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Old 08-03-2003, 10:08 PM
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RE: Lack of Char-gen Is Great Feature

Post originally by Nathaniel at 2003-08-03 21:08:18
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Very good example of a game that handles disparate power levels well, Ars Magica.

And the idea of 'revolving' Time Lords so that someone gets to play the 'powerful' character every so often is a great one, although I have found that most players like the idea of playing themselves so much, that there really isn't a problem deciding who the Timelord is.

If you only have two players, it also works to have an experienced Timelord and a novice Timelord, sort of a Doctor Romana setup. I've actually run the game that way as well.

Nathaniel
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