chronoplasm
03-23-2009, 07:31 PM
Fortune smiles upon you. You do not know whether it is because the gods have blessed you, or if it is because some kind of arcane magic has blessed you. All you know is that you are incredibly lucky.
You are not the only one who considers yourself lucky. Your allies are always calling upon you to fight because they know that your presence alone is enough to shift the tide of battle.
When you are around, enemy attacks seem to miss a lot more often, even when it should not be possible for the attacks to miss. Likewise, your allies attacks seem to hit true more often, even when the odds are against it.
What do you actually do though?
You fire arrows, blindfolded, and hit an orc between the eyes from a mile away.
You charge into the fray with sword and pistol and come out unscathed.
Your shot misses, but richochets off a wall and hits your target in the back of the head.
You always have an ace up your sleeve.
You cheat death.
Whenever you or an ally rerolls a die, that creature gains temporary hit points equal to your Charisma modifier.
What do you think guys?
Would this work best as a build option, or a paragon path? Or could this even become an entire class?
You are not the only one who considers yourself lucky. Your allies are always calling upon you to fight because they know that your presence alone is enough to shift the tide of battle.
When you are around, enemy attacks seem to miss a lot more often, even when it should not be possible for the attacks to miss. Likewise, your allies attacks seem to hit true more often, even when the odds are against it.
What do you actually do though?
You fire arrows, blindfolded, and hit an orc between the eyes from a mile away.
You charge into the fray with sword and pistol and come out unscathed.
Your shot misses, but richochets off a wall and hits your target in the back of the head.
You always have an ace up your sleeve.
You cheat death.
Whenever you or an ally rerolls a die, that creature gains temporary hit points equal to your Charisma modifier.
What do you think guys?
Would this work best as a build option, or a paragon path? Or could this even become an entire class?