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Old 05-26-2003, 05:08 PM
RPGnet Reviews
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Card Based Initiative

Post originally by Tim Ellis at 2003-05-26 16:08:57
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I thought the Card based initiative worked very well in "Deadlands" where characters might have multiple actions in a round, and were therefore dealt a handful of cards (one per action), which made Initiative much easier than rolling a dice and subtracting/dividing to determine when second and subsequent actions would occur.

You are right that it probably does not add much to SW where each character only ever has a single action, although (short of both jokers coming out in a single round) it does ensure that no two characters are ever tied for initiative...
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