View Single Post
 
Old 10-28-2003, 12:26 PM
RPGnet Reviews
Guest
 
Posts: n/a
Changes of pace are a good thing.

Post originally by Richard Wells at 2003-10-28 11:26:18
Converted from Phorums BB System


TV shows and novels set during a war frequently switch away from the primary area of conflict because all the shooting can become tiresome. My experience with RPGs has shown the same. At some point, taking a break in the action and dealing with a different issue is necessary to rejuvenate the campaign. My Fifth Frontier War campaign became much more memorable after a R&R trip to a safari world.

There were two natural automatic plots that could have been set on Earth. The obvious diplomatic one where the heroes of the frontier attempt to break heads and get all those Earther morons to work together. Also one could run a fun filled R&R romp through decadent Earth cities. Should have been an easy process to create works that handled that.

Always was a puzzling design choice to me that GDW instead created a highly derivative cyberpunk universe and then dumped it under the 2300 logo but with only the most tenous links. The fact that the cyberpunk supplements were bad didn't help matters. Bayern had only slight links to the Kafer War and would pull the PCs away from the Kafer War but Bayern provided the skeleton for a rollicking exploration campaign. Thus complaints about Cyber2300 but not some other other digressions from the Kafer War.
Reply With Quote