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RE: ok, but how's it actually work?
Post originally by Nareth at 2003-09-02 15:11:46
Converted from Phorums BB System
From what I've read and come to understand, the factor of damage depends on the difference between the number needed to hit, and the result of the d20 roll plus modifiers. The greater the difference, the more severe the hit.
woodelf wrote:
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A bit more on the nuts-n-bolts, please. Specifically, what's gonna make or break this one for me is how the wound factors are determined: are they based on fraction of current hitpoints, fraction of total hitpoints, absolute numbers, percentage of possible damage with that weapon, or what? I'm presuming that you somehow compare damage to total and/or current HPs, and this tells you--is that the basic idea? Or is it based on your total HP loss, not just from this attack (which would lead to critical hits being more likely against already-wounded foes)?
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