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Old 06-17-2003, 05:26 PM
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Long-term campaigns (Mr. Bayn)

Post originally by Carl at 2003-06-17 16:26:44
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Since the subject has come up, what would be the easiest way to modify this game so that you could simulate character growth and experience? Thus enticing people to play for extended campaigns.

Adding Chi? Raising the level of Additional dice a character gets from descriptions? Adding different abilities, with the option to increase them over time?

Just curious. I really like Wushu and would love to make a long-term campaign out of it. A system of advancement would be helpful.
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