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Old 07-10-2003, 07:35 AM
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RE: new races

Post originally by Whollyrandom at 2003-07-10 06:35:28
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Well, it's true that the Neutral Evil Thief I started with (having intended to make her an Assassin) is now true Neutral (heading gradually towards Chaotic Good) simply because the bonuses for becoming an Assassin are so weak. She's going to take a few mage or sorceror levels at some point and become either a Shadowdancer (likely) or an Arcane Archer (unlikely - not even sure I could meet the requirements without becoming a ranger or otherwise taking a third basic class, never a great idea) ...

One other question - are there actually any poisons in this expansion? The description of the poisons skill, which only seems to grant a bonus to RESIST poisons, makes me think that you can't actually use any yourself.
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