Quote:
Originally Posted by wljohnso
This looks like a great game and casual enough to suit my needs these days.
How would you say non-gamers would like this game?
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I only run into one problem with my teaches: explaining the mechanism of how you increase your goods, since it's not quite normal. If you can get past that, I think they'll enjoy rolling the dice and doing things with them, as it's very simple to play, though there's some opportunity for strategy beyond that.