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Old 06-05-2009, 11:52 AM
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C.W.Richeson C.W.Richeson is offline
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Join Date: Feb 2005
Location: Knoxville, Tennessee
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Re: [RPG]: Swashbucklers of the 7 Skies, reviewed by C.W.Richeson (5/5)

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Originally Posted by Gavken View Post
I admit to not having read the full game, but I have read significant parts of it. Yes I did read all your review, hence why I replied to it. Just because you had a fun time playing it doesn't mean its a perfect product.
Gavken, I don't doubt you're a cool person and want to make sure folk have the right view of S7S. Try to look at your response from my perspective for a second, though. You have not even *read* S7S and you're taking me to town for writing a bad review.

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See it doesn't need a 300 page guide and nor would I want one. It just needs a few extra details that would really help.
Like what? I bet if you mentioned it to Chad, or in a fan thread, you might find more discussion of each group!

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Watch the Princess Bride if you want to be inspired to Swahbuckle. It has a reason why there is conflict in it and generally those reasons come from history and ancient antagonisms.
I agree, and I'm sure Chad does too! The Princess Bride is a great source for everything S7S enables you to do. Perhaps that's why the setting material, while a decent bit for a small press game, isn't as detailed as you like. The author already knows that you know what to do. The message is "Here's a setting framework, now get to work filling your game with personal insults, lost loves, and tales of revenge!"

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You've never seen a group pick apart a game that has sloppy rules before then. My group are extremely sharp and will pick up on loopholes in a second. Not having good defined rules is a major irritant. If reloading is too slow then why not say it in the book!! What about bows - I would guess that if guns are too slow these would be devasting in combat. Just have a decent bowman up the mast and they would pick apart boarders.
If your group wants to nitpick reloading, and you are unable to come up with a good solution, then I agree that S7S isn't the game for your crew. By their very nature, rules light games don't have rules for everything. They're there for those of us more interested the big picture than looking up specific rules.
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