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Old 11-02-2004, 02:52 AM
RPGnet Reviews
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RE: Cloister Unbalanced?

Post originally by Ian Stuart at 2004-11-02 01:52:47
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Cloisters are great.

We play a very competitive, but mainly cooperative, game - and the cloisters are really useful.

They can be used to stop a road from cutting off a farmer, they can be used to link two fields (we play the majority-rule for farmers, same as cities and roads).

Tactically, they can get you alot of points, however they tend to tie a meeple down for a long time...
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