Quote:
Originally Posted by Ranger7
For RPGs combat is generally a large part of the conflicts, especially in fantasy RPGs.
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Ah, you've never played in any of the games I've run then
To make it clear though, I've nothing against games that don't have a skills system, they just aren't for me. My games tend to revolve around story and intrigue, not bashing uglies in a cave. I also tend to veto the need for dice rolls when the player's idea is well thought out and described, but I like to have the option of a skills system there if the player doesn't think things through, if they just want to roll the dice and get instant gratification. One of the problems with any skill system is that a player won't always have the knowledge needed to be able to offer such a detailed and well-considered plan. That's where rolling skills can be useful.
I've been looking for a fantasy game that really fills my needs for many, many years and drawn a blank. So far, Greg Stolze's Reign has come closest but even that has its problems.
Muriwo, you say that there is a skill system in DW. Would you mind describing it for us?
-Ash