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Re: [RPG]: Summerland, reviewed by Lev Lafayette (4/3)
Hi Greg, I have a quick couple of questions for you, not having read Summerland yet.
Is there a way for PCs to find out why the sea of leaves happened, and possibly reverse it?
(I realize the focus for the game is on a specific type of character who's working through trauma and interacting a certain way with the world and other people, and thus may preclude playing "any kind of character you want", but I'm curious.)
Also, are any "big answers" provided for the GM, as to what's going on? Personally, I find I can run settings much more coherently if I'm privy to the secrets.
Thanks!
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