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Old 05-26-2003, 05:18 PM
RPGnet Reviews
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Fast?

Post originally by Tim Ellis at 2003-05-26 16:18:37
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Although the game does seem to be reasonably fast, I'm still not completly convinced by the efficiancy of the "Wild Card" dice mechanic. For every action by the PC's (or wild card NPC's) you need to throw two dice and independantly check the totals against each other and the target, and may need to re-roll one or more if rises are important

The rules also make much of the lack of book-keeping due to non-wildcard NPC's either being "Healthy", "Wounded" or "Dead" (not the rulebook terms, but effectively the case). Well to me that reqiures some sort of book-keeping, as each compatant has three possible states, only one of which is "Out of combat". The rules sneak this one past by suggesting you put counters or stones down by the wounded figures - but this assumes you are using figures to start with...


I think SW looks very interesting, (and I appreciate your unbiased review) but I don't think it is as revolutionary, or as efficient as it makes out.
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