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Behind the Curtain
Patrick Sweeney.
The story Behind Firefly Games
#12: Og Design Journal III:...
by
MutieMoe
03-27-2008
05:21 AM
23
57
Brave, New World
Charles Dunwoody.
Designing campaign worlds.
4E D&D Psionics
by
thebaugod
12-18-2008
09:30 AM
87
491
A Brief History of Game
Shannon Appelcline.
A history of the RPG industry, one company at a time.
#16: Genres: Super Heroes,...
by
Princess Stacey
08-14-2009
05:14 AM
22
219
Building Better Characters
Greg Schneider.
Better characterization in RPGs.
#14: Five Ways to Play Evil...
by
Duilen
09-16-2007
09:42 PM
24
151
Clerical Error
Thomas Kolar.
Religion in RPGs.
Clerical Error #13 some...
by
DoctorDogGirl
06-08-2009
08:49 PM
24
136
Close to the Edit
(1 Viewing)
Ross Winn.
GM Ideas, industry news, and more.
#55: Beating a Dark Horse
by
Omenowl
04-09-2009
10:15 PM
120
650
Designing Prestige Classes
Ruben Smith-Zempel.
The design of d20 prestige classes.
#8: Special Abilities I: The...
by
Tark
10-06-2008
12:09 AM
12
27
DMing by Dummies
NotYetMousse.
Describing and commenting on a fantasy campaign.
About the coin
by
RPGnet Columns
09-29-2005
03:55 AM
10
49
Evil GM Fundamentals
Chris Fox.
Evil advice on running the best games possible.
#3: The Illusion of Choice
by
czipeter
09-01-2009
05:04 AM
3
10
Fill in the Gap
Matt Turnbull.
One-off roleplaying scenarios.
#21: Restless
by
Ratboy45
07-07-2006
02:33 PM
25
68
Freelancing is Not for Free
Lloyd Brown.
The art of professional freelancing.
#15: Why Lloyd Doesn't Write...
by
Wood
04-16-2007
05:58 AM
42
308
The Gamer's Guide to Hitch Hiking
Justin Unrau.
Using real-world travels as the basis for world building.
Thanks!
by
Rezolution
09-05-2006
06:52 PM
32
66
Gestalt
Stephen Cheney.
Running multiple gamemaster campaigns.
#12: Variations on a Team
by
RPGnet Columns
12-12-2006
01:00 AM
11
16
Hellas: From Alpha to Omega
Michael Fiegel.
On the creation of a roleplaying game, Hellas.
#4: Argonautica
by
Brandir
09-28-2009
06:49 AM
4
20
Keeping Kosher
Walt Ciechanowski
. GM advice & keeping it fair.
#29: Time to Say Goodbye
by
gdaudin
12-06-2006
01:48 AM
68
267
Legal Injunction
Alex Helm.
A look at RPGs and the legal system.
#4: Medi-Evil: The Law of the...
by
legalrights
08-11-2009
12:10 PM
14
64
Making It
Anders Russell.
Getting an RPG company off the ground.
Like the column....
by
Pixel Shock
02-25-2006
11:10 AM
7
12
Medical Musings
A doctor's take on RPG systems
#9: Medical Environments,...
by
RPGnet Columns
01-23-2007
01:00 AM
14
84
Methods of Campaign and Adventure Design
Paul Mitchener.
Step-by-step campaign design.
hiking campaign
by
bigevil600
10-24-2007
01:36 PM
33
122
The Next Level
Chris Gunning.
The craft of Gamemastering.
#15: Why Awkward Pauses are...
by
Tykhin Vess
04-06-2008
09:04 AM
20
100
The Road to Gencon 2008
Christian Wilson.
Twelve months of preparation for the biggest RPG con in the world.
Booking hotel rooms.
by
NYTFLYR
12-04-2007
02:34 PM
3
5
Roll the Bones
Torben Mogensen.
About dice and other randomizers in RPGs.
#7: Shapes and Sizes
by
RPGnet Columns
12-13-2007
01:00 AM
10
65
Roleplaying in Miniature
Young Lee.
Using miniatures in RPGs, from the primer up.
Do you prefer fantasy games...
by
kakita toshimoko
09-10-2008
04:28 AM
10
26
Rough Quests
Sergio Mascarenhas.
Designing the ultimate fantasy game.
Ivanhoe?
by
Old Geezer
11-13-2006
06:26 AM
38
153
Sanctum
Dan Bayn.
Multi-Genre roleplaying.
Stone Age Sanctum
by
Kiero
02-23-2007
10:29 AM
28
95
Speculative Physics
Mendel Schmiedekamp.
A holistic approach to RPG design.
#50: Territories: The South -...
by
RPGnet Columns
02-26-2008
01:00 AM
53
157
This Month in Roleplaying
Christopher W. Richeson.
A monthly recap of releases, news, reviews, and other events.
#5: May, 2008.
by
RPGnet Columns
06-04-2008
01:00 AM
5
15
Time Out!
David Caffee.
A coaching sesions for gamers.
#3: Check Your Alignment,...
by
Sven_Noren
02-28-2007
05:53 AM
5
16
The Three
Daniel MacCurdy Burnet.
Game mechanics and in-game reality.
#3: Arcane, Divine, and...
by
Littleredfox
03-23-2008
06:34 PM
3
24
The Vegetative State of Your Campaign
Jennifer Schoonover.
Plants in RPGs.
#24: No More Plants!
by
Keith Burkhead
09-17-2008
12:29 PM
33
86
Winging It
Ian Sokoliwski.
Improv gamemastering and
Hunter: The Reckoning
.
#19: Is That What I Mean?
by
Col. Orange
12-06-2006
08:50 AM
24
84
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Freelancing is Not for Free
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