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RE: Good review
Post originally by Shannon Appelcline at 2003-10-01 12:59:48
Converted from Phorums BB System
In my original review of Carcassonne I was actually a bit more strident about the cloister tiles. I do generally agree with your assessment here, that your meeples can get stuck in cloisters. Particularly as you add on supplements, cloisters seem to become less important, as the value of both cities and roads get revved up.
I've never had the issues you describe with huge, giant fields, but I can see how the river would be very useful if that were an issue.
And as for giving away all the rules: that's just the general style I've been using for these strategy game reviews, to try and really offer a big picture of the whole game.
Shannon
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