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RE: Response
Post originally by Brian Modreski at 2003-06-27 08:42:42
Converted from Phorums BB System
Sorry, two responses in a row, but I thought of this a moment later. I find one of Benjamin's comments a bit condescending, sort of along the tone of "well, you just aren't intelligent enough to understand the differences". I want to point out that not liking the level of realism and not understanding it are not same. In a modern RPG, it would make perfect realistic sense to have a different skill for driving a clutch, an automatic, a truck, and a motorcycle. (And many RPGs do have those skills). Some people find this great, others (myself included) find it a needless waste of effort when one "driving" skill would suffice. That doesn't mean that I don't understand that driving a car and a motorcycle are not the same thing; it means I do not think there is a worthwhile return in drama or play value to be worth the complexity of the extra skills.
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