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Old 09-02-2003, 10:24 PM
RPGnet Reviews
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RE: ok, but how's it actually work?

Post originally by Iron Messiah at 2003-09-02 21:24:54
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This is a nice touch because now players can see a great effect from a great roll. I never liked the whole "threatening a critical" concept.

Old-school players all used the "natural 20 is a crit" rule at their tables. When third edition intorduce the threatned crit rule, those players were apt to say, "the hell with you! I didn't THREATEN anything! I caved your skull in, got it?!?" The hard-core 3rd edition players got ruffled by this attitude, but I understood where it came from. After all, you made a great roll, right? A reward is always nice when that happens.

I'm not much of a third edition player these days, but I'd like to see how this system works. Maybe I'll pick it up. Any of my fellow Grognards have an opinion to relate?
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