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Unbalanced Accessories?
Post originally by Daron at 2003-07-02 20:30:57
Converted from Phorums BB System
I bought two of the figures and agree with the reviewer on most points, especially on how nice they look and the general game concept. The one glaring problem (at least to me) is accessories and the opportunity to unbalance certain figures.
A gun in the hands of a figure with a higher attack value is obviously more dangerous than in the hands of a figure with a lower attack value. The problem? I can pay the same amount of points for the gun regardless of the character.
So, if I buy all the figures, I can potentially kit out one or more of them to be uber killing machines that the designers might not have been able to playtest. Certainly not every fight is fair but the game includes points values on every base to help players equate their teams, if they wish.
I think the ability to trade accessories is neat--and realistic--but I see power gamer problems in the wings. Maybe the advanced rules address this issue?
Daron
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