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Old 08-25-2003, 08:46 PM
RPGnet Reviews
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RE: Preach it, brother!

Post originally by grubman at 2003-08-25 19:46:52
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It's based on "kills" which is basicly just a name for the experience system. When you have so many "kills" you go up to the next level. It follows the deck of cards, going from Deuce to Ace.

Kills are based on destroying spacecraft and overrunning enemy bases. However, there is nothing saying the GM can't award bonus kills for anything he wants, including good role-playing. Or, like me, just deciding when you think the players should advance.

Upon reaching a new level you have the choice of raising skill levels, ability scores, or aquireing new skills. Very simple and to the point.

Hope that helps.

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