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Old 08-15-2003, 03:51 PM
RPGnet Reviews
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Campaign-style play?

Post originally by Siskoid at 2003-08-15 14:51:56
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Good review, though I do have one point of contention:

You mention that Clones in Space is "unsuitable for campaign style play." Well, most Paranoia modules are unsuitable for campaign-style play. That's really part of the game. They're pretty much all set up so that at the end of the module there are few or none of the PCs left (or really, few or none of their 5 or 6 clones left).

In a sense, Yellow Clearance Black Box Blues and Vapors Don't Shoot Back are "campaigns" because they feature 3 or 4 interlocked missions, but really, at the end of the day, those characters are DEAD. It doesn't even take longer per se, since the missions are just shorter.

Or do people actually try to "campaign" in Alpha Complex?
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