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Old 03-21-2009, 11:07 AM
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C.W.Richeson C.W.Richeson is offline
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Join Date: Feb 2005
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Re: [RPG]: Intruders: Encounters with the Abyss, reviewed by C.W.Richeson (3/4)

Quote:
Originally Posted by Shattercrack View Post
Aren't the spiders just a variant on the Azlu? What makes them unique/different/awesome when compared to the Azlu? I've already used an Azlu-brain infection as a subplot in a Mage game; if I dragged out these Abyssal spiders my players would think it's just the same idea!
I don't know what to tell you, Shattercrack. I agree that if you just used spiders as an antagonistic entity then it's probably not a good idea to immediately rehash the same idea. Fortunately there are many more Abyssal entities presented herein.

Quote:
Originally Posted by Whizbang Dustyboots View Post
Is the Mage corebook necessary to use these critters (obviously all the advice and fluff can be run without) in, for instance, a Hunter chronicle?
I think you can get a lot of mileage out of this without the Mage corebook. The research rolls will still work fine as long as the Hunters have access to some funky arcane resources. The big problem will be that some of the entities will be damn hard to figure out without magic to detect various things. If you can find a way to work around that, perhaps with magical MRI scanners and various pieces of gear, then you're set. Just be aware that the characters will likely need some pretty solid resources in order to perform as well as Mages can.
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