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RE: A matter of style
Post originally by EDG at 2003-04-17 02:45:29
Converted from Phorums BB System
SD Anderson wrote:
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<b>Art appreciation varies by viewer, true. But I think there is also a near unanamous consensus that SJG's game book art, particularly it's interior artwork, is not in the same league as many of it's competitors.</b>
I don't think I've <i>ever</i> encountered this opinion before, so I wouldn't call it "nearly unanimous".
<b>For templates the art should inspire players to WANT to play the character it represents. I don't think the art in Rogues really achieves that effect often.</b>
This goes back to liking or disliking the art. Whether or not you do so is subject to your own tastes and prerogatives, but it's hardly fair to assume that those tastes are universal.
That being said, I'm <i>not</i> saying that personal opinions have no place in a review; that rather invalidates the point of a review. Your personal judgment is what makes a review worthwhile, since I can gauge my own tastes against yours. What I <i>am</i> saying is that there's rarely a call for assuming one's own tastes are universal.
Having purchased G: Rogues at this point and flipped through it, I can say without reservation that I have little problem with the art. There are a few individual pieces that I think could have used more work - Jaledan Monteblanc's portrait on p. 83, in particular - but altogether I don't feel that it's low-quality artwork. I can see how others wouldn't like it, but I don't accept the blanket statement that it - and the rest of SJGames's artwork - is sub-par.
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