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RE: Pulp games
Post originally by Dan Davenport at 2003-06-30 08:43:11
Converted from Phorums BB System
Wombat wrote:
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<b>I don't know.
I had a very successful pulp campaign running for over a year using th Over the Edge system. We acted as a proto-superhero type of group in that we were the odd collection of folks all banded together to fight criminals of one stripe or another. We had several of the classics in the group -- the private detective, the flying ace, the crazy inventor, the femme fatale, etc. Overall it was a very enjoyable experience -- over the top action, death-defying escapes, larger than life villains, and all the rest.</b>
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Oh, I think groups are definitely <u>doable</u>. I just think perhaps that the <u>source material</u> doesn't offer much in the way of inspiration for groups. So, I don't think the concept immediately clicks with people.
At any rate, the issues I, personally, have with Pulp Zombies don't really relate to whatever problems the genre in general has in gaming translations.
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Dan Davenport
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