their prisoner.

Frontsac leaves for a bit and the PC’s dig through the three dead men’s pockets getting a small bit of gold. Remi commandeers one of the dead men’s flintlock pistols to sleep with.

Frontsac returns with a few paid street boys and haul the corpses off. He’s going to dump them on the local hospital and let the city put them in a pauper’s grave.

The PC’s and Remi, all with loaded pistols at hand, head back to bed for a few more hours sleep.

baran_i_kanu
04-16-2008, 04:46 PM
Part Two: On The Road
The trio wakes up early and prepare to leave the port town. Remi prepares his wagon and horses, pack various supplies: rope, torches, lanterns, oil, sacks of preserved food, barrels of wine, barrels of water, firewood, blankets, tarps, extra clothes, a fireaxe, soap, and a pair of hammocks requested by Tom and Jon.

The two sailors head to the market, looking to spend some of the advance gold Remi gave them. Tom buys more powder and shot. Jon does the same, but also buys a musketoon to give him a longer-ranged weapon.
After a good meal, the three set out on the eastern road, mid-morning.

The weather is miserable, foggy and raining most of the time. The trail leads through beautiful, heavy woods, but is muddy and sloppy. There is no shortage of deer, birds, and rabbits along the path.

At night, they camp beneath the wagon and tarps to escape the constant moisture, being careful to keep their firearms dry.

During the second day the weather is improving, but, by afternoon, they come to a small river, swollen with rain.

Wishing to make good time, Remi believes the horses and wagon can make it across, but the sailors are dubious about it. (Mainly because neither has a Riding skill. Heh.)

They balk at the idea, and manage to talk Remi into going downstream to look for a bridge or an easier crossing. Remi consults one of his father’s old trading maps, and locates a possible bridge crossing five miles to the south. They three head downstream, hoping the bridge isn’t washed out.

Within an hour they come to a turn in the river. Riding up on a forest ridge overlooking the river bend, they see the bridge is still there, within a hundred yards of the bend..

Unfortunately there are also six rough looking men camped there, horses tied to the tree line.
Two of the men notice the sailors and Remi on the ridge, raising an alarm.
Three of the men step forward, while the remaining three fall back. All are grabbing weapons.
The men in front have sabers, and the apparent bandit Captain in the middle has a pair of pistols tucked in his belt. The men in back are also armed with sabers, but two also have old matchlock muskets.

Seeing a crude misspelled sign nailed to the bridge declaring “Ten gold pc. brige tax”, Tom orders Remi to remain here while he and Jon check this out.

Knowing full well what’s going to happen they slowly ride down the ridge towards the bandits. They close within thirty yards of the bandits to parley.

The Captain declares that it will be ten gold per man, per horse, and per wagon. A total of 70 gold.
After a bit of verbal sparring, it is evident that he bandits will either take the 70 gold or they will simply kill the party and take what they want.

With a sigh, Jon quietly wonders if they should just pay the gold, but Tom refuses.
“It’s the principle of the thing.” Tom devoutly declares.
“Yeah, I know. What about Remi?” Jon asks, nodding back to the young Frenchman.
“Ah, well tell him they started it, he can’t hear us from up there,” replies Tom with a wicked grin.

With that, the sailors calmly get off their horses, pull their longarms and take move towards the bandits, preparing to fire.
Seeing this the bandits all pull their weapons and walk towards the sailors, those with firearms preparing to fire.
Everyone is within 6” of one another at this point.

The Captain fires his pistols, both at Tom. Only one ball comes close, nicking Tom’s left shoulder, ruining his shirt.

Tom fires his blunderbuss directly at the Captain, who takes the full load. He staggers back, dizzy, confused, and peppered with little shot wounds, but manages to stay on his feet. (He took three wounds, but spent a benny, and rolled well enough to remove two wounds, but is still has one and left Shaken.)

Jon fires his musketoon, completely missing his target. The two musketeers in back fire their matchlocks, but miss as well.

Four of the bandits scream and charge into combat with the sailors, slashing wildly and missing, two bandits per sailor. One of the musketeers remains behind with the Captain.
The musketeer who dashed past the wounded Captain to attack Tom slips in the mud, falling and burying his saber tip-first into the ground.

With a roar, Tom drops his empty blunderbuss, manages to draw his axes, and, charging at the prone bandit, steps on his back, launching himself at the Captain in a Wild Attack!
Landing on the Captain he splits his face and head like a ripe melon with two frenzied attacks, then plants his left handed axe in the neck of the musketeer at his side, dropping his corpse in the mud beside his Captain.

Jon, dropping his musketoon, pulls his rapier and begins to stab and slash back and forth with the two bandits in front of him. He manages to give each man light cuts, but nothing serious.

Tom’s clumsy bandit picks himself out of the mud and, with his companion, tuned to attack Tom, who avoided both wild swings.

Jon, again, cuts into his foes drawing blood but not severely wounding either man.
Tom hacks away and horribly kills both of his remaining bandits.

Approaching Jon’s little fencing exercise, Tom commands both bandits to surrender. Scared and wary, they back away, begging for mercy.

Tom tells them if they drop their weapons and leave they will not be harmed.

“With our horses?” one timidly asks.
Sigh.
“Yeah, sure.”

They quickly drop their sabers and dash to the horses, fleeing for their lives.

The sailors wave the horrified Remi down from the ridge. He saw the whole thing and is getting sick. This whole violence thing is new to him, but he’s getting better at viewing it.

Bodies are searched, a few hundred gold are found in a saddle bag, and bodies are dumped into the river.

Washing up quickly, they saddle back up and head across the bridge and prepare to camp for the night.

dm_punks
04-22-2008, 02:08 PM
Woohoo! Fun actual play! Nice to see you're having a blast with Savage Worlds.

I'm about to start a new campaign myself with a new group after years of hiatus from gaming. I've got my Explorer's Edition handy and a few scribbled notes... but I'm nervous. Hahah. Apparently, this new group heard about all the raves about my game mastering from my previous players (damn them!), so I'm kinda pressured with the expectation...

Anyway, hope you continue having fun with your game! ^___^v