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Old 10-15-2003, 10:17 AM
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RE: Alternate Armor System

Post originally by SteelCaress at 2003-10-15 09:17:35
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Oooh! I used something very similar until I found out how Star Wars combat works. Mine also protected against normal hit points. The armor value was calculated the same -- half of the AC bonus. Even people wearing Full Plate were vulnerable to getting a dagger thrust through a chink in the armor. Regrettably, people ended up with either very high or very low Defense Bonuses, so I scrapped it. The monk was untouchable, and the poor fighter was constantly "taking one for the team."

The new system, being based on a playtested rules set, works much better.

Your system, however, sounds very workable.



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