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Old 06-17-2003, 08:52 PM
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RE: Long-term campaigns (Mr. Bayn)

Post originally by Daniel Bayn at 2003-06-17 19:52:03
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My personal taste is to develop characters via external, in-character rewards like wealth, property, and contacts. Things like cybernetic improvements and magic powers can be added to a character without changing their Traits, since such things can be used as Embellishments for actions based on existing Traits.

Having said all that, it would be pretty easy to slap a traditional XP system on Wushu. Just hand out points as you wish and let players buy new Trait levels at a cost equal to the new level.

I wouldn't increase a character's Chi, though. I kept that equal for all PCs to level the playing field in combat. Wushu is a combat game, and every PC should be competent in a fight.

L8r, --Dan
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