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Old 07-03-2003, 01:00 PM
RPGnet Reviews
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RE: Scale

Post originally by Jamie Herbert at 2003-07-03 12:00:34
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While I agree that a 25-33mm game would have been cool (and a lot less of a stress on those of us with limited space) I am willing to bet a huge deal of the reason is that Wizkids trying to make teh game a bit more original than their previous games. Heroclix and Mageknight for example really aren't that different. If you assume heroclix grids and ignore the mageknight arcs rules the figures could feesably be played on the same mat. Mechwarrior is somewhat unique (by altering the number system, and adding the heat index) Crimson Skies also has a different feel than the other games, however, Shadowrun would have been easy to do as a MK/heroclix kitbash. But there is a fear that Wizkids gamelines are one trick ponies. while the combat dials and lack of paperwork is a unique feature one has to wonder how unique you can make these games. In someways the combat dial could be a limitation much in the same way that larps are somewhat limited in the complexity of rules that work well for people in costume standing around. I think that this is the reason why they are trying odd scales and new gimicks 9to keep the format as fresh as possible) otherwise every game that they come up with will become more blasie Although to be fair they should have used the 6 inch figure routine on the mech warrior game with 25 mm soldier packs, tanks and more. just a thought.
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