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Old 06-04-2003, 12:55 PM
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RE: naked dwarf?

Post originally by Jay Verkuilen at 2003-06-04 11:55:45
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You explained the Naked Dwarf very well. Many games with "threshold" damage systems as opposed to "ablative" damage a la hit points have the property that you can beat on a foe for a long time without doing *anything*, which many players find really frustrating.

Of course, "ablative" damage can be problematic too, since in order to make someone really tough you have to ramp up their hit points to a huge degree, which means they can ignore a knife to their throats and that you frequently have a lot of bookkeeping to do, which gets annoying.

In some cases you are damned if you do, damned if you don't. But in the case of SW I am willing to trade a bit more bookkeeping to have large monsters take a few hits to knock down. With normal men I find the one wound rule just fine.

Jay
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