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Old 08-04-2003, 11:57 PM
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RE: +/- modifiers

Post originally by Paul at 2003-08-04 22:57:25
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grubman wrote:
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My only problem with the game system istself, and the subject of this question...In BESM, due to the die mechanics, a negative was a good modifier, while a positive was a bad modifier. I know it's minor, but to me that was a major blocking stone, as it just goes against normal thinking. Someone told me that they changed this around in SAS. Did they do this in dx??

Yes. Modifiers in dX are applied to the Check Value, so +'s are good, -'s are bad.

Cheers
Paul
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