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RE: Some issues
Post originally by Jeremy at 2003-08-27 12:38:41
Converted from Phorums BB System
Well, quite honestly, the mechanics for production are more or less the same as in most turn based strategy games these days. And really, it's been like that for years and years - only the city/planet upgrades get more and more elaborate as time goes on.
Back in the Empire days, you could only buy new units or defensive upgrades. Then Civ came along and added production upgrades. And things have gotten more and more complex. But you find them in just about every turn based game - Space Empires, Moo, Civ, AoW, MoM, Warlords, Homm, etc.
The most unique innovation (IMHO) is that you can produce both a planet/city upgrade at the same time you are producing a military unit.
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